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Human-centric visual understanding is an important desideratum for effective human-robot interaction. In order to navigate crowded public places, social robots must be able to interpret the activity of the surrounding humans. This paper…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Shengnan Hu , Ce Zheng , Zixiang Zhou , Chen Chen , Gita Sukthankar

The purpose of the present study was to determine the effects of a plantar pressure-based, tongue-placed tactile biofeedback on postural control mechanisms during quiet standing. To this aim, sixteen young healthy adults were asked to stand…

This paper presents the development of a new passive assistive handwriting device, which aims to stabilize the motion of people living with movement disorders. Many people living with conditions such as cerebral palsy, stroke, muscular…

Purpose: The purpose of this study is to evaluate the effect of an innovative prophylactic knee orthosis on postural balance. This prophylactic knee orthosis is designed with a compression that is oriented in a chosen direction. The purpose…

Quantitative Methods · Quantitative Biology 2023-11-15 Julien Romain , Ahlem Arfaoui , William Bertucci

Cybersickness remains a significant challenge in virtual reality (VR), limiting its usability across various applications. Existing mitigation strategies focus on optimising VR hardware and/or software and enhancing self-motion perception…

Human-Computer Interaction · Computer Science 2025-03-07 Charlotte Croucher , Panagiotis Kourtesis , Georgios Papaioannou

Proprioception is comprised of sensory input from several sources including muscle spindles, joint capsule, ligaments and skin. The purpose of the present experiment was to investigate whether the central nervous system was able to…

Medical Physics · Physics 2007-05-23 Nicolas Vuillerme , Olivier Chenu , Jacques Demongeot , Yohan Payan

The application of zero-shot learning in computer vision has been revolutionized by the use of image-text matching models. The most notable example, CLIP, has been widely used for both zero-shot classification and guiding generative models…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Roni Paiss , Hila Chefer , Lior Wolf

Pose estimation systems are used in a variety of fields, from sports analytics to livestock care. Given their potential impact, it is paramount to systematically test their behaviour and potential for failure. This is a complex task due to…

Software Engineering · Computer Science 2025-05-30 Matias Duran , Thomas Laurent , Ellen Rushe , Anthony Ventresque

Estimating human motion from video is an active research area due to its many potential applications. Most state-of-the-art methods predict human shape and posture estimates for individual images and do not leverage the temporal information…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Dorian F. Henning , Tristan Laidlow , Stefan Leutenegger

This work aims to raise awareness among engineering students from different disciplines on the importance of feedback control. The proposal consists in comparing the performance of different control strategies in a laboratory session,…

Systems and Control · Electrical Eng. & Systems 2025-01-28 Aldo Jonathan Munoz-Vazquez

Human maintain their body balance by sensorimotor controls mainly based on information gathered from vision, proprioception and vestibular systems. When there is a lack of information, caused by pathologies, diseases or aging, the subject…

Signal Processing · Electrical Eng. & Systems 2019-07-29 Giovanni Costantini , Daniele Casali , Fabio Paolizzo , Marco Alessandrini , Alessandro Micarelli , Andrea Viziano , Giovanni Saggio

Large pre-trained Vision-Language Models (VLMs) such as CLIP have demonstrated excellent zero-shot generalizability across various downstream tasks. However, recent studies have shown that the inference performance of CLIP can be greatly…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Xin Wang , Kai Chen , Jiaming Zhang , Jingjing Chen , Xingjun Ma

Intracortical brain-computer interfaces (iBCIs) have shown promise for restoring rapid communication to people with neurological disorders such as amyotrophic lateral sclerosis (ALS). However, to maintain high performance over time, iBCIs…

Image enhancement is a significant research area in the fields of computer vision and image processing. In recent years, many learning-based methods for image enhancement have been developed, where the Look-up-table (LUT) has proven to be…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Weiwen Chen , Qiuhong Ke , Zinuo Li

Tabletop exercises are used to train personnel in the efficient mitigation and resolution of incidents. They are applied in practice to support the preparedness of organizations and to highlight inefficient processes. Since tabletop…

Computers and Society · Computer Science 2024-04-17 Jan Vykopal , Pavel Čeleda , Valdemar Švábenský , Martin Hofbauer , Martin Horák

In adaptive dynamic programming, neurocontrol and reinforcement learning, the objective is for an agent to learn to choose actions so as to minimise a total cost function. In this paper we show that when discretized time is used to model…

Machine Learning · Computer Science 2013-02-25 Michael Fairbank

The aim of the work presented in this paper is to develop and evaluate an integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their lecturing style. The…

Computers and Society · Computer Science 2023-12-29 Eleni Dimitriadou , Andreas Lanitis

Recent methods to automatically calibrate stationary eye trackers were shown to effectively reduce inherent calibration distortion. However, these methods require additional information, such as mouse clicks or on-screen content. We propose…

Human-Computer Interaction · Computer Science 2019-03-12 Michael Xuelin Huang , Andreas Bulling

Due to the increasing nature of flexible work and the recent requirements from COVID-19 restrictions, workplaces are becoming more hybrid (i.e. allowing workers to work between traditional office spaces and elsewhere including from home).…

Computers and Society · Computer Science 2020-08-03 Mohammad Saiedur Rahaman , Shaw Kudo , Tim Rawling , Yongli Ren , Flora D. Salim

Context. Computer workers in general, and software developers specifically, are under a high amount of stress due to continuous deadlines and, often, over-commitment. Objective. This study investigates the effects of a neuroplasticity…

Software Engineering · Computer Science 2022-03-07 Birgit Penzenstadler , Richard Torkar , Cristina Martinez Montes
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