Related papers: FLUID: Slack-based Low-latency Delivery
When IP-packet processing is unconditionally carried out on behalf of an operating system kernel thread, processing systems can experience overload in high incoming traffic scenarios. This is especially worrying for embedded real-time…
To support on-device inference, the next-generation mobile networks are expected to support real-time model downloading services to mobile users. However, powerful AI models typically have large model sizes, resulting in excessive…
Vector quantization (VQ) with autoregressive (AR) token modeling is a widely adopted and highly competitive paradigm for time-series generation. However, such models are fundamentally limited by exposure bias: during inference, errors can…
5G and Beyond networks promise low-latency support for applications that need to deliver mission-critical data with strict deadlines. However, innovations on the physical and medium access layers are not sufficient. Additional…
This paper presents Whisper, a fast and reliable protocol to flood small amounts of data into a multi-hop network. Whisper makes use of synchronous transmissions, a technique first introduced by the Glossy flooding protocol. In contrast to…
The growing demand for large language models (LLMs) requires serving systems to handle many concurrent requests with diverse service level objectives (SLOs). This exacerbates head-of-line (HoL) blocking during the compute-intensive prefill…
The problem of achieving ultra-reliable and low-latency communication (URLLC) in multi-terminal networks has gained traction in the recent past owing to new wireless applications in vehicular networks. In the context of multi-hop networks,…
Models for noncoherent error control in random linear network coding (RLNC) and store and forward (SAF) have been recently proposed. In this paper, we model different types of random network communications as the transmission of flats of…
Multi-agent LLM systems usually collaborate by exchanging natural-language messages. This interface is simple and interpretable, but it forces each sender's intermediate computation to be serialized into tokens and then reprocessed by the…
The emergence of ultra-low latency applications, such as financial transactions, has driven the development of hybrid backbone networks that rely on fiber, satellite, and microwave links. Despite providing low latencies, these hybrid…
We present FLIC, a distributed software data caching framework for fogs that reduces network traffic and latency. FLICis targeted toward city-scale deployments of cooperative IoT devices in which each node gathers and shares data with…
Designing efficient quantum circuits is a central bottleneck to exploring the potential of quantum computing, particularly for noisy intermediate-scale quantum (NISQ) devices, where circuit efficiency and resilience to errors are paramount.…
We study a system, where a random flow of customers is served by servers (called agents) invited on-demand. Each invited agent arrives into the system after a random time; after each service completion, an agent returns to the system or…
Fairness is the significant factor to sustain best effort delivery of network services. Now-a-days, real-time multimedia applications have evolved largely over the Internet. Most of multimedia services are unresponsive during network…
Many mobile ad hoc network protocols use simple flooding, in order to adapt to changes in time varying network topology. Most of the times, a network-wide flood results in redundant packets and increases network congestion, probability of…
Future 5G systems will need to support ultra-reliable low-latency communications scenarios. From a latency-reliability viewpoint, it is inefficient to rely on average utility-based system design. Therefore, we introduce the notion of…
A new random linear network coding scheme for reliable communications for time division duplexing channels is proposed. The setup assumes a packet erasure channel and that nodes cannot transmit and receive information simultaneously. The…
Automatic Repeat Request (ARQ) is an effective technique for reliable transmission of packets in wireless networks. In ARQ, however, only a few erroneous bits in a packet will cause the entire packet to be discarded at the receiver. In this…
We study the problem of online Multi-Agent Pickup and Delivery (MAPD), where a team of agents must repeatedly serve dynamically appearing tasks on a shared map. Existing online methods either rely on simple heuristics, which result in poor…
Waterfall Recommender System (RS), a popular form of RS in mobile applications, is a stream of recommended items consisting of successive pages that can be browsed by scrolling. In waterfall RS, when a user finishes browsing a page, the…