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Related papers: FOUND-IT: Foundation-model-first Task-driven 3D Sc…

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We propose FindIt, a simple and versatile framework that unifies a variety of visual grounding and localization tasks including referring expression comprehension, text-based localization, and object detection. Key to our architecture is an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Weicheng Kuo , Fred Bertsch , Wei Li , AJ Piergiovanni , Mohammad Saffar , Anelia Angelova

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yaxu Xie , Alain Pagani , Didier Stricker

Scene graph alignment establishes object correspondences between two 3D scene graphs constructed from partially overlapping observations. This enables efficient scene understanding and object-level relocalization when a robot revisits a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Gang Chen , Sebastián Barbas Laina , Stefan Leutenegger , Javier Alonso-Mora

Segment matching is an important intermediate task in computer vision that establishes correspondences between semantically or geometrically coherent regions across images. Unlike keypoint matching, which focuses on localized features,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Rohit Jayanti , Swayam Agrawal , Vansh Garg , Siddharth Tourani , Muhammad Haris Khan , Sourav Garg , Madhava Krishna

The concept of function and affordance is a critical aspect of 3D scene understanding and supports task-oriented objectives. In this work, we develop a model that learns to structure and vary functional affordance across a 3D hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Wenting Xu , Viorela Ila , Luping Zhou , Craig T. Jin

We investigate a challenging task of dynamic scene geometry estimation, which requires representing both spatial and temporal features. Typically, existing methods align the two features into a unified latent space to model scene geometry.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Haonan Wang , Hanyu Zhou , Haoyue Liu , Luxin Yan

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Functional object arrangement (FORM) is the task of arranging objects to fulfill a function, e.g., "set up a dining table for two". One key challenge here is that the instructions for FORM are often under-specified and do not explicitly…

Robotics · Computer Science 2025-08-08 Yiqing Xu , Jiayuan Mao , Linfeng Li , Yilun Du , Tomas Lozáno-Pérez , Leslie Pack Kaelbling , David Hsu

Indoor scene understanding remains a fundamental challenge in robotics, with direct implications for downstream tasks such as navigation and manipulation. Traditional approaches often rely on closed-set recognition or loop closure, limiting…

Robotics · Computer Science 2025-06-10 Hongming Chen , Yiyang Lin , Ziliang Li , Biyu Ye , Yuying Zhang , Ximin Lyu

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Jianyuan Wang , Minghao Chen , Nikita Karaev , Andrea Vedaldi , Christian Rupprecht , David Novotny

The dominant multi-camera 3D detection paradigm is based on explicit 3D feature construction, which requires complicated indexing of local image-view features via 3D-to-2D projection. Other methods implicitly introduce geometric positional…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Shihao Wang , Xiaohui Jiang , Ying Li

Enabling robots to autonomously discover high-level spatial concepts (e.g., rooms and walls) from primitive geometric observations (e.g., planar surfaces) within 3D Scene Graphs is essential for robust indoor navigation and mapping. These…

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Methods that use Large Language Models (LLM) as planners for embodied instruction following tasks have become widespread. To successfully complete tasks, the LLM must be grounded in the environment in which the robot operates. One solution…

Robotics · Computer Science 2025-12-25 Anatoly O. Onishchenko , Alexey K. Kovalev , Aleksandr I. Panov

Embodied AI agents in large scenes often need to navigate to find objects. In this work, we study a naturally emerging variant of the object navigation task, hierarchical relational object navigation (HRON), where the goal is to find…

Artificial Intelligence · Computer Science 2023-06-27 Michael Lingelbach , Chengshu Li , Minjune Hwang , Andrey Kurenkov , Alan Lou , Roberto Martín-Martín , Ruohan Zhang , Li Fei-Fei , Jiajun Wu

Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object poses to reconstruct dynamic objects in canonical space and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Ruida Zhang , Chengxi Li , Chenyangguang Zhang , Xingyu Liu , Haili Yuan , Yanyan Li , Xiangyang Ji , Gim Hee Lee

This paper tackles the challenging task of 3D visual grounding-locating a specific object in a 3D point cloud scene based on text descriptions. Existing methods fall into two categories: top-down and bottom-up methods. Top-down methods rely…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Yang Liu , Daizong Liu , Wei Hu

Robotic mapping systems typically approach building metric-semantic scene representations from the robot's own sensors and cameras. However, these "first person" maps inherit the robot's own limitations due to its embodiment or skillset,…

Robotics · Computer Science 2026-03-31 Alan Yu , Yun Chang , Christopher Xie , Luca Carlone