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High-quality 3D assets are essential for VR/AR, industrial design, and entertainment, motivating growing interest in generative models that create 3D content from user prompts. Most existing 3D generators, however, rely on a single…
While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to…
We present a unified and generalizable framework for synthesizing view-consistent and temporally coherent avatars from a single image, addressing the challenging task of single-image avatar generation. Existing diffusion-based methods often…
We propose MAViD, a novel Multimodal framework for Audio-Visual Dialogue understanding and generation. Existing approaches primarily focus on non-interactive systems and are limited to producing constrained and unnatural human speech. The…
Synthesizing diverse and physically plausible Human-Scene Interactions (HSI) is pivotal for both computer animation and embodied AI. Despite encouraging progress, current methods mainly focus on developing separate controllers, each…
For human action understanding, a popular research direction is to analyze short video clips with unambiguous semantic content, such as jumping and drinking. However, methods for understanding short semantic actions cannot be directly…
While Unified Multimodal Models (UMMs) have achieved remarkable success in cross-modal comprehension, a significant gap persists in their ability to leverage such internal knowledge for high-quality generation. We formalize this discrepancy…
Multi-modal learning from video data has seen increased attention recently as it allows to train semantically meaningful embeddings without human annotation enabling tasks like zero-shot retrieval and classification. In this work, we…
Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…
Personalized models have demonstrated remarkable success in understanding and generating concepts provided by users. However, existing methods use separate concept tokens for understanding and generation, treating these tasks in isolation.…
Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…
Human-centric video customization, particularly at the garment level, has shown significant commercial value. However, existing approaches cannot support low-latency and interactive garment control, which is crucial for applications such as…
Many everyday tasks, ranging from appliance repair and cooking to car maintenance, require expert knowledge, particularly for complex, multi-step procedures. Despite growing interest in AI agents for augmented reality (AR) assistance,…
Person identification systems often rely on audio, visual, or behavioral cues, but real-world conditions frequently present with missing or degraded modalities. To address this challenge, we propose a multimodal person identification…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework. This paper presents a detailed review of eight evaluation metrics for human motion…
Understanding action correspondence between humans and robots is essential for evaluating alignment in decision-making, particularly in human-robot collaboration and imitation learning within unstructured environments. We propose a…
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images),…
Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…
With increasing information from social media, there are more and more videos available. Therefore, the ability to reason on a video is important and deserves to be discussed. TheDialog System Technology Challenge (DSTC7) (Yoshino et al.…