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Closed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Guosheng Zhao , Chaojun Ni , Xiaofeng Wang , Zheng Zhu , Xueyang Zhang , Yida Wang , Guan Huang , Xinze Chen , Boyuan Wang , Youyi Zhang , Wenjun Mei , Xingang Wang

Robot learning requires a considerable amount of high-quality data to realize the promise of generalization. However, large data sets are costly to collect in the real world. Physics simulators can cheaply generate vast data sets with broad…

Closed-loop simulation is crucial for end-to-end autonomous driving. Existing sensor simulation methods (e.g., NeRF and 3DGS) reconstruct driving scenes based on conditions that closely mirror training data distributions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chaojun Ni , Guosheng Zhao , Xiaofeng Wang , Zheng Zhu , Wenkang Qin , Guan Huang , Chen Liu , Yuyin Chen , Yida Wang , Xueyang Zhang , Yifei Zhan , Kun Zhan , Peng Jia , Xianpeng Lang , Xingang Wang , Wenjun Mei

Due to the powerful vision-language reasoning and generalization abilities, multimodal large language models (MLLMs) have garnered significant attention in the field of end-to-end (E2E) autonomous driving. However, their application to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xueyi Liu , Zuodong Zhong , Yuxin Guo , Yun-Fu Liu , Zhiguo Su , Qichao Zhang , Junli Wang , Yinfeng Gao , Yupeng Zheng , Qiao Lin , Huiyong Chen , Dongbin Zhao

In this paper, we introduce ControlVAE, a novel model-based framework for learning generative motion control policies based on variational autoencoders (VAE). Our framework can learn a rich and flexible latent representation of skills and a…

Graphics · Computer Science 2022-10-13 Heyuan Yao , Zhenhua Song , Baoquan Chen , Libin Liu

Autonomous driving evaluation requires simulation environments that closely replicate actual road conditions, including real-world sensory data and responsive feedback loops. However, many existing simulations need to predict waypoints…

Robotics · Computer Science 2024-11-19 Tianyi Yan , Dongming Wu , Wencheng Han , Junpeng Jiang , Xia Zhou , Kun Zhan , Cheng-zhong Xu , Jianbing Shen

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…

Artificial Intelligence · Computer Science 2026-05-14 Qinchuan Cheng , Zhantao Gong , Pengzhan Sun , Angela Yao , Xulei Yang , Shijie Li

This paper addresses a new strategy called Simulation-to-Real-to-Simulation (Sim2Real2Sim) to bridge the gap between simulation and real-world, and automate a flexible object manipulation task. This strategy consists of three steps: (1)…

Robotics · Computer Science 2020-02-11 Peng Chang , Taskin Padir

World models - generative models that simulate environment dynamics conditioned on past observations and actions - are gaining prominence in planning, simulation, and embodied AI. However, evaluating their rollouts remains a fundamental…

Robotic manipulation in unstructured environments requires systems that can generalize across diverse tasks while maintaining robust and reliable performance. We introduce {GVF-TAPE}, a closed-loop framework that combines generative visual…

Robotics · Computer Science 2025-09-03 Chuye Zhang , Xiaoxiong Zhang , Wei Pan , Linfang Zheng , Wei Zhang

Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a significant gap remains between the high-level semantic focus…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Ruowen Zhao , Bangguo Li , Zuyan Liu , Yinan Liang , Junliang Ye , Fangfu Liu , Diankun Wu , Zhengyi Wang , Xumin Yu , Yongming Rao , Han Hu , Jun Zhu

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adam Lee

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, existing approaches often suffer from a substantial visual and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Zhengqing Gao , Ziwen Li , Xin Wang , Jiaxin Huang , Zhenyang Ren , Mingkai Shao , Hanlue Zhang , Tianyu Huang , Yongkang Cheng , Yandong Guo , Runqi Lin , Yuanyuan Wang , Tongliang Liu , Kun Zhang , Mingming Gong

This paper presents Gym-Ignition, a new framework to create reproducible robotic environments for reinforcement learning research. It interfaces with the new generation of Gazebo, part of the Ignition Robotics suite, which provides three…

Robotics · Computer Science 2020-04-17 Diego Ferigo , Silvio Traversaro , Giorgio Metta , Daniele Pucci

We introduce RoboBrain 2.0, our latest generation of embodied vision-language foundation models, designed to unify perception, reasoning, and planning for complex embodied tasks in physical environments. It comes in two variants: a…

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images),…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Haoran He , Yang Zhang , Liang Lin , Zhongwen Xu , Ling Pan

Recently, world-action models (WAM) have emerged to bridge vision-language-action (VLA) models and world models, unifying their reasoning and instruction-following capabilities and spatio-temporal world modeling. However, existing WAM…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yang Zhou , Xiaofeng Wang , Hao Shao , Letian Wang , Guosheng Zhao , Jiangnan Shao , Jiagang Zhu , Tingdong Yu , Zheng Zhu , Guan Huang , Steven L. Waslander

World model-based policy evaluation is a practical proxy for testing real-world robot control by rolling out candidate actions in action-conditioned video diffusion models. As these models increasingly adopt latent diffusion modeling (LDM),…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Nilaksh , Saurav Jha , Artem Zholus , Sarath Chandar

Despite significant progress in robotics and embodied AI in recent years, deploying robots for long-horizon tasks remains a great challenge. Majority of prior arts adhere to an open-loop philosophy and lack real-time feedback, leading to…

Robotics · Computer Science 2024-10-17 Qingwen Bu , Jia Zeng , Li Chen , Yanchao Yang , Guyue Zhou , Junchi Yan , Ping Luo , Heming Cui , Yi Ma , Hongyang Li

Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world…

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