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We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

Despite significant progress in robotic systems for operation within human-centric environments, existing models still heavily rely on explicit human commands to identify and manipulate specific objects. This limits their effectiveness in…

Robotics · Computer Science 2024-10-16 Shiyu Jin , Jinxuan Xu , Yutian Lei , Liangjun Zhang

Equipping embodied agents with the ability to reason about tasks, foresee physical outcomes, and generate precise actions is essential for general-purpose manipulation. While recent Vision-Language-Action (VLA) models have leveraged…

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari

Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Haoyuan Li , Yanpeng Zhou , Tao Tang , Jifei Song , Yihan Zeng , Michael Kampffmeyer , Hang Xu , Xiaodan Liang

An excellent representation is crucial for reinforcement learning (RL) performance, especially in vision-based reinforcement learning tasks. The quality of the environment representation directly influences the achievement of the learning…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Jiaxu Wang , Qiang Zhang , Jingkai Sun , Jiahang Cao , Gang Han , Wen Zhao , Weining Zhang , Yecheng Shao , Yijie Guo , Renjing Xu

In this study, we are interested in imbuing robots with the capability of physically-grounded task planning. Recent advancements have shown that large language models (LLMs) possess extensive knowledge useful in robotic tasks, especially in…

Robotics · Computer Science 2023-12-27 Yingdong Hu , Fanqi Lin , Tong Zhang , Li Yi , Yang Gao

Vision-Language-Action (VLA) models have emerged as a powerful paradigm in Embodied AI. However, the significant computational overhead of processing redundant visual tokens remains a critical bottleneck for real-time robotic deployment.…

Robotics · Computer Science 2025-11-25 Juntao Gao , Feiyang Ye , Jing Zhang , Wenjing Qian

Recently, world-action models (WAM) have emerged to bridge vision-language-action (VLA) models and world models, unifying their reasoning and instruction-following capabilities and spatio-temporal world modeling. However, existing WAM…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yang Zhou , Xiaofeng Wang , Hao Shao , Letian Wang , Guosheng Zhao , Jiangnan Shao , Jiagang Zhu , Tingdong Yu , Zheng Zhu , Guan Huang , Steven L. Waslander

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang

Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed-forward 3D scene understanding methods (e.g., LSM) are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Qijing Li , Jingxiang Sun , Liang An , Zhaoqi Su , Hongwen Zhang , Yebin Liu

Teaching robots dexterous skills from human videos remains challenging due to the reliance on low-level trajectory imitation, which fails to generalize across object types, spatial layouts, and manipulator configurations. We propose…

Robotics · Computer Science 2026-02-10 Shunlei Li , Longsen Gao , Jin Wang , Chang Che , Xi Xiao , Jiuwen Cao , Yingbai Hu , Hamid Reza Karimi

Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in…

Robotics · Computer Science 2025-11-13 Haoran Li , Yuhui Chen , Wenbo Cui , Weiheng Liu , Kai Liu , Mingcai Zhou , Zhengtao Zhang , Dongbin Zhao

Language-guided 3D scene understanding is important for advancing applications in robotics, AR/VR, and human-computer interaction, enabling models to comprehend and interact with 3D environments through natural language. While 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Anh Thai , Songyou Peng , Kyle Genova , Leonidas Guibas , Thomas Funkhouser

Vision Language Action (VLA) models represent a transformative shift in robotics, with the aim of unifying visual perception, natural language understanding, and embodied control within a single learning framework. This review presents a…

Robotics · Computer Science 2026-01-21 Muhayy Ud Din , Waseem Akram , Lyes Saad Saoud , Jan Rosell , Irfan Hussain

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim

Recent advances in generalist robot manipulation leverage pre-trained Vision-Language Models (VLMs) and large-scale robot demonstrations to tackle diverse tasks in a zero-shot manner. A key challenge remains: scaling high-quality,…

Robotics · Computer Science 2025-09-25 Alexander Spiridonov , Jan-Nico Zaech , Nikolay Nikolov , Luc Van Gool , Danda Pani Paudel

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

3D Shape represented as point cloud has achieve advancements in multimodal pre-training to align image and language descriptions, which is curial to object identification, classification, and retrieval. However, the discrete representations…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Haoyuan Li , Yanpeng Zhou , Yihan Zeng , Hang Xu , Xiaodan Liang