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Related papers: REACH: Hand Pose Estimation from Room Corners

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Accurate hand pose estimation is vital in robotics, advancing dexterous manipulation in human-computer interaction. Toward this goal, this paper presents ReJSHand (which stands for Refined Joint and Skeleton Features), a cutting-edge…

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Francesc Moreno-Noguer

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

With the increase number of companies focusing on commercializing Augmented Reality (AR), Virtual Reality (VR) and wearable devices, the need for a hand based input mechanism is becoming essential in order to make the experience natural,…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Emad Barsoum

Pose estimation and tracking of objects is a fundamental application in 3D vision. Event cameras possess remarkable attributes such as high dynamic range, low latency, and resilience against motion blur, which enables them to address…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Zibin Liu , Banglei Guan , Yang Shang , Qifeng Yu , Laurent Kneip

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

We present a technique for dynamically projecting 3D content onto human hands with short perceived motion-to-photon latency. Computing the pose and shape of human hands accurately and quickly is a challenging task due to their articulated…

Graphics · Computer Science 2024-09-09 Yotam Erel , Or Kozlovsky-Mordenfeld , Daisuke Iwai , Kosuke Sato , Amit H. Bermano

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

Human-Computer Interaction · Computer Science 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

Gestures play a pivotal role in human communication, often serving as a preferred or complementary medium to verbal expression due to their superior spatial reference capabilities. A finger-pointing gesture conveys vital information…

Robotics · Computer Science 2025-10-13 Eran Bamani , Eden Nissinman , Lisa Koenigsberg , Inbar Meir , Yoav Matalon , Avishai Sintov

Estimating the 6D pose and size of household containers is challenging due to large intra-class variations in the object properties, such as shape, size, appearance, and transparency. The task is made more difficult when these objects are…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Xavier Weber , Alessio Xompero , Andrea Cavallaro

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Grasping is natural for humans. However, it involves complex hand configurations and soft tissue deformation that can result in complicated regions of contact between the hand and the object. Understanding and modeling this contact can…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Samarth Brahmbhatt , Chengcheng Tang , Christopher D. Twigg , Charles C. Kemp , James Hays

We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Gregory Rogez , Philippe Weinzaepfel , Cordelia Schmid

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Md Mushfiqur Azam , Kevin Desai

3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu