Related papers: GONDOR to the Rescue: Satisficing Planning with Lo…
Parallelization of non-admissible search algorithms such as GBFS poses a challenge because straightforward parallelization can result in search behavior which significantly deviates from sequential search. Previous work proposed PUHF, a…
We present GFORS, a GPU-accelerated framework for large binary integer programs. It couples a first-order (PDHG-style) routine that guides the search in the continuous relaxation with a randomized, feasibility-aware sampling module that…
Recursive Best-First Search (RBFS) is a heuristic search algorithm known for its efficient memory usage compared to traditional best-first search methods like A*. Despite its theoretical advantages, RBFS is complex and difficult to teach…
Gradient boosted decision trees (GBDT) is the leading algorithm for many commercial and academic data applications. We give a deep analysis of this algorithm, especially the histogram technique, which is a basis for the regulized…
In this paper we prove the efficacy of a simple greedy algorithm for a finite horizon online resource allocation/matching problem, when the corresponding static planning linear program (SPP) exhibits a non-degeneracy condition called the…
Gradient Boosted Decision Trees (GBDTs) are dominant machine learning algorithms for modeling discrete or tabular data. Unlike neural networks with millions of trainable parameters, GBDTs optimize loss function in an additive manner and…
Binary search trees (BSTs) are one of the most basic and widely used data structures. The best static tree for serving a sequence of queries (searches) can be computed by dynamic programming. In contrast, when the BSTs are allowed to be…
Breadth-first search (BFS) is known as a basic search strategy for learning graph properties. As the scales of graph databases have increased tremendously in recent years, large-scale graphs G are often disk-resident. Obtaining the BFS…
Although heuristic search is one of the most successful approaches to classical planning, this planning paradigm does not apply straightforwardly to Generalized Planning (GP). Planning as heuristic search traditionally addresses the…
We propose a randomized greedy search algorithm to find a point estimate for a random partition based on a loss function and posterior Monte Carlo samples. Given the large size and awkward discrete nature of the search space, the…
Data-intensive, graph-based computations are pervasive in several scientific applications, and are known to to be quite challenging to implement on distributed memory systems. In this work, we explore the design space of parallel algorithms…
Current visual navigation strategies mainly follow an exploration-first and then goal-directed navigation paradigm. This exploratory phase inevitably compromises the overall efficiency of navigation. Recent studies propose leveraging floor…
Bidirectional motion planning often reduces planning time compared to its unidirectional counterparts. It requires connecting the forward and reverse search trees to form a continuous path. However, this process could fail and restart the…
Planning as heuristic search is one of the most successful approaches to classical planning but unfortunately, it does not extend trivially to Generalized Planning (GP). GP aims to compute algorithmic solutions that are valid for a set of…
Gradient-based hyperparameter optimization has earned a widespread popularity in the context of few-shot meta-learning, but remains broadly impractical for tasks with long horizons (many gradient steps), due to memory scaling and gradient…
As deep learning models continue to increase in size, the memory requirements for training have surged. While high-level techniques like offloading, recomputation, and compression can alleviate memory pressure, they also introduce…
In recent years, there has been renewed interest in closing the performance gap between state-of-the-art planning solvers and generalized planning (GP), a research area of AI that studies the automated synthesis of algorithmic-like…
We present a work-efficient parallel level-synchronous Breadth First Search (BFS) algorithm for shared-memory architectures which achieves the theoretical lower bound on parallel running time. The optimality holds regardless of the shape of…
The Breadth First Search (BFS) algorithm is the foundation and building block of many higher graph-based operations such as spanning trees, shortest paths and betweenness centrality. The importance of this algorithm increases each day due…
We present a simple, robust and efficient harmony search algorithm for the Hop Constrained Connected Facility Location problem (HCConFL). The HCConFL problem is NP-hard that models the design of data-management and telecommunication…