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We present a generative predictive control (GPC) framework that amortizes sampling-based Model Predictive Control (SPC) by bootstrapping it with conditional flow-matching models trained on SPC control sequences collected in simulation.…

Generating dances that are both lifelike and well-aligned with music continues to be a challenging task in the cross-modal domain. This paper introduces PopDanceSet, the first dataset tailored to the preferences of young audiences, enabling…

Sound · Computer Science 2024-12-30 Zhenye Luo , Min Ren , Xuecai Hu , Yongzhen Huang , Li Yao

Pathological gait analysis is constrained by limited and variable clinical datasets, which restrict the modeling of diverse gait impairments. To address this challenge, we propose a Pathological Gait-conditioned Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Mritula Chandrasekaran , Sanket Kachole , Jarek Francik , Dimitrios Makris

Photoplethysmography (PPG)-based foundation models are gaining traction due to the widespread use of PPG in biosignal monitoring and their potential to generalize across diverse health applications. In this paper, we introduce Pulse-PPG,…

Machine Learning · Computer Science 2025-07-25 Mithun Saha , Maxwell A. Xu , Wanting Mao , Sameer Neupane , James M. Rehg , Santosh Kumar

Deep graph generative modeling has gained enormous attraction in recent years due to its impressive ability to directly learn the underlying hidden graph distribution. Despite their initial success, these techniques, like much of the…

Machine Learning · Computer Science 2023-12-15 Sahil Manchanda , Shubham Gupta , Sayan Ranu , Srikanta Bedathur

We introduce Perturbative Gradient Training (PGT), a novel training paradigm that overcomes a critical limitation of physical reservoir computing: the inability to perform backpropagation due to the black-box nature of physical reservoirs.…

Machine Learning · Computer Science 2025-06-06 Cliff B. Abbott , Mark Elo , Dmytro A. Bozhko

Real-to-Sim-to-Real technique is gaining increasing interest for robotic manipulation, as it can generate scalable data in simulation while having narrower sim-to-real gap. However, previous methods mainly focused on environment-level…

Robotics · Computer Science 2026-01-27 Yiming Wang , Ruogu Zhang , Minyang Li , Hao Shi , Junbo Wang , Deyi Li , Jieji Ren , Wenhai Liu , Weiming Wang , Hao-Shu Fang

Prompt learning has become an efficient paradigm for adapting CLIP to downstream tasks. Compared with traditional fine-tuning, prompt learning optimizes a few parameters yet yields highly competitive results, especially appealing in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Jianhan Wu , Xiaoyang Qu , Zhangcheng Huang , Jianzong Wang

We address the problem of action-conditioned generation of human motion sequences. Existing work falls into two categories: forecast models conditioned on observed past motions, or generative models conditioned on action labels and duration…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Grégory Rogez

We devise a 3D scene graph representation, contact graph+ (cg+), for efficient sequential task planning. Augmented with predicate-like attributes, this contact graph-based representation abstracts scene layouts with succinct geometric…

Robotics · Computer Science 2022-07-19 Ziyuan Jiao , Yida Niu , Zeyu Zhang , Song-Chun Zhu , Yixin Zhu , Hangxin Liu

Behavior cloning has shown promise for robot manipulation, but real-world demonstrations are costly to acquire at scale. While simulated data offers a scalable alternative, particularly with advances in automated demonstration generation,…

Robotics · Computer Science 2026-01-19 Shuo Cheng , Liqian Ma , Zhenyang Chen , Ajay Mandlekar , Caelan Garrett , Danfei Xu

Diffusion Policies (DPs) have attracted attention for their ability to achieve significant accuracy improvements in various imitation learning tasks. However, DPs depend on Diffusion Models, which require multiple noise removal steps to…

Machine Learning · Computer Science 2025-07-30 Sodtavilan Odonchimed , Tatsuya Matsushima , Simon Holk , Yusuke Iwasawa , Yutaka Matsuo

Generating diverse and realistic human motion that can physically interact with an environment remains a challenging research area in character animation. Meanwhile, diffusion-based methods, as proposed by the robotics community, have…

Graphics · Computer Science 2024-12-06 Takara E. Truong , Michael Piseno , Zhaoming Xie , C. Karen Liu

Reinforcement learning (RL) shows great potential in sequential decision-making. At present, mainstream RL algorithms are data-driven, which usually yield better asymptotic performance but much slower convergence compared with model-driven…

Machine Learning · Computer Science 2024-02-27 Yang Guan , Jingliang Duan , Shengbo Eben Li , Jie Li , Jianyu Chen , Bo Cheng

Dexterous multi-fingered hands can provide robots with the ability to flexibly perform a wide range of manipulation skills. However, many of the more complex behaviors are also notoriously difficult to control: Performing in-hand object…

Robotics · Computer Science 2019-09-26 Anusha Nagabandi , Kurt Konoglie , Sergey Levine , Vikash Kumar

Grasping target objects is a fundamental skill for robotic manipulation, but in cluttered environments with stacked or occluded objects, a single-step grasp is often insufficient. To address this, previous work has introduced pushing as an…

Robotics · Computer Science 2026-03-24 Lijingze Xiao , Jinhong Du , Yang Cong , Supeng Diao , Yu Ren

Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor…

Human-Computer Interaction · Computer Science 2025-12-11 Nana Wang , Gen Li , Pengfei Ren , Hao Su , Suli Wang

Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Haoqin Hong , Ding Fan , Fubin Dou , Zhi-Li Zhou , Haoran Sun , Congcong Zhu , Jingrun Chen

Large-scale robot datasets have facilitated the learning of a wide range of robot manipulation skills, but these datasets remain difficult to collect and scale further, owing to the intractable amount of human time, effort, and cost…

Robotics · Computer Science 2026-03-27 Masoud Moghani , Mahdi Azizian , Animesh Garg , Yuke Zhu , Sean Huver , Ajay Mandlekar

In dynamic operational environments, particularly in collaborative robotics, the inevitability of failures necessitates robust and adaptable recovery strategies. Traditional automated recovery strategies, while effective for predefined…

Robotics · Computer Science 2024-04-24 Faseeh Ahmad , Matthias Mayr , Sulthan Suresh-Fazeela , Volker Krueger
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