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Related papers: Feedforward 3D Editing Learns from Semantic-Part T…

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We study multi-sensor fusion for 3D semantic segmentation that is important to scene understanding for many applications, such as autonomous driving and robotics. Existing fusion-based methods, however, may not achieve promising performance…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Mingkui Tan , Zhuangwei Zhuang , Sitao Chen , Rong Li , Kui Jia , Qicheng Wang , Yuanqing Li

The lack of fine-grained 3D shape segmentation data is the main obstacle to developing learning-based 3D segmentation techniques. We propose an effective semi-supervised method for learning 3D segmentations from a few labeled 3D shapes and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Chun-Yu Sun , Yu-Qi Yang , Hao-Xiang Guo , Peng-Shuai Wang , Xin Tong , Yang Liu , Heung-Yeung Shum

Semantic segmentation of 3D LiDAR point clouds, essential for autonomous driving and infrastructure management, is best achieved by supervised learning, which demands extensive annotated datasets and faces the problem of domain shifts. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Andrew Caunes , Thierry Chateau , Vincent Frémont

Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Haowen Zheng , Yanyan Liang

Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Allan Jabri , Sjoerd van Steenkiste , Emiel Hoogeboom , Mehdi S. M. Sajjadi , Thomas Kipf

Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Jingxiang Sun , Xuan Wang , Yichun Shi , Lizhen Wang , Jue Wang , Yebin Liu

The advancement of text-driven 3D content editing has been blessed by the progress from 2D generative diffusion models. However, a major obstacle hindering the widespread adoption of 3D content editing is its time-intensive processing. This…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Liangchen Song , Liangliang Cao , Jiatao Gu , Yifan Jiang , Junsong Yuan , Hao Tang

Artistic font generation (AFG) can assist human designers in creating innovative artistic fonts. However, most previous studies primarily focus on 2D artistic fonts in flat design, leaving personalized 3D-AFG largely underexplored. 3D-AFG…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ji Gan , Lingxu Chen , Jiaxu Leng , Xinbo Gao

Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Lan Chen , Qi Mao , Yiren Song , Yuchao Gu , Siwei Ma

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cheng Chen , Xiaofeng Yang , Fan Yang , Chengzeng Feng , Zhoujie Fu , Chuan-Sheng Foo , Guosheng Lin , Fayao Liu

Text-guided 3D editing aims to precisely edit semantically relevant local 3D regions, which has significant potential for various practical applications ranging from 3D games to film production. Existing methods typically follow a…

Graphics · Computer Science 2025-06-04 Yang Zheng , Mengqi Huang , Nan Chen , Zhendong Mao

Many applications in 3D shape design and augmentation require the ability to make specific edits to an object's semantic parameters (e.g., the pose of a person's arm or the length of an airplane's wing) while preserving as much existing…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Fangyin Wei , Elena Sizikova , Avneesh Sud , Szymon Rusinkiewicz , Thomas Funkhouser

In autonomous driving, vision-centric 3D object detection recognizes and localizes 3D objects from RGB images. However, due to high annotation costs and diverse outdoor scenes, training data often fails to cover all possible test scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Hongbin Lin , Yiming Yang , Chaoda Zheng , Yifan Zhang , Shuaicheng Niu , Zilu Guo , Yafeng Li , Gui Gui , Shuguang Cui , Zhen Li

The 3D point cloud representation plays a crucial role in preserving the geometric fidelity of the physical world, enabling more accurate complex 3D environments. While humans naturally comprehend the intricate relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Vishal Thengane , Xiatian Zhu , Salim Bouzerdoum , Son Lam Phung , Yunpeng Li

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yige Chen , Teng Hu , Yizhe Tang , Siyuan Chen , Ang Chen , Ran Yi

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

3D part segmentation is a crucial and challenging task in 3D perception, playing a vital role in applications such as robotics, 3D generation, and 3D editing. Recent methods harness the powerful Vision Language Models (VLMs) for 2D-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yunhan Yang , Yukun Huang , Yuan-Chen Guo , Liangjun Lu , Xiaoyang Wu , Edmund Y. Lam , Yan-Pei Cao , Xihui Liu
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