Related papers: BitC-3DGS: High-Capacity 3D Gaussian Splatting Wat…
Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…
3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-training compression methods still rely on many coupled…
The underwater 3D scene reconstruction is a challenging, yet interesting problem with applications ranging from naval robots to VR experiences. The problem was successfully tackled by fully volumetric NeRF-based methods which can model both…
As large language models (LLMs) grow more powerful, concerns over copyright infringement of LLM-generated texts have intensified. LLM watermarking has been proposed to trace unauthorized redistribution or resale of generated content by…
Dimensionality reduction algorithms map high-dimensional data into visualizable 2D or 3D spaces, but traditionally rely on a discrete point-cloud paradigm. This discrete abstraction is susceptible to visual occlusion and artificial…
With the rapid development of 3D reconstruction technology, the widespread distribution of 3D data has become a future trend. While traditional visual data (such as images and videos) and NeRF-based formats already have mature techniques…
Latent-based diffusion model watermarking embeds watermarks into generated images' latent space to enable content attribution, offering a training-free solution for intellectual property protection and digital forensics. However, these…
3D Gaussian Splatting (3D-GS) technique couples 3D Gaussian primitives with differentiable rasterization to achieve high-quality novel view synthesis results while providing advanced real-time rendering performance. However, due to the flaw…
Vulnerability of watermarking schemes against intense signal processing attacks is generally a major concern, particularly when there are techniques to reproduce an acceptable copy of the original signal with no chance for detecting the…
Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…
This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…
Gaussian Splatting (GS) has recently emerged as a state-of-the-art representation for radiance fields, combining real-time rendering with high visual fidelity. However, GS models require storing millions of parameters, leading to large file…
We show the viability of tackling misuses of large language models beyond the identification of machine-generated text. While existing zero-bit watermark methods focus on detection only, some malicious misuses demand tracing the adversary…
Current video-based GS compression methods rely on using Parallel Linear Assignment Sorting (PLAS) to convert 3D GS into smooth 2D maps, which are computationally expensive and time-consuming, limiting the application of GS on lightweight…
Watermarking techniques offer a promising way to identify machine-generated content via embedding covert information into the contents generated from language models. A challenge in the domain lies in preserving the distribution of original…
In this paper a novel spatial domain LSB based watermarking scheme for color Images is proposed. The proposed scheme is of type blind and invisible watermarking. Our scheme introduces the concept of storing variable number of bits in each…
Recent advances in 3D Gaussian Splatting (3DGS) have enabled fast, photorealistic rendering of dynamic 3D scenes, showing strong potential in immersive communication. However, in digital human encoding and transmission, the compression…
Watermarking is an effective way to trace model-generated content. Current watermark methods cannot resist forgery attacks, such as a deceptive claim that the model-generated content is a response to a fabricated prompt. None of them can be…
Gradient Boosting Decision Trees (GBDTs) are widely used in industry and academia for their high accuracy and efficiency, particularly on structured data. However, watermarking GBDT models remains underexplored compared to neural networks.…
Rendering large-scale 3D Gaussian Splatting (3DGS) model faces significant challenges in achieving real-time, high-fidelity performance on consumer-grade devices. Fully realizing the potential of 3DGS in applications such as virtual reality…