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When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

Machine Learning · Computer Science 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla

Test-Time Adaptation aims to adapt source domain model to testing data at inference stage with success demonstrated in adapting to unseen corruptions. However, these attempts may fail under more challenging real-world scenarios. Existing…

Machine Learning · Computer Science 2025-03-27 Yongyi Su , Xun Xu , Kui Jia

Offline reinforcement learning (RL) has increasingly become the focus of the artificial intelligent research due to its wide real-world applications where the collection of data may be difficult, time-consuming, or costly. In this paper, we…

Machine Learning · Computer Science 2021-05-13 Chenyang Xi , Bo Tang , Jiajun Shen , Xinfu Liu , Feiyu Xiong , Xueying Li

Multi-Task Learning (MTL) has achieved success in various fields. However, how to balance different tasks to achieve good performance is a key problem. To achieve the task balancing, there are many works to carefully design dynamical…

Machine Learning · Computer Science 2022-07-28 Baijiong Lin , Feiyang Ye , Yu Zhang , Ivor W. Tsang

The development of state-of-the-art large language models is commonly understood as a two-stage process involving pre-training and post-training. We point out the need for an additional intermediate stage called reinforcement mid-training…

Computation and Language · Computer Science 2025-09-30 Yijun Tian , Shaoyu Chen , Zhichao Xu , Yawei Wang , Jinhe Bi , Peng Han , Wei Wang

Training models to effectively use test-time compute is crucial for improving the reasoning performance of LLMs. Current methods mostly do so via fine-tuning on search traces or running RL with 0/1 outcome reward, but do these approaches…

Despite advances in reinforcement learning (RL)-based video reasoning with large language models (LLMs), data collection and fine-tuning remain significant challenges. These methods often rely on large-scale supervised fine-tuning (SFT)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Ziyang Wang , Jaehong Yoon , Shoubin Yu , Md Mohaiminul Islam , Gedas Bertasius , Mohit Bansal

We study the problem of routing queries to large language models (LLMs) under cost, GPU resources, and concurrency constraints. Prior per-query routing methods often fail to control batch-level cost, especially under non-uniform or…

Machine Learning · Computer Science 2026-03-31 Jelena Markovic-Voronov , Kayhan Behdin , Yuanda Xu , Zhengze Zhou , Zhipeng Wang , Rahul Mazumder

Natural intelligence processes experience as a continuous stream, sensing, acting, and learning moment-by-moment in real time. Streaming learning, the modus operandi of classic reinforcement learning (RL) algorithms like Q-learning and TD,…

Machine Learning · Computer Science 2024-12-09 Mohamed Elsayed , Gautham Vasan , A. Rupam Mahmood

Deep Learning models have shown remarkable performance in a broad range of vision tasks. However, they are often vulnerable against domain shifts at test-time. Test-time training (TTT) methods have been developed in an attempt to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Gustavo A. Vargas Hakim , David Osowiechi , Mehrdad Noori , Milad Cheraghalikhani , Ismail Ben Ayed , Christian Desrosiers

Reinforcement Learning (RL) is a pivotal post-training technique for enhancing the reasoning capabilities of Large Language Models (LLMs). However, synchronous RL post-training often suffers from significant GPU underutilization, referred…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-26 Wei Gao , Yuheng Zhao , Dakai An , Tianyuan Wu , Lunxi Cao , Shaopan Xiong , Ju Huang , Weixun Wang , Siran Yang , Wenbo Su , Jiamang Wang , Lin Qu , Bo Zheng , Wei Wang

The Streaming Multiprocessors (SMs) of a Graphics Processing Unit (GPU) execute instructions from a group of consecutive threads, called warps. At each cycle, an SM schedules a warp from a group of active warps and can context switch among…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-12-13 Jayvant Anantpur , Nagendra Gulur Dwarakanath , Shivaram Kalyanakrishnan , Shalabh Bhatnagar , R. Govindarajan

Reinforcement learning (RL) has emerged as the de-facto paradigm for improving the reasoning capabilities of large language models (LLMs). We have developed RLAX, a scalable RL framework on TPUs. RLAX employs a parameter-server…

Self-attention performs well in long context but has quadratic complexity. Existing RNN layers have linear complexity, but their performance in long context is limited by the expressive power of their hidden states. We present a practical…

Recurrent Neural Networks (RNNs) are used to learn representations in partially observable environments. For agents that learn online and continually interact with the environment, it is desirable to train RNNs with real-time recurrent…

Machine Learning · Computer Science 2024-10-31 Esraa Elelimy , Adam White , Michael Bowling , Martha White

Streaming reinforcement learning has emerged as an online learning paradigm that conforms to the restrictions of natural learning agents that process data incrementally, i.e. with a batch size of 1 and no replay buffer. While streaming RL…

Machine Learning · Computer Science 2026-05-26 Noah Farr , Aryaman Reddi , Carlo D'Eramo , Jan Peters

Training recurrent neural networks (RNNs) with standard backpropagation through time (BPTT) can be challenging, especially in the presence of long input sequences. A practical alternative to reduce computational and memory overhead is to…

Machine Learning · Computer Science 2026-02-12 Julian D. Schiller , Malte Heinrich , Victor G. Lopez , Matthias A. Müller

Sequence transducers, such as the RNN-T and the Conformer-T, are one of the most promising models of end-to-end speech recognition, especially in streaming scenarios where both latency and accuracy are important. Although various methods,…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-07 Yusuke Shinohara , Shinji Watanabe

Real-time LLM interactions demand streamed token generations, where text tokens are progressively generated and delivered to users while balancing two objectives: responsiveness (i.e., low time-to-first-token) and steady generation…

Machine Learning · Computer Science 2025-10-06 Junyi Chen , Chuheng Du , Renyuan Liu , Shuochao Yao , Dingtian Yan , Jiang Liao , Shengzhong Liu , Fan Wu , Guihai Chen

Embedded systems power many modern applications and must often meet strict reliability, real-time, thermal, and power requirements. Task replication can improve reliability by duplicating a task's execution to handle transient and permanent…

Machine Learning · Computer Science 2025-03-18 Roozbeh Siyadatzadeh , Mohsen Ansari , Muhammad Shafique , Alireza Ejlali