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Evaluating robot control policies is difficult: real-world testing is costly, and handcrafted simulators require manual effort to improve in realism and generality. We propose a world-model-based policy evaluation environment (WorldGym), an…

Robotics · Computer Science 2025-10-01 Julian Quevedo , Ansh Kumar Sharma , Yixiang Sun , Varad Suryavanshi , Percy Liang , Sherry Yang

Next-generation edge intelligence is anticipated to benefit various applications via offloading techniques. However, traditional offloading architectures face several issues, including heterogeneous constraints, partial perception,…

Artificial Intelligence · Computer Science 2024-08-06 Li Dong , Feibo Jiang , Yubo Peng , Kezhi Wang , Kun Yang , Cunhua Pan , Robert Schober

Action-conditioned world models (ACWMs) have shown strong promise for video prediction and decision-making. However, existing benchmarks are largely restricted to egocentric navigation or narrow, task-specific robotics datasets, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Haotian Xue , Yipu Chen , Liqian Ma , Zelin Zhao , Lama Moukheiber , Yuchen Zhu , Yongxin Chen

Navigation is a fundamental skill of agents with visual-motor capabilities. We introduce a Navigation World Model (NWM), a controllable video generation model that predicts future visual observations based on past observations and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Amir Bar , Gaoyue Zhou , Danny Tran , Trevor Darrell , Yann LeCun

We present HERO, a novel framework for large-scale video+language omni-representation learning. HERO encodes multimodal inputs in a hierarchical structure, where local context of a video frame is captured by a Cross-modal Transformer via…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Linjie Li , Yen-Chun Chen , Yu Cheng , Zhe Gan , Licheng Yu , Jingjing Liu

In autonomous driving, predicting future events in advance and evaluating the foreseeable risks empowers autonomous vehicles to better plan their actions, enhancing safety and efficiency on the road. To this end, we propose Drive-WM, the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Yuqi Wang , Jiawei He , Lue Fan , Hongxin Li , Yuntao Chen , Zhaoxiang Zhang

World models are emerging as a foundational paradigm for scalable, data-efficient embodied AI. In this work, we present GigaWorld-0, a unified world model framework designed explicitly as a data engine for Vision-Language-Action (VLA)…

We introduce EgoToM, a new video question-answering benchmark that extends Theory-of-Mind (ToM) evaluation to egocentric domains. Using a causal ToM model, we generate multi-choice video QA instances for the Ego4D dataset to benchmark the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Yuxuan Li , Vijay Veerabadran , Michael L. Iuzzolino , Brett D. Roads , Asli Celikyilmaz , Karl Ridgeway

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lin Li , Qihang Zhang , Yiming Luo , Shuai Yang , Ruilin Wang , Fei Han , Mingrui Yu , Zelin Gao , Nan Xue , Xing Zhu , Yujun Shen , Yinghao Xu

Embodied world models aim to predict and interact with the physical world through visual observations and actions. However, existing models struggle to accurately translate low-level actions (e.g., joint positions) into precise robotic…

Robotics · Computer Science 2026-04-01 Taiyi Su , Jian Zhu , Yaxuan Li , Chong Ma , Jianjun Zhang , Zitai Huang , Hanli Wang , Yi Xu

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guangyuan Li , Bo Li , Jinwei Chen , Xiaobin Hu , Lei Zhao , Peng-Tao Jiang

End-to-end autonomous driving systems increasingly rely on vision-centric world models to understand and predict their environment. However, a common ineffectiveness in these models is the full reconstruction of future scenes, which expends…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Jianbiao Mei , Yu Yang , Xuemeng Yang , Licheng Wen , Jiajun Lv , Botian Shi , Yong Liu

Despite remarkable progress in driving world models, their potential for autonomous systems remains largely untapped: the world models are mostly learned for world simulation and decoupled from trajectory planning. While recent efforts aim…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Zhida Zhao , Talas Fu , Yifan Wang , Lijun Wang , Huchuan Lu

As the prevalence of wearable devices, learning egocentric motions becomes essential to develop contextual AI. In this work, we present EgoLM, a versatile framework that tracks and understands egocentric motions from multi-modal inputs,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Fangzhou Hong , Vladimir Guzov , Hyo Jin Kim , Yuting Ye , Richard Newcombe , Ziwei Liu , Lingni Ma

The Driving World Model (DWM), which focuses on predicting scene evolution during the driving process, has emerged as a promising paradigm in the pursuit of autonomous driving (AD). DWMs enable AD systems to better perceive, understand, and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sifan Tu , Xin Zhou , Dingkang Liang , Xingyu Jiang , Yumeng Zhang , Xiaofan Li , Xiang Bai

World models promise a paradigm shift in robotics, where an agent learns the underlying physics of its environment once to enable efficient planning and behavior learning. However, current world models are often hardware-locked specialists:…

Egocentric human motion generation and forecasting with scene-context is crucial for enhancing AR/VR experiences, improving human-robot interaction, advancing assistive technologies, and enabling adaptive healthcare solutions by accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Chaitanya Patel , Hiroki Nakamura , Yuta Kyuragi , Kazuki Kozuka , Juan Carlos Niebles , Ehsan Adeli

In the literature, existing human-centric emotional motion generation methods primarily focus on boosting performance within a single scale-fixed dataset, largely neglecting the flexible and scale-increasing motion scenarios (e.g., sports,…

Artificial Intelligence · Computer Science 2025-12-23 Jiawen Wang , Jingjing Wang Tianyang Chen , Min Zhang , Guodong Zhou

Interactions involving multiple objects simultaneously are ubiquitous across many domains. The systems these interactions inhabit can be modelled using hypergraphs, a generalization of traditional graphs in which each edge can connect any…

Social and Information Networks · Computer Science 2021-12-08 Cazamere Comrie , Jon Kleinberg

The landscape of video generation is shifting, from a focus on generating visually appealing clips to building virtual environments that support interaction and maintain physical plausibility. These developments point toward the emergence…

Artificial Intelligence · Computer Science 2026-02-09 Jingtong Yue , Ziqi Huang , Zhaoxi Chen , Xintao Wang , Pengfei Wan , Ziwei Liu