Related papers: Formally Verified Liveness with Multiparty Session…
Concurrent systems are often complex and difficult to design. Choreographic languages, such as Multiparty Session Types (MPST), allow the description of global protocols of interactions by capturing valid patterns of interactions between…
Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types…
Multiparty session types are a type system that can ensure the safety and liveness of distributed peers via the global specification of their interactions. To construct a global specification from a set of distributed uncontrolled…
Multiparty session types (MPST) are a robust typing framework that ensures safe and deadlock-free communication within distributed protocols. As these protocols grow in complexity, compositional modelling becomes increasingly important to…
Multiparty session types (MSTs) provide efficient means to specify and verify asynchronous message-passing systems. For a global type, which specifies all interactions between roles in a system, the implementability problem asks whether…
Asynchronous multiparty session types are a type-based framework which ensure the compatibility of components in a distributed system by checking compliance against a specified global protocol. We propose a top-down approach, starting with…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
Relating the specification of the global communication behavior of a distributed system and the specifications of the local communication behavior of each of its nodes/peers (e.g., to check if the former is realizable by the latter under…
Multiparty session types (MP) are a type discipline for enforcing the structured, deadlock-free communication of concurrent and message-passing programs. Traditional MP have a limited form of choice in which alternative communication…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
Session types provide a typing discipline for message-passing systems. However, their theory often assumes an ideal world: one in which everything is reliable and without failures. Yet this is in stark contrast with distributed systems in…
We present a multiparty session type (MST) framework with asynchronous mixed choice (MC). We propose a core construct for MC that allows transient inconsistencies in protocol state between distributed participants, but ensures all…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
Session types are a discipline for the static verification of message-passing programs. A session type specifies a channel's protocol as sequences of exchanges. It is most relevant to investigate session-based concurrency by identifying the…
Multiparty Session Types (MPST) are a typing discipline for communication-centric systems, guaranteeing communication safety, deadlock freedom and protocol compliance. Several works have emerged which model failures and introduce…
Multiparty sessions are systems of concurrent processes, which allow several participants to communicate by sending and receiving messages. Their overall behaviour can be described by means of global types. Typable multiparty session enjoy…
Programs are more distributed and concurrent today than ever before, and structural communications are at the core. Constructing and debugging such programs are hard due to the lack of formal specification/verification of concurrency. This…
Replication is an alternative construct to recursion for describing infinite behaviours in the pi-calculus. In this paper we explore the implications of including type-level replication in Multiparty Session Types (MPST), a behavioural type…
Formal verification methods for concurrent systems cannot always be scaled-down or tailored in order to be applied on specific subsystems. We address such an issue in a MultiParty Session Types setting by devising a partial type assignment…