Related papers: Model Comparison Games for Generalized Quantifiers
A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…
Fragments of first-order logic over words can often be characterized in terms of finite monoids, and identities of omega-terms are an effective mechanism for specifying classes of monoids. Huschenbett and the first author have shown how to…
We introduce a new unified framework for modelling both decision problems and finite games based on quantifiers and selection functions. We show that the canonical utility maximisation is one special case of a quantifier and that our more…
Combinatorial games played between two players, called Spoiler and Duplicator, have often been used to capture syntactic properties of formal logical languages. For instance, the widely used Ehrenfeucht-Fra\"iss\'e (EF) game captures the…
We use Ehrenfeucht-Fra\"iss\'e games to give a local geometric criterion for elementary equivalence of II$_1$ factors. We obtain as a corollary that two II$_1$ factors are elementarily equivalent if and only their unitary groups are…
Ehrenfeucht-Fra\"iss\'e games provide a fundamental method for proving elementary equivalence (and equivalence up to a certain quantifier rank) of relational structures. We investigate the soundness and completeness of this method in the…
Generalizing a result of Kiss, we provide a game that characterizes Baire class 1 functions between arbitrary separable metrizable spaces. We show that the determinacy of our game is equivalent to a generalization of Baire's grand theorem,…
There has been much interest on constructing models which are not isomorphic of cardinality lambda but are equivalent under the Ehrenfeucht-Fraisse game of length alpha even for every alpha<lambda. So under G.C.H. we know much. We deal here…
We introduce differential games for FO logic of graphs, a variant of Ehrenfeucht-Fra\"{i}ss\'e games in which the game is played on only one graph and the moves of both players restricted. We prove that, in a certain sense, these games are…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
Fragments of first-order logic over words can often be characterized in terms of finite monoids or finite semigroups. Usually these algebraic descriptions yield decidability of the question whether a given regular language is definable in a…
We have proposed a generalized quantization scheme for non-zero sum games which can be reduced to two existing quantization schemes under appropriate set of parameters. Some other important situations are identified which are not apparent…
Despite considerable research on document spanners, little is known about the expressive power of generalized core spanners. In this paper, we use Ehrenfeucht-Fra\"iss\'e games to obtain general inexpressibility lemmas for the logic FC (a…
In 1981, Neil Immerman described a two-player game, which he called the "separability game" \cite{Immerman81}, that captures the number of quantifiers needed to describe a property in first-order logic. Immerman's paper laid the groundwork…
We define generalized quantum games by introducing the coherent payoff operators and propose a simple scheme to illustrate it. The scheme is implemented with a single spin qubit system and two entangled qubit system. The Nash Equilibrium…
Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…
Let A and B be two first order structures of the same relational vocabulary L. The Ehrenfeucht-Fraisse-game of length gamma of A and B denoted by EFG_gamma(A,B) is defined as follows: There are two players called for all and exists. First…
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…
Two structures A and B are n-equivalent if player II has a winning strategy in the n-move Ehrenfeucht-Fraisse game on A and B. We extend earlier results about n-equivalence for finite coloured linear orders, describing an algorithm for…
We present a new Ehrenfeucht-Fraisse game approach to collapse results in database theory and we show that, in principle, this approach suffices to prove every natural generic collapse result. Following this approach we can deal with…