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3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time novel view synthesis. As an explicit representation optimized through gradient propagation among primitives, optimization widely accepted in deep neural networks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Renjie Ding , Yaonan Wang , Min Liu , Jialin Zhu , Jiazheng Wang , Jiahao Zhao , Wenting Shen , Feixiang He , Xiang Chen

Gradient Smoothing is an efficient approach to reducing noise in gradient-based model explanation method. SmoothGrad adds Gaussian noise to mitigate much of these noise. However, the crucial hyper-parameter in this method, the variance…

Machine Learning · Computer Science 2025-10-23 Linjiang Zhou , Chao Ma , Zepeng Wang , Libing Wu , Xiaochuan Shi

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

Dense visual prediction tasks, such as detection and segmentation, are crucial for time-critical applications (e.g., autonomous driving and video surveillance). While deep models achieve strong performance, their efficiency remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Qizhen Lan , Qing Tian

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

By leveraging the text-to-image diffusion priors, score distillation can synthesize 3D contents without paired text-3D training data. Instead of spending hours of online optimization per text prompt, recent studies have been focused on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Zhiyuan Ma , Yuxiang Wei , Yabin Zhang , Xiangyu Zhu , Zhen Lei , Lei Zhang

Modern recommendation systems frequently employ online learning to dynamically update their models with freshly collected data. The most commonly used optimizer for updating neural networks in these contexts is the Adam optimizer, which…

Machine Learning · Computer Science 2025-06-05 Shaowen Wang , Anan Liu , Jian Xiao , Huan Liu , Yuekui Yang , Cong Xu , Qianqian Pu , Suncong Zheng , Wei Zhang , Di Wang , Jie Jiang , Jian Li

Dynamic 3D Gaussian splatting (3DGS) extends static 3DGS to render dynamic scenes, enabling AR/VR applications with moving objects. However, implementing dynamic 3DGS on edge devices faces challenges: (1) Loading all Gaussian parameters…

Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Wei Sun , Yanzhao Zhou , Jianbin Jiao , Yuan Li

3D Gaussian Splatting (3DGS) has shown impressive results in real-time novel view synthesis. However, it often struggles under sparse-view settings, producing undesirable artifacts such as floaters, inaccurate geometry, and overfitting due…

Graphics · Computer Science 2025-09-23 Gurutva Patle , Nilay Girgaonkar , Nagabhushan Somraj , Rajiv Soundararajan

The emergence of 3D Gaussian Splatting (3DGS) has significantly advanced Novel View Synthesis (NVS) through explicit scene representation, enabling real-time photorealistic rendering. However, existing approaches manifest two critical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Zheng Zhou , Yu-Jie Xiong , Jia-Chen Zhang , Chun-Ming Xia , Xihe Qiu , Hongjian Zhan

While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Artem Lukoianov , Haitz Sáez de Ocáriz Borde , Kristjan Greenewald , Vitor Campagnolo Guizilini , Timur Bagautdinov , Vincent Sitzmann , Justin Solomon

While Dynamic Gaussian Splatting enables high-fidelity 4D reconstruction, its deployment is severely hindered by a fundamental dilemma: unconstrained densification leads to excessive memory consumption incompatible with edge devices,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Zihan Zheng , Zhenglong Wu , Xuanxuan Wang , Houqiang Zhong , Xiaoyun Zhang , Qiang Hu , Guangtao Zhai , Wenjun Zhang

Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically, Adaptive Density Control (ADC) algorithm is adopted,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Haosen Yang , Chenhao Zhang , Wenqing Wang , Marco Volino , Adrian Hilton , Li Zhang , Xiatian Zhu

Generative priors of large-scale text-to-image diffusion models enable a wide range of new generation and editing applications on diverse visual modalities. However, when adapting these priors to complex visual modalities, often represented…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Subin Kim , Kyungmin Lee , June Suk Choi , Jongheon Jeong , Kihyuk Sohn , Jinwoo Shin

Guided diffusion sampling relies on approximating often intractable likelihood scores, which introduces significant noise into the sampling dynamics. We propose using adaptive moment estimation to stabilize these noisy likelihood scores…

Machine Learning · Computer Science 2026-04-24 Christian Belardi , Justin Lovelace , Kilian Q. Weinberger , Carla P. Gomes

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

Exploiting 3D Gaussian Splatting (3DGS) with Contrastive Language-Image Pre-Training (CLIP) models for open-vocabulary 3D semantic understanding of indoor scenes has emerged as an attractive research focus. Existing methods typically attach…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Guibiao Liao , Jiankun Li , Zhenyu Bao , Xiaoqing Ye , Qing Li , Kanglin Liu

Adam is a widely used stochastic optimization method for deep learning applications. While practitioners prefer Adam because it requires less parameter tuning, its use is problematic from a theoretical point of view since it may not…

Machine Learning · Computer Science 2020-11-25 Mingrui Liu , Wei Zhang , Francesco Orabona , Tianbao Yang