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Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

We consider the issue of strategic behaviour in various peer-assessment tasks, including peer grading of exams or homeworks and peer review in hiring or promotions. When a peer-assessment task is competitive (e.g., when students are graded…

Multiagent Systems · Computer Science 2020-10-09 Ivan Stelmakh , Nihar B. Shah , Aarti Singh

Datasets can be biased due to societal inequities, human biases, under-representation of minorities, etc. Our goal is to certify that models produced by a learning algorithm are pointwise-robust to potential dataset biases. This is a…

Machine Learning · Computer Science 2021-10-12 Anna P. Meyer , Aws Albarghouthi , Loris D'Antoni

Meritocratic systems, from admissions to hiring, aim to impartially reward skill and effort. Yet persistent disparities across race, gender, and class challenge this ideal. Some attribute these gaps to structural inequality; others to…

Computer Science and Game Theory · Computer Science 2026-03-18 L. Elisa Celis , Lingxiao Huang , Milind Sohoni , Nisheeth K. Vishnoi

We propose the PeerRank method for peer assessment. This constructs a grade for an agent based on the grades proposed by the agents evaluating the agent. Since the grade of an agent is a measure of their ability to grade correctly, the…

Artificial Intelligence · Computer Science 2014-05-29 Toby Walsh

In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…

Multiagent Systems · Computer Science 2020-12-17 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

Participation incentives is a well-known issue inhibiting randomized controlled trials (RCTs) in medicine, as well as a potential cause of user dissatisfaction for RCTs in online platforms. We frame this issue as a non-standard…

Computer Science and Game Theory · Computer Science 2026-01-13 Yingkai Li , Aleksandrs Slivkins

The recent development of online recommender systems has a focus on collaborative ranking from implicit feedback, such as user clicks and purchases. Different from explicit ratings, which reflect graded user preferences, the implicit…

Information Retrieval · Computer Science 2020-02-25 Chao Wang , Hengshu Zhu , Chen Zhu , Chuan Qin , Hui Xiong

AI has revolutionised decision-making across various fields. Yet human judgement remains paramount for high-stakes decision-making. This has fueled explorations of collaborative decision-making between humans and AI systems, aiming to…

Human-Computer Interaction · Computer Science 2026-01-22 Simran Kaur , Sara Salimzadeh , Ujwal Gadiraju

We are witnessing a rapid trend towards the adoption of exercises for evaluation of national research systems, generally based on the peer review approach. They respond to two main needs: stimulating higher efficiency in research activities…

Digital Libraries · Computer Science 2018-11-22 Giovanni Abramo , Ciriaco Andrea D'Angelo

An essential primitive for an efficient research ecosystem is \emph{partial-progress sharing} (PPS) -- whereby a researcher shares information immediately upon making a breakthrough. This helps prevent duplication of work; however there is…

Computer Science and Game Theory · Computer Science 2016-12-15 Anilesh Kollagunta Krishnaswamy , Ashish Goel , Siddhartha Banerjee

Societal biases that are contained in retrieved documents have received increased interest. Such biases, which are often prevalent in the training data and learned by the model, can cause societal harms, by misrepresenting certain groups,…

Information Retrieval · Computer Science 2023-09-19 Maria Heuss , Daniel Cohen , Masoud Mansoury , Maarten de Rijke , Carsten Eickhoff

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Peer-evaluation and selection systems are used when sets of agents evaluate each other in order to select the best $k$ among them. These are commonly used in real-world settings, including academic conferences where those reviewing papers…

Computer Science and Game Theory · Computer Science 2026-05-26 Roy Fairstein , Harper Lyon , Oshri Damty , Omer Lev , Nicholas Mattei , Kobi Gal

The evaluation and post-training of large language models (LLMs) rely on supervision, but strong supervision for difficult tasks is often unavailable, especially when evaluating frontier models. In such cases, models are demonstrated to…

Machine Learning · Computer Science 2026-01-29 Tianyi Alex Qiu , Micah Carroll , Cameron Allen

Peer prediction mechanisms motivate high-quality feedback with provable guarantees. However, current methods only apply to rather simple reports, like multiple-choice or scalar numbers. We aim to broaden these techniques to the larger…

Computation and Language · Computer Science 2024-09-04 Yuxuan Lu , Shengwei Xu , Yichi Zhang , Yuqing Kong , Grant Schoenebeck

In many economically relevant contexts where machine learning is deployed, multiple platforms obtain data from the same pool of users, each of whom selects the platform that best serves them. Prior work in this setting focuses exclusively…

Machine Learning · Computer Science 2026-03-02 Adhyyan Narang , Sarah Dean , Lillian J Ratliff , Maryam Fazel

We consider crowdsourcing problems where the users are asked to provide evaluations for items; the user evaluations are then used directly, or aggregated into a consensus value. Lacking an incentive scheme, users have no motive in making…

Computer Science and Game Theory · Computer Science 2017-05-09 Luca de Alfaro , Marco Faella , Vassilis Polychronopoulos , Michael Shavlovsky

Challenging research in various fields has driven a wide range of methodological advances in variable selection for regression models with high-dimensional predictors. In comparison, selection of nonlinear functions in models with additive…

Methodology · Statistics 2013-03-05 Fabian Scheipl , Thomas Kneib , Ludwig Fahrmeir

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this…

Computer Science and Game Theory · Computer Science 2016-04-19 Yang Liu , Yiling Chen