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Related papers: GUI Agents for Continual Game Generation

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Automated game testing is important for verifying game functionality, but it remains a costly and time-consuming process. Manual testing often misses edge cases, and current automated methods struggle to provide full code coverage. Prior…

Software Engineering · Computer Science 2026-05-15 Valliappan Chidambaram Adaikkappan , Vincent Martineau , Joshua Romoff , David Meger

In this paper we investigate the effect of long-term GUI changes occurring during application development on the reusability of existing GUI test cases. We conduct an empirical evaluation on two complex, open-source GUI-driven applications…

Software Engineering · Computer Science 2017-02-24 Arthur-Jozsef Molnar

Graphical User Interface (GUI) agents possess significant commercial and social value, and GUI agents powered by advanced multimodal large language models (MLLMs) have demonstrated remarkable potential. Currently, existing GUI agents…

Artificial Intelligence · Computer Science 2025-09-05 Weizhi Chen , Ziwei Wang , Leyang Yang , Sheng Zhou , Xiaoxuan Tang , Jiajun Bu , Yong Li , Wei Jiang

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging levels and 5 unengaging levels. We expand upon a framework…

Artificial Intelligence · Computer Science 2024-09-05 Bobby Khaleque , Mike Cook , Jeremy Gow

AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…

Human-Computer Interaction · Computer Science 2023-04-05 Jose Ma. Santiago , Richard Lance Parayno , Jordan Aiko Deja , Briane Paul V. Samson

Graphical user interface (GUI) agents have advanced rapidly but still struggle with complex tasks involving novel UI elements, long-horizon actions, and personalized trajectories. In this work, we introduce Instruction Agent, a GUI agent…

Artificial Intelligence · Computer Science 2025-09-10 Yinheng Li , Hailey Hultquist , Justin Wagle , Kazuhito Koishida

Designing and evaluating personalized and proactive assistant agents remains challenging due to the time, cost, and ethical concerns associated with human-in-the-loop experimentation. Existing Human-Computer Interaction (HCI) methods often…

Human-Computer Interaction · Computer Science 2025-11-25 Ziyi Xuan , Yiwen Wu , Xuhai Xu , Vinod Namboodiri , Mooi Choo Chuah , Yu Yang

While generative AI enables high-fidelity UI generation from text prompts, users struggle to articulate design intent and evaluate or refine results-creating gulfs of execution and evaluation. To understand the information needed for UI…

Human-Computer Interaction · Computer Science 2026-02-10 Seokhyeon Park , Soohyun Lee , Eugene Choi , Hyunwoo Kim , Minkyu Kweon , Yumin Song , Jinwook Seo

Technological progress has persistently shaped the dynamics of human-machine interactions in task execution. In response to the advancements in Generative AI, this paper outlines a detailed study plan that investigates various human-AI…

Human-Computer Interaction · Computer Science 2024-02-13 Zijian Ding

In this work, we propose a goal-driven collaborative task that combines language, perception, and action. Specifically, we develop a Collaborative image-Drawing game between two agents, called CoDraw. Our game is grounded in a virtual world…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Jin-Hwa Kim , Nikita Kitaev , Xinlei Chen , Marcus Rohrbach , Byoung-Tak Zhang , Yuandong Tian , Dhruv Batra , Devi Parikh

Recent advancements in image generation models have enabled the prediction of future Graphical User Interface (GUI) states based on user instructions. However, existing benchmarks primarily focus on general domain visual fidelity, leaving…

Generative adversarial network (GAN) is formulated as a two-player game between a generator (G) and a discriminator (D), where D is asked to differentiate whether an image comes from real data or is produced by G. Under such a formulation,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Qingyan Bai , Ceyuan Yang , Yinghao Xu , Xihui Liu , Yujiu Yang , Yujun Shen

The rapid appearance of large language models (LLMs) has led to systems that turn natural-language intent into real user interfaces (UIs). Free-form code generation maximizes expressiveness but often hurts reliability, security, and…

Human-Computer Interaction · Computer Science 2025-11-04 Xinsong Li , Ning Jiang , Jay Selvaraj

Computational thinking, and by extension, computer programming, is notoriously challenging to learn. Conversational agents and generative artificial intelligence (genAI) have the potential to facilitate this learning process by offering…

Human-Computer Interaction · Computer Science 2024-06-17 Jacob Penney , João Felipe Pimentel , Igor Steinmacher , Marco A. Gerosa

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

Graphical User Interface (GUI) Agents, powered by large language and vision-language models, hold promise for enabling end-to-end automation in digital environments. However, their progress is fundamentally constrained by the scarcity of…

Machine Learning · Computer Science 2025-09-22 Musen Lin , Minghao Liu , Taoran Lu , Lichen Yuan , Yiwei Liu , Haonan Xu , Yu Miao , Yuhao Chao , Zhaojian Li

While GUI agents have made significant progress in web navigation and basic operating system tasks, their capabilities in professional creative workflows remain largely underexplored. To bridge this gap, we introduce Cutverse, a benchmark…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Haobo Hu , Xiangwu Guo , Zhiheng Chen , Difei Gao , Haotian Liu , Libiao Jin , Qi Mao

Learning agents that are not only capable of taking tests, but also innovating is becoming a hot topic in AI. One of the most promising paths towards this vision is multi-agent learning, where agents act as the environment for each other,…

Multiagent Systems · Computer Science 2019-12-02 Yuhang Song , Andrzej Wojcicki , Thomas Lukasiewicz , Jianyi Wang , Abi Aryan , Zhenghua Xu , Mai Xu , Zihan Ding , Lianlong Wu

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

Artificial Intelligence · Computer Science 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

Graphical User Interface (GUI) agents have made significant progress in automating digital tasks through the utilization of computer vision and language models. Nevertheless, existing agent systems encounter notable limitations. Firstly,…

Artificial Intelligence · Computer Science 2025-06-24 Jinjie Wei , Jiyao Liu , Lihao Liu , Ming Hu , Junzhi Ning , Mingcheng Li , Weijie Yin , Junjun He , Xiao Liang , Chao Feng , Dingkang Yang
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