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In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…

Data Structures and Algorithms · Computer Science 2020-01-10 Mustafa Safa Ozdayi

We consider a matching problem in a bipartite graph $G$ where every vertex has a capacity and a strict preference order on its neighbors. Furthermore, there is a cost function on the edge set. We assume $G$ admits a perfect matching, i.e.,…

Data Structures and Algorithms · Computer Science 2024-11-04 Telikepalli Kavitha , Kazuhisa Makino

We study ordinal approximation algorithms for maximum-weight bipartite matchings. Such algorithms only know the ordinal preferences of the agents/nodes in the graph for their preferred matches, but must compete with fully omniscient…

Computer Science and Game Theory · Computer Science 2017-07-07 Elliot Anshelevich , Wennan Zhu

The problem of scheduling jobs on parallel machines (identical, uniform, or unrelated), under incompatibility relation modeled as a block graph, under the makespan optimality criterion, is considered in this paper. No two jobs that are in…

Discrete Mathematics · Computer Science 2024-03-05 Hanna Furmańczyk , Tytus Pikies , Inka Sokołowska , Krzysztof Turowski

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…

Information Retrieval · Computer Science 2023-04-19 Lorenzo Beretta , Franco Maria Nardini , Roberto Trani , Rossano Venturini

In classical game theory, optimal strategies are determined for games with complete information; this requires knowledge of the opponent's goals. We analyze games when a player is mistaken about their opponents goals. For definitiveness, we…

Computer Science and Game Theory · Computer Science 2023-07-21 Dan Zwillinger , Paul San Clemente

Matching algorithms are used routinely to match donors to recipients for solid organs transplantation, for the assignment of medical residents to hospitals, record linkage in databases, scheduling jobs on machines, network switching, online…

Data Structures and Algorithms · Computer Science 2020-01-09 David García-Soriano , Francesco Bonchi

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

Logic in Computer Science · Computer Science 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

In the Weighted Triangle-Free 2-Matching problem (WTF2M), we are given an undirected edge-weighted graph. Our goal is to compute a maximum-weight subgraph that is a 2-matching (i.e., no node has degree more than $2$) and triangle-free…

Data Structures and Algorithms · Computer Science 2026-03-11 Miguel Bosch-Calvo , Fabrizio Grandoni , Yusuke Kobayashi , Takashi Noguchi

We consider a natural generalization of classical scheduling problems in which using a time unit for processing a job causes some time-dependent cost which must be paid in addition to the standard scheduling cost. We study the scheduling…

Data Structures and Algorithms · Computer Science 2018-12-03 Lin Chen , Nicole Megow , Roman Rischke , Leen Stougie , José Verschae

In bipartite matching problems, agents on two sides of a graph want to be paired according to their preferences. The stability of a matching depends on these preferences, which in uncertain environments also reflect agents' beliefs about…

Computer Science and Game Theory · Computer Science 2025-11-10 Jonathan Shaki , Jiarui Gan , Sarit Kraus

We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…

Probability · Mathematics 2022-02-07 Ravi B. Boppana , Joel Brewster Lewis

Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…

Data Structures and Algorithms · Computer Science 2024-12-25 Marin Bougeret , Jérémy Omer , Michael Poss

The study of fair algorithms has become mainstream in machine learning and artificial intelligence due to its increasing demand in dealing with biases and discrimination. Along this line, researchers have considered fair versions of…

Data Structures and Algorithms · Computer Science 2023-01-11 Sayan Bandyapadhyay , Fedor V. Fomin , Tanmay Inamdar , Kirill Simonov

A common problem in machine learning is to rank a set of n items based on pairwise comparisons. Here ranking refers to partitioning the items into sets of pre-specified sizes according to their scores, which includes identification of the…

Machine Learning · Computer Science 2018-01-08 Reinhard Heckel , Max Simchowitz , Kannan Ramchandran , Martin J. Wainwright

In the classical optimal stopping problem, a player is given a sequence of random variables $X_1\ldots X_n$ with known distributions. After observing the realization of $X_i$, the player can either accept the observed reward from $X_i$ and…

Discrete Mathematics · Computer Science 2020-07-24 Shipra Agrawal , Jay Sethuraman , Xingyu Zhang

Ensuring fairness in matching algorithms is a key challenge in allocating scarce resources and positions. Focusing on Optimal Transport (OT), we introduce a novel notion of group fairness requiring that the probability of matching two…

Machine Learning · Statistics 2026-02-02 Linus Bleistein , Mathieu Dagréou , Francisco Andrade , Thomas Boudou , Aurélien Bellet

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

This paper concerns the analysis of the Shapley value in matching games. Matching games constitute a fundamental class of cooperative games which help understand and model auctions and assignments. In a matching game, the value of a…

Computer Science and Game Theory · Computer Science 2013-07-02 Haris Aziz , Bart de Keijzer