Related papers: Superbox - An Efficient Code for Collisionless Gal…
SUPERBOX is known as a very efficient particle-mesh code with highly-resolving sub-grids. Nevertheless, the height of a typical galactic disc is small compared to the size of the whole system. Consequently, the numerical resolution in…
This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…
SUPERBOX-10 is the successor of SUPERBOX, a particle-mesh code where additional grids and sub-grids are applied to regions of high particle density. Previous limitations have been solved. For instance, the vertical resolution is improved…
Direct-summation N-body algorithms compute the gravitational interaction between stars in an exact way and have a computational complexity of O(N^2). Performance can be greatly enhanced via the use of special-purpose accelerator boards like…
I compare various popular and unpopular techniques for simulating large collisionless stellar systems. I give a quantitative comparison of the raw cpu times required for five separate codes, including tree codes and basis function…
We present a new C++ code for collisional N-body simulations of star clusters. The code uses the Hermite fourth-order scheme with block time steps, for advancing the particles in time, while the forces and neighboring particles are computed…
We describe the newly written code GADGET which is suitable both for cosmological simulations of structure formation and for the simulation of interacting galaxies. GADGET evolves self-gravitating collisionless fluids with the traditional…
Realistic numerical simulations, i.e., those that make minimal use of ad hoc modeling, are essential for understanding the complex turbulent dynamics of the interiors and atmospheres of the Sun and other stars and the basic mechanisms of…
A longstanding problem in galactic simulations is to resolve the dynamical friction (DF) force acting on massive black hole particles when their masses are comparable to or less than the background simulation particles. Many sub-grid models…
We present a new parallel PM N-body code named PMFAST that is freely available to the public. PMFAST is based on a two-level mesh gravity solver where the gravitational forces are separated into long and short range components. The…
We describe a version of an algorithm for evolving self-gravitating collections of particles that should be nearly ideal for parallel architectures. Our method is derived from the ``self-consistent field'' (SCF) approach suggested…
We introduce a new code, ECOSMOG, to run N-body simulations for a wide class of modified gravity and dynamical dark energy theories. These theories generally have one or more new dynamical degrees of freedom, the dynamics of which are…
This posting announces public availability of the GALAXY software package developed by the author over the past 40 years. It is a highly efficient code for the evolution of (almost) isolated, collisionless stellar systems, both disk-like…
We have developed a parallel Particle-Particle, Particle-Mesh (P3M) simulation code for the Cray T3E parallel supercomputer that is well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in…
We carry out several isolated galaxy evolution simulations in a fixed dark matter halo gravitational potential using the new version of our N-body/Smoothed Particle Hydrodynamics (SPH) code GCD+. The new code allows us to more accurately…
In the first part of a series of two papers, we present in considerable detail a collision-driven molecular dynamics algorithm for a system of nonspherical particles, within a parallelepiped simulation domain, under both periodic or…
We present a parallel implementation of the particle-particle/particle-mesh (P3M) algorithm for distributed memory clusters. The GRACOS (GRAvitational COSmology) code uses a hybrid method for both computation and domain decomposition.…
We present an N-body computer code - aimed at studies of galactic dynamics - with a CPU-efficient algorithm for a continuous (i.e. time-dependent) stellar mass-loss. First, we summarize available data on stellar mass-loss and derive the…
Simulations of galaxy formation follow the gravitational and hydrodynamical interactions between gas, stars and dark matter through cosmic time. The huge dynamic range of such calculations severely limits strong scaling behaviour of the…
Dynamical friction leads to an orbital decay of massive objects like young compact star clusters or Massive Black Holes in central regions of galaxies. The dynamical friction force can be well approximated by Chandrasekhar's standard…