Related papers: GINKAKU: Scalable Cosmological Structure Formation…
We describe the implementation of a new module which can be used to simulate physical systems in which the motion of particles is affected by stochastic forces. Such forces are expected to be present in turbulent circumstellar disks or…
High-resolution cosmological N-body simulations are excellent tools for modelling the formation and clustering of dark matter haloes. These simulations suggest complex physical theories of halo formation governed by a set of effective…
Since the Newtonian gravitation is largely used to model with success the structures of the universe, such as galaxies and clusters of galaxies, for example, a way to probe and constrain alternative theories, in the weak field limit, is to…
The mysterious nature of the dark sector of the $\Lambda$CDM model is one of the main motivators behind the study of alternative cosmological models. A central quantity of interest for these models is the matter power spectrum, which…
We investigate a hybrid numerical algorithm aimed at the large-scale cosmological N-body simulation for the on-going and the future high precious sky surveys. It makes use of a truncated Fast Multiple Method (FMM) for short-range gravity,…
VPIC is a general purpose Particle-in-Cell simulation code for modeling plasma phenomena such as magnetic reconnection, fusion, solar weather, and laser-plasma interaction in three dimensions using large numbers of particles. VPIC's…
T2K is a long baseline high intensity neutrino oscillation experiment employing an off-axis design to search for the as yet unobserved appearance of \nu_e neutrinos in a \nu_{\mu} beam. The neutrino beam originates at the J-PARC facility in…
We present a new power spectrum emulator named EuclidEmulator that estimates the nonlinear correction to the linear dark matter power spectrum. It is based on a spectral decomposition method called polynomial chaos expansion. All steps in…
Numerical simulations of self-gravitating systems are generally based on N-body codes, which solve the equations of motion of a large number of interacting particles. This approach suffers from poor statistical sampling in regions of low…
We have developed a new simulation code aimed at studying the stellar dynamics of a galactic central star cluster surrounding a massive black hole. In order to include all the relevant physical ingredients (2-body relaxation, stellar mass…
We present the results of gravitational direct $N$-body simulations using the Graphics Processing Unit (GPU) on a commercial NVIDIA GeForce 8800GTX designed for gaming computers. The force evaluation of the $N$-body problem is implemented…
We present a novel method combining existing cosmological simulations and orbital integration to study the hierarchical assembly of globular cluster (GC) populations in the Milky Way (MW). Our method models the growth and evolution of GC…
Solving quantum many-body problems is one of the fundamental challenges in quantum chemistry. While neural network quantum states (NQS) have emerged as a promising computational tool, its training process incurs exponentially growing…
In this work we present a novel approach to the study of cosmological particle production in asymptotically Minkowski spacetimes. We emphasize that it is possible to determine the amount of particle production by focusing on the…
The power spectrum P(k)\propto k^n with n=-2 is close to the shape of the measured galaxy spectrum on small scales. Unfortunately this spectrum has proven rather difficult to simulate. Further, 2-dimensional simulations have suggested a…
We introduce project NIHAO (Numerical Investigation of a Hundred Astrophysical Objects), a set of 100 cosmological zoom-in hydrodynamical simulations performed using the gasoline code, with an improved implementation of the SPH algorithm.…
We introduce a new code, ECOSMOG, to run N-body simulations for a wide class of modified gravity and dynamical dark energy theories. These theories generally have one or more new dynamical degrees of freedom, the dynamics of which are…
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…
Using an isolated Milky Way-mass galaxy simulation, we compare results from 9 state-of-the-art gravito-hydrodynamics codes widely used in the numerical community. We utilize the infrastructure we have built for the AGORA High-resolution…
We present a new and completely general technique for calculating the fine-grained phase-space structure of dark matter throughout the Galactic halo. Our goal is to understand this structure on the scales relevant for direct and indirect…