Related papers: UI-KOBE: Knowledge-Oriented Behavior Exploration f…
GUI testing checks if a software system behaves as expected when users interact with its graphical interface, e.g., testing specific functionality or validating relevant use case scenarios. Currently, deciding what to test at this high…
Existing Graphical User Interface (GUI) agents operate through step-by-step calls to vision language models--taking a screenshot, reasoning about the next action, executing it, then repeating on the new page--resulting in high costs and…
The Graphical User Interface (GUI) is how users interact with mobile apps. To ensure it functions properly, testing engineers have to make sure it functions as intended, based on test requirements that are typically written in natural…
With the rapid progress of multimodal large language models, operating system (OS) agents become increasingly capable of automating tasks through on-device graphical user interfaces (GUIs). However, most existing OS agents are designed for…
As GUI agents increasingly rely on screenshots to perceive and operate digital environments, they may inadvertently expose sensitive information such as identities, accounts, locations, and behavioral traces. While existing benchmarks…
Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic…
GUIs have long been central to human-computer interaction, providing an intuitive and visually-driven way to access and interact with digital systems. The advent of LLMs, particularly multimodal models, has ushered in a new era of GUI…
As knowledge graph has the potential to bridge the gap between commonsense knowledge and reasoning over actionable capabilities of mobile robotic platforms, incorporating knowledge graph into robotic system attracted increasing attention in…
Methods for query answering over incomplete knowledge graphs retrieve entities that are likely to be answers, which is particularly useful when such answers cannot be reached by direct graph traversal due to missing edges. However, existing…
Mobile Graphical User Interface (GUI) agents aim to autonomously complete tasks within or across apps based on user instructions. While recent Multimodal Large Language Models (MLLMs) enable these agents to interpret UI screens and perform…
The reasoning process of Large Language Models (LLMs) is often plagued by hallucinations and missing facts in question-answering tasks. A promising solution is to ground LLMs' answers in verifiable knowledge sources, such as Knowledge…
Knowledge graph question answering (KGQA) aims to answer natural language questions using knowledge graphs. Recent research leverages large language models (LLMs) to enhance KGQA reasoning, but faces limitations: retrieval-based methods are…
Mobile agents show immense potential, yet current state-of-the-art (SoTA) agents exhibit inadequate success rates on real-world, long-horizon, cross-application tasks. We attribute this bottleneck to the agents' excessive reliance on…
This paper proposes KB-InfoBot -- a multi-turn dialogue agent which helps users search Knowledge Bases (KBs) without composing complicated queries. Such goal-oriented dialogue agents typically need to interact with an external database to…
The paper introduces GUI-Owl-1.5, the latest native GUI agent model that features instruct/thinking variants in multiple sizes (2B/4B/8B/32B/235B) and supports a range of platforms (desktop, mobile, browser, and more) to enable cloud-edge…
Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…
In this paper, we introduce UI-Genie, a self-improving framework addressing two key challenges in GUI agents: verification of trajectory outcome is challenging and high-quality training data are not scalable. These challenges are addressed…
Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models…
Existing mobile device control agents often perform poorly when solving complex tasks requiring long-horizon planning and precise operations, typically due to a lack of relevant task experience or unfamiliarity with skill execution. We…
Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs). In this API-free setting, large language model…