English
Related papers

Related papers: Gamma-World: Generative Multi-Agent World Modeling…

200 papers

World models have become a central paradigm for learning predictive simulators that support generation, planning, and decision-making. Yet, despite rapid progress in industry-scale interactive video generation, the broader research…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Siqiao Huang , Partha Kaushik , Michael Chen , Hengkai Pan , Kaiwen Geng , Omar Chehab , Fernando Moreno-Pino , Max Simchowitz

Embodied agents struggle to generalize to new environments, even when those environments share similar underlying structures to their training settings. Most current approaches to generating these training environments follow an open-loop…

Robotics · Computer Science 2026-02-09 Teresa Yeo , Dulaj Weerakoon , Dulanga Weerakoon , Archan Misra

We introduce AgentWorld, an interactive simulation platform for developing household mobile manipulation capabilities. Our platform combines automated scene construction that encompasses layout generation, semantic asset placement, visual…

Robotics · Computer Science 2025-08-14 Yizheng Zhang , Zhenjun Yu , Jiaxin Lai , Cewu Lu , Lei Han

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

Simulation plays a key role in scaling robot learning and validating policies, but constructing simulations remains a labor-intensive process. This paper introduces ReGen, a generative simulation framework that automates simulation design…

The real world is awash with multi-agent problems that require collective action by self-interested agents, from the routing of packets across a computer network to the management of irrigation systems. Such systems have local incentives…

Multiagent Systems · Computer Science 2021-02-16 Michiel A. Bakker , Richard Everett , Laura Weidinger , Iason Gabriel , William S. Isaac , Joel Z. Leibo , Edward Hughes

With the increasing integration of intelligent driving functions into serial-produced vehicles, ensuring their functionality and robustness poses greater challenges. Compared to traditional road testing, scenario-based virtual testing…

Robotics · Computer Science 2025-10-29 Li Li , Tobias Brinkmann , Till Temmen , Markus Eisenbarth , Jakob Andert

We propose the use of latent space generative world models to address the covariate shift problem in autonomous driving. A world model is a neural network capable of predicting an agent's next state given past states and actions. By…

Generating a game is not the same as making one that can be played. Despite advances in code generation, existing approaches treat game generation as one-shot translation from prompt to artifact, leaving interaction-level failures…

Software Engineering · Computer Science 2026-05-28 Yixu Huang , Bo Li , Na Li , Zhe Wang , Kaijie Chen , Haonan Ge , Qingyi Si , Yuanzhe Shen , Ruihan Yang , Guangjing Wang , Hongcheng Guo

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Qinghe Wang , Xiaoyu Shi , Baolu Li , Weikang Bian , Quande Liu , Huchuan Lu , Xintao Wang , Pengfei Wan , Kun Gai , Xu Jia

In large-scale multi-agent systems, the large number of agents and complex game relationship cause great difficulty for policy learning. Therefore, simplifying the learning process is an important research issue. In many multi-agent…

Artificial Intelligence · Computer Science 2019-11-26 Yong Liu , Weixun Wang , Yujing Hu , Jianye Hao , Xingguo Chen , Yang Gao

Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of use cases -- which we classify as Simulationist, Dramatist,…

In this paper, we propose a novel model-based multi-agent reinforcement learning approach named Value Decomposition Framework with Disentangled World Model to address the challenge of achieving a common goal of multiple agents interacting…

Machine Learning · Computer Science 2025-09-29 Zhizun Wang , David Meger

LLM-based agents can autonomously accomplish complex tasks across various domains. However, to further cultivate capabilities such as adaptive behavior and long-term decision-making, training on static datasets built from human-level…

Machine Learning · Computer Science 2025-12-24 Yuchen Huang , Sijia Li , Minghao Liu , Wei Liu , Shijue Huang , Zhiyuan Fan , Hou Pong Chan , Yi R. Fung

We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Haoxuan Che , Xuanhua He , Quande Liu , Cheng Jin , Hao Chen

In order to deploy autonomous agents in digital interactive environments, they must be able to act robustly in unseen situations. The standard machine learning approach is to include as much variation as possible into training these agents.…

Neural and Evolutionary Computing · Computer Science 2021-02-11 Cem C Tutum , Suhaib Abdulquddos , Risto Miikkulainen

Recent advancements in the field of AI agents have impacted the way we work, enabling greater automation and collaboration between humans and agents. In the data visualization field, multi-agent systems can be useful for employing agents…

Artificial Intelligence · Computer Science 2025-09-03 Anton Wolter , Georgios Vidalakis , Michael Yu , Ankit Grover , Vaishali Dhanoa

Learning cooperative multi-agent policies directly from high-dimensional, multimodal sensory inputs like pixels and audio (from pixels) is notoriously sample-inefficient. Model-free Multi-Agent Reinforcement Learning (MARL) algorithms…

Multiagent Systems · Computer Science 2025-11-12 Sureyya Akin , Kavita Srivastava , Prateek B. Kapoor , Pradeep G. Sethi , Sunita Q. Patel , Rahu Srivastava

As intelligent systems and multi-agent coordination become increasingly central to real-world applications, there is a growing need for simulation tools that are both scalable and accessible. Existing high-fidelity simulators, while…

Artificial Intelligence · Computer Science 2026-02-06 Rohan Patil , Jai Malegaonkar , Xiao Jiang , Andre Dion , Gaurav S. Sukhatme , Henrik I. Christensen

Adapting a single agent to a new multi-agent system brings challenges, necessitating adjustments across various tasks, environments, and interactions with unknown teammates and opponents. Addressing this challenge is highly complex, and…

Multiagent Systems · Computer Science 2025-06-23 Chenxu Wang , Yonggang Jin , Cheng Hu , Youpeng Zhao , Zipeng Dai , Jian Zhao , Shiyu Huang , Liuyu Xiang , Junge Zhang , Zhaofeng He
‹ Prev 1 3 4 5 6 7 10 Next ›