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Related papers: Global Structure-from-Motion Meets Feedforward Rec…

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Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…

Robotics · Computer Science 2026-03-04 Siyan Dong , Zijun Wang , Lulu Cai , Yi Ma , Yanchao Yang

This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and…

Computer Vision and Pattern Recognition · Computer Science 2015-10-30 Roberto Toldo , Riccardo Gherardi , Michela Farenzena , Andrea Fusiello

Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera poses can be reliably estimated by Structure from Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Yu-Lun Liu , Chen Gao , Andreas Meuleman , Hung-Yu Tseng , Ayush Saraf , Changil Kim , Yung-Yu Chuang , Johannes Kopf , Jia-Bin Huang

Both self-supervised depth estimation and Structure-from-Motion (SfM) recover scene depth from RGB videos. Despite sharing a similar objective, the two approaches are disconnected. Prior works of self-supervision backpropagate losses…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Shengjie Zhu , Xiaoming Liu

Rolling-shutter (RS) cameras are ubiquitous, but RS SfM (structure-from-motion) has not been fully solved yet. This work suggests an approach to remedy this: We characterize RS single-view geometry of observed world points or lines.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Sofía Errázuriz Muñoz , Kim Kiehn , Petr Hruby , Kathlén Kohn

Non-Rigid Structure-from-Motion (NRSfM) is a classic 3D vision problem, where a 2D sequence is taken as input to estimate the corresponding 3D sequence. Recently, the deep neural networks have greatly advanced the task of NRSfM. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Hui Deng , Jiawei Shi , Zhen Qin , Yiran Zhong , Yuchao Dai

Reconstructing 3D shapes from a sequence of images has long been a problem of interest in computer vision. Classical Structure from Motion (SfM) methods have attempted to solve this problem through projected point displacement \& bundle…

Computer Vision and Pattern Recognition · Computer Science 2017-11-07 Rui Zhu , Chaoyang Wang , Chen-Hsuan Lin , Ziyan Wang , Simon Lucey

Reconstruction of 3D neural fields from posed images has emerged as a promising method for self-supervised representation learning. The key challenge preventing the deployment of these 3D scene learners on large-scale video data is their…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Cameron Smith , Yilun Du , Ayush Tewari , Vincent Sitzmann

We revisit scene-level 3D object detection as the output of an object-centric framework capable of both localization and mapping using 3D oriented boxes as the underlying geometric primitive. While existing 3D object detection approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Justin Lazarow , Kai Kang , Afshin Dehghan

The recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyang Wang , Chen-Hsuan Lin , Simon Lucey

Many objects, especially these made by humans, are symmetric, e.g. cars and aeroplanes. This paper addresses the estimation of 3D structures of symmetric objects from multiple images of the same object category, e.g. different cars, seen…

Computer Vision and Pattern Recognition · Computer Science 2016-09-23 Yuan Gao , Alan Yuille

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

We introduce G-CUT3R, a novel feed-forward approach for guided 3D scene reconstruction that enhances the CUT3R model by integrating prior information. Unlike existing feed-forward methods that rely solely on input images, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ramil Khafizov , Artem Komarichev , Ruslan Rakhimov , Peter Wonka , Evgeny Burnaev

We present a feed-forward human performance capture method that renders novel views of a performer from a monocular RGB stream. A key challenge in this setting is the lack of sufficient observations, especially for unseen regions. Assuming…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Youngjoong Kwon , Yao He , Heejung Choi , Chen Geng , Zhengmao Liu , Jiajun Wu , Ehsan Adeli

Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Zunjie Zhu , Feng Xu

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Juntong Fang , Zequn Chen , Weiqi Zhang , Donglin Di , Xuancheng Zhang , Chengmin Yang , Yu-Shen Liu

Shape-from-Template (SfT) methods estimate 3D surface deformations from a single monocular RGB camera while assuming a 3D state known in advance (a template). This is an important yet challenging problem due to the under-constrained nature…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Navami Kairanda , Edith Tretschk , Mohamed Elgharib , Christian Theobalt , Vladislav Golyanik

Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jianing Yang , Alexander Sax , Kevin J. Liang , Mikael Henaff , Hao Tang , Ang Cao , Joyce Chai , Franziska Meier , Matt Feiszli

Panoramic imagery offers a full 360{\deg} field of view and is increasingly common in consumer devices. However, it introduces non-pinhole distortions that challenge joint pose estimation and 3D reconstruction. Existing feed-forward models,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yijing Guo , Mengjun Chao , Luo Wang , Tianyang Zhao , Haizhao Dai , Yingliang Zhang , Jingyi Yu , Yujiao Shi