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Controllable spherical panoramic image generation holds substantial applicative potential across a variety of domains.However, it remains a challenging task due to the inherent spherical distortion and geometry characteristics, resulting in…
For single image defocus deblurring, acquiring well-aligned training pairs (or training triplets), i.e., a defocus blurry image, an all-in-focus sharp image (and a defocus blur map), is a challenging task for developing effective deblurring…
Geometric distortions and blurring caused by atmospheric turbulence degrade the quality of long-range dynamic scene videos. Existing methods struggle with restoring edge details and eliminating mixed distortions, especially under conditions…
Diffusion models, known for their powerful generative capabilities, play a crucial role in addressing real-world super-resolution challenges. However, these models often focus on improving local textures while neglecting the impacts of…
DeepWarp is an efficient and highly re-usable deep neural network (DNN) based nonlinear deformable simulation framework. Unlike other deep learning applications such as image recognition, where different inputs have a uniform and consistent…
Neural Radiance Field (NeRF) has gained considerable attention recently for 3D scene reconstruction and novel view synthesis due to its remarkable synthesis quality. However, image blurriness caused by defocus or motion, which often occurs…
We propose DepR, a depth-guided single-view scene reconstruction framework that integrates instance-level diffusion within a compositional paradigm. Instead of reconstructing the entire scene holistically, DepR generates individual objects…
We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…
Since acquiring large amounts of realistic blurry-sharp image pairs is difficult and expensive, learning blind image deblurring from unpaired data is a more practical and promising solution. Unfortunately, dominant approaches rely heavily…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…
Atmospheric turbulence causes significant image degradation due to pixel displacement (tilt) and blur, particularly in long-range imaging applications. In this paper, we propose a novel framework for atmospheric turbulence mitigation,…
Atmospheric turbulence can significantly degrade the quality of images acquired by long-range imaging systems by causing spatially and temporally random fluctuations in the index of refraction of the atmosphere. Variations in the refractive…
Deep learning is increasingly becoming a promising pathway to improving the accuracy of sub-grid scale (SGS) turbulence closure models for large eddy simulations (LES). We leverage the concept of differentiable turbulence, whereby an…
tmospheric turbulence presents a significant challenge in long-range imaging. Current restoration algorithms often struggle with temporal inconsistency, as well as limited generalization ability across varying turbulence levels and scene…
In this paper, we consider the problem in defocus image deblurring. Previous classical methods follow two-steps approaches, i.e., first defocus map estimation and then the non-blind deblurring. In the era of deep learning, some researchers…
Blind face restoration usually synthesizes degraded low-quality data with a pre-defined degradation model for training, while more complex cases could happen in the real world. This gap between the assumed and actual degradation hurts the…
Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…
Event-based motion deblurring has shown promising results by exploiting low-latency events. However, current approaches are limited in their practical usage, as they assume the same spatial resolution of inputs and specific blurriness…
This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…
Motion blur is a fundamental problem in computer vision as it impacts image quality and hinders inference. Traditional deblurring algorithms leverage the physics of the image formation model and use hand-crafted priors: they usually produce…