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Joint rendering and deformation of mesh and 3D Gaussian Splatting (3DGS) have significant value as both representa tions offer complementary advantages for graphics applica tions. However, due to differences in representation and ren dering…

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Physical AI aims to develop models that can perceive and predict real-world dynamics; yet, the extent to which current multi-modal large language models and video generative models support these abilities is insufficiently understood. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Fengzhe Zhou , Jiannan Huang , Jialuo Li , Deva Ramanan , Humphrey Shi

Optical flow estimation is a crucial subfield of computer vision, serving as a foundation for video tasks. However, the real-world robustness is limited by animated synthetic datasets for training. This introduces domain gaps when applied…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yingping Liang , Ying Fu , Yutao Hu , Wenqi Shao , Jiaming Liu , Debing Zhang

Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single control objective and lack the ability to utilize multiple images…

Graphics · Computer Science 2026-02-20 Xuancheng Jin , Rengan Xie , Wenting Zheng , Rui Wang , Hujun Bao , Yuchi Huo

Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp…

Recent advances in generative video modeling, driven by large-scale datasets and powerful architectures, have yielded remarkable visual realism. However, emerging evidence suggests that simply scaling data and model size does not endow…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ying Shen , Jerry Xiong , Tianjiao Yu , Ismini Lourentzou

Humans have a remarkable ability to predict the effect of physical interactions on the dynamics of objects. Endowing machines with this ability would allow important applications in areas like robotics and autonomous vehicles. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

The past few years have witnessed the rapid development of vision-centric 3D perception in autonomous driving. Although the 3D perception models share many structural and conceptual similarities, there still exist gaps in their feature…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Yu Hong , Qian Liu , Huayuan Cheng , Danjiao Ma , Hang Dai , Yu Wang , Guangzhi Cao , Yong Ding

Unsupervised learning of object-centric representations in dynamic visual scenes is challenging. Unlike most previous approaches that learn to decompose 2D images, we present DynaVol, a 3D scene generative model that unifies geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Yanpeng Zhao , Siyu Gao , Yunbo Wang , Xiaokang Yang

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

Robotics · Computer Science 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

High-fidelity 3D asset generation is crucial for various industries. While recent 3D pretrained models show strong capability in producing realistic content, most are built upon diffusion models and follow a two-stage pipeline that first…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guanjun Wu , Jiemin Fang , Chen Yang , Sikuang Li , Taoran Yi , Jia Lu , Zanwei Zhou , Jiazhong Cen , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Xinggang Wang , Qi Tian

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Jianfeng Xiang , Xiaoxue Chen , Sicheng Xu , Ruicheng Wang , Zelong Lv , Yu Deng , Hongyuan Zhu , Yue Dong , Hao Zhao , Nicholas Jing Yuan , Jiaolong Yang

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstruction pipelines that require dense-view supervision or on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Chuhao Chen , Isabella Liu , Xinyue Wei , Hao Su , Minghua Liu

3D generative AI enables rapid and accessible creation of 3D models from text or image inputs. However, translating these outputs into physical objects remains a challenge due to the constraints in the physical world. Recent studies have…

Robotics · Computer Science 2025-09-03 Alexander Htet Kyaw , Se Hwan Jeon , Miana Smith , Neil Gershenfeld

Recent video diffusion models have achieved impressive capabilities as large-scale generative world models. However, these models often struggle with fine-grained physical consistency, exhibiting physically implausible dynamics over time.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haoran Lu , Shang Wu , Jianshu Zhang , Maojiang Su , Guo Ye , Chenwei Xu , Lie Lu , Pranav Maneriker , Fan Du , Manling Li , Zhaoran Wang , Han Liu

The ability to interact and understand the environment is a fundamental prerequisite for a wide range of applications from robotics to augmented reality. In particular, predicting how deformable objects will react to applied forces in real…

Computer Vision and Pattern Recognition · Computer Science 2018-10-25 Zhihua Wang , Stefano Rosa , Bo Yang , Sen Wang , Niki Trigoni , Andrew Markham

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang