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We present MAMMA, a markerless motion-capture pipeline that accurately recovers SMPL-X parameters from multi-view video of two-person interaction sequences. Traditional motion-capture systems rely on physical markers. Although they offer…

Mobile manipulation constitutes a fundamental task for robotic assistants and garners significant attention within the robotics community. A critical challenge inherent in mobile manipulation is the effective observation of the target while…

Robotics · Computer Science 2024-03-05 Jiazhao Zhang , Nandiraju Gireesh , Jilong Wang , Xiaomeng Fang , Chaoyi Xu , Weiguang Chen , Liu Dai , He Wang

This work demonstrates a front-flip on bicycle robots via reinforcement learning, particularly by imitating reference motions that are infeasible and imperfect. To address this, we propose Iterative Motion Imitation(IMI), a method that…

Robotics · Computer Science 2026-03-31 Jeonghwan Kim , Shamel Fahmi , Seungeun Rho , Sehoon Ha , Gabriel Nelson

Whole-body control of robotic manipulators with awareness of full-arm kinematics is crucial for many manipulation scenarios involving body collision avoidance or body-object interactions, which makes it insufficient to consider only the…

Robotics · Computer Science 2025-12-22 Kangchen Lv , Mingrui Yu , Yongyi Jia , Chenyu Zhang , Xiang Li

Robust perception and dynamics modeling are fundamental to real-world robotic policy learning. Recent methods employ video diffusion models (VDMs) to enhance robotic policies, improving their understanding and modeling of the physical…

Video diffusion models are moving beyond short, plausible clips toward world simulators that must remain consistent under camera motion, revisits, and intervention. Yet spatial memory remains a key bottleneck: explicit 3D structures can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Wei Yu , Runjia Qian , Yumeng Li , Liquan Wang , Songheng Yin , Sri Siddarth Chakaravarthy P , Dennis Anthony , Yang Ye , Yidi Li , Weiwei Wan , Animesh Garg

Pretrained video generation models provide strong priors for robot control, but existing unified world action models still struggle to decode reliable actions without substantial robot-specific training. We attribute this limitation to a…

Robotics · Computer Science 2026-04-14 Liaoyuan Fan , Zetian Xu , Chen Cao , Wenyao Zhang , Mingqi Yuan , Jiayu Chen

Humans' ability to smoothly switch between locomotion and manipulation is a remarkable feature of sensorimotor coordination. Leaning and replication of such human-like strategies can lead to the development of more sophisticated robots…

Robotics · Computer Science 2024-02-22 Jianzhuang Zhao , Francesco Tassi , Yanlong Huang , Elena De Momi , Arash Ajoudani

We present X-UniMotion, a unified and expressive implicit latent representation for whole-body human motion, encompassing facial expressions, body poses, and hand gestures. Unlike prior motion transfer methods that rely on explicit skeletal…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Guoxian Song , Hongyi Xu , Xiaochen Zhao , You Xie , Tianpei Gu , Zenan Li , Chenxu Zhang , Linjie Luo

Humans can rearrange objects in cluttered environments using egocentric perception, navigating occlusions without global coordinates. Inspired by this capability, we study long-horizon multi-object non-prehensile rearrangement for mobile…

Robotics · Computer Science 2026-02-23 Boyuan An , Zhexiong Wang , Yipeng Wang , Jiaqi Li , Sihang Li , Jing Zhang , Chen Feng

Forecasting how human hands move in egocentric views is critical for applications like augmented reality and human-robot policy transfer. Recently, several hand trajectory prediction (HTP) methods have been developed to generate future…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Junyi Ma , Wentao Bao , Jingyi Xu , Guanzhong Sun , Yu Zheng , Erhang Zhang , Xieyuanli Chen , Hesheng Wang

Video Frame Interpolation (VFI) aims to synthesize intermediate frames between existing frames to enhance visual smoothness and quality. Beyond the conventional methods based on the reconstruction loss, recent works have employed generative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Jaihyun Lew , Jooyoung Choi , Chaehun Shin , Dahuin Jung , Sungroh Yoon

Mobile GUI agents show promise in automating tasks but face generalization challenges in diverse real-world scenarios. Traditional approaches using pre-training or fine-tuning with massive datasets struggle with the diversity of mobile…

Human-Computer Interaction · Computer Science 2025-04-21 Guangyi Liu , Pengxiang Zhao , Liang Liu , Zhiming Chen , Yuxiang Chai , Shuai Ren , Hao Wang , Shibo He , Wenchao Meng

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better…

Machine Learning · Computer Science 2021-06-14 Chuan Wen , Jierui Lin , Jianing Qian , Yang Gao , Dinesh Jayaraman

Contact-rich manipulation requires reliable estimation of extrinsic contacts-the interactions between a grasped object and its environment which provide essential contextual information for planning, control, and policy learning. However,…

Robotics · Computer Science 2026-02-03 Zhengtong Xu , Yuki Shirai

World models enable planning in imagined future predicted space, offering a promising framework for embodied navigation. However, existing navigation world models often lack action-conditioned consistency, so visually plausible predictions…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Han Yan , Zishang Xiang , Zeyu Zhang , Hao Tang

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zhihao Sun , Tong Wu , Ruirui Tu , Daoguo Dong , Zuxuan Wu

Cross-embodiment dexterous grasping aims to generate stable and diverse grasps for robotic hands with heterogeneous kinematic structures. Existing methods are often tailored to specific hand designs and fail to generalize to unseen hand…

Robotics · Computer Science 2026-02-03 Zhiyuan Wu , Xiangyu Zhang , Zhuo Chen , Jiankang Deng , Rolandos Alexandros Potamias , Shan Luo

Multi-agent robotic manipulation remains challenging due to the combined demands of coordination, grasp stability, and collision avoidance in shared workspaces. To address these challenges, we propose the Adaptive Dynamic Modality Diffusion…

Robotics · Computer Science 2026-02-26 Enyi Wang , Wen Fan , Dandan Zhang

Many tasks performed by two humans require mutual interaction between arms such as handing-over tools and objects. In order for a robotic arm to interact with a human in the same way, it must reason about the location of the human arm in…

Robotics · Computer Science 2023-08-29 Nadav D. Kahanowich , Avishai Sintov