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We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…

Combinatorics · Mathematics 2019-03-11 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

We introduce a variant of Wythoff's Game that we call $m$-Modular Wythoff's Game. In the original Wythoff's Game, players can take a positive number of tokens from one pile, or they can take a positive number of tokens from both piles if…

Combinatorics · Mathematics 2024-02-22 Tanya Khovanova , Shuheng Niu

We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.

Combinatorics · Mathematics 2012-10-23 Landon Rabern

We provide a polynomial algorithm to find the value and an optimal strategy for a generalization of the Pig game. Modeled as a competitive Markov decision process, the corresponding Bellman equations can be decoupled leading to systems of…

Probability · Mathematics 2018-08-22 Fabián Crocce , Ernesto Mordecki

We revisit the game in which each of several players chooses a pattern and then a coin is flipped repeatedly until one of these patterns is generated. In particular, we demonstrate how to compute the probability of any one player winning…

Probability · Mathematics 2015-07-07 Jan Vrbik , Paul Vrbik

We give explicit formulas for ruin probabilities in a multidimensional Generalized Gambler's ruin problem. The generalization is best interpreted as a game of one player against $d$ other players, allowing arbitrary winning and losing…

Probability · Mathematics 2018-09-26 Paweł Lorek

This paper investigates the popular card game UNO from the viewpoint of algorithmic combinatorial game theory. We define simple and concise mathematical models for the game, including both cooperative and uncooperative versions, and analyze…

Discrete Mathematics · Computer Science 2013-12-03 Erik D. Demaine , Martin L. Demaine , Nicholas J. A. Harvey , Ryuhei Uehara , Takeaki Uno , Yushi Uno

There are many papers written on the Two Envelopes Problem that usually study some of its variations. In this paper we will study and compare the most significant variations of the problem. We will see the correct decisions for each player…

History and Overview · Mathematics 2014-11-12 Panagiotis Tsikogiannopoulos

We investigate a multi-player and multi-choice quantum game. We start from two-player and two-choice game and the result is better than its classical version. Then we extend it to N-player and N-choice cases. In the quantum domain, we…

Quantum Physics · Physics 2009-11-06 Jiangfeng Du , Hui Li , Xiaodong Xu , Xianyi Zhou , Rongdian Han

The game of SET is one of the best mathematical games ever. It is no wonder that people have tried to generalize it. We discuss existing generalizations of the game of SET to different groups. We concentrate on two types of generalization:…

History and Overview · Mathematics 2025-07-16 Andrey Boris Khesin , Tanya Khovanova

We collect, survey and develop methods of (one-dimensional) stochastic approximation in a framework that seems suitable to handle fairly broad generalizations of Polya urns. To show the applicability of the results we determine the limiting…

Probability · Mathematics 2010-02-22 Henrik Renlund

The classic game of Nim has been well-known for many years, inspiring numerous variations. One such variant is Delete Nim, where players take turns eliminating one pile of stones and splitting the remaining pile into two smaller piles. In…

Combinatorics · Mathematics 2024-12-02 Masato Shinoda

This paper has two central aims: first, to provide simple conditions under which the generalized games in choice form and, consequently, the abstract economies, admit equilibrium; second, to study the solvability of several types of systems…

Optimization and Control · Mathematics 2016-05-17 Monica Patriche

The aim of this paper is to generalize Apollonius' problem. The problem is to construct a circle that is tangent to three given circles in a plane. We find the maximum possible number of solution circles in the case of more than the three…

History and Overview · Mathematics 2017-05-16 Egor Morozov

We consider a class of deterministic mean field games, where the state associated with each player evolves according to an ODE which is linear w.r.t. the control. Existence, uniqueness, and stability of solutions are studied from the point…

Optimization and Control · Mathematics 2022-10-27 Alberto Bressan , Khai T. Nguyen

We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

Algebraic Geometry · Mathematics 2014-01-31 Josef Schicho

We propose a new approach to solve the classical Monty Hall problem in its general form. The solution is based on basic tools of probability theory, by defining three elementary events which decompose the sample space into a partition. The…

History and Overview · Mathematics 2020-04-14 Christian Caamaño-Carrillo , Manuel González-Navarrete

This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…

Combinatorics · Mathematics 2024-01-17 Urban Larsson , Indrajit Saha , Makoto Yokoo

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

Computational Complexity · Computer Science 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

Machine Learning · Computer Science 2018-05-23 Parameswaran Kamalaruban
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