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We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Minseong Kweon , Jinsun Park

Reconstructing urban street scenes is crucial due to its vital role in applications such as autonomous driving and urban planning. These scenes are characterized by long and narrow camera trajectories, occlusion, complex object…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xiao Cui , Weicai Ye , Yifan Wang , Guofeng Zhang , Wengang Zhou , Houqiang Li

3D urban scene reconstruction and modelling is a crucial research area in remote sensing with numerous applications in academia, commerce, industry, and administration. Recent advancements in view synthesis models have facilitated…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Kyle Gao , Dening Lu , Hongjie He , Linlin Xu , Jonathan Li

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Junhong Lin , Kangli Wang , Shunzhou Wang , Songlin Fan , Ge Li , Wei Gao

Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics. While city models such as CityGML encode hierarchically…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Qilin Zhang , Jinyu Zhu , Olaf Wysocki , Benjamin Busam , Boris Jutzi

Recent advances in 3D Gaussian Splatting have enabled impressive photorealistic novel view synthesis. However, to transition from a pure rendering engine to a reliable spatial map for autonomous agents and safety-critical applications,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Chamuditha Jayanga Galappaththige , Thomas Gottwald , Peter Stehr , Edgar Heinert , Niko Suenderhauf , Dimity Miller , Matthias Rottmann

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiong Jinlin , Li Can , Shen Jiawei , Qi Zhigang , Sun Lei , Zhao Dongyang

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

Fast and flexible 3D scene reconstruction from unstructured image collections remains a significant challenge. We present YoNoSplat, a feedforward model that reconstructs high-quality 3D Gaussian Splatting representations from an arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Botao Ye , Boqi Chen , Haofei Xu , Daniel Barath , Marc Pollefeys

Reconstructing accurate surfaces with radiance fields has progressed rapidly, yet two promising explicit representations, 3D Gaussian Splatting and sparse-voxel rasterization, exhibit complementary strengths and weaknesses. 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Ting-Hsun Chi , Chu-Rong Chen , Chi-Tun Hsu , Hsuan-Ting Lin , Sheng-Yu Huang , Cheng Sun , Yu-Chiang Frank Wang

Generalizable perception is one of the pillars of high-level autonomy in space robotics. Estimating the structure and motion of unknown objects in dynamic environments is fundamental for such autonomous systems. Traditionally, the solutions…

Robotics · Computer Science 2024-11-26 Kuldeep R Barad , Antoine Richard , Jan Dentler , Miguel Olivares-Mendez , Carol Martinez

Lightweight building surface models are crucial for digital city, navigation, and fast geospatial analytics, yet conventional multi-view geometry pipelines remain cumbersome and quality-sensitive due to their reliance on dense…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Zihan Li , Tengfei Wang , Wentian Gan , Hao Zhan , Xin Wang , Zongqian Zhan

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

Reconstructing dynamic 3D scenes from monocular input is fundamentally under-constrained, with ambiguities arising from occlusion and extreme novel views. While dynamic Gaussian Splatting offers an efficient representation, vanilla models…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Fengzhi Guo , Chih-Chuan Hsu , Sihao Ding , Cheng Zhang

Editable high-fidelity 4D scenes are crucial for autonomous driving, as they can be applied to end-to-end training and closed-loop simulation. However, existing reconstruction methods are primarily limited to replicating observed scenes and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Wenhua Wu , Huai Guan , Zhe Liu , Hesheng Wang

Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions…

Graphics · Computer Science 2025-07-11 Wei Yao , Shuzhao Xie , Letian Li , Weixiang Zhang , Zhixin Lai , Shiqi Dai , Ke Zhang , Zhi Wang

3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to limited prior knowledge. Meanwhile, feed-forward Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Chong Cheng , Yu Hu , Sicheng Yu , Beizhen Zhao , Zijian Wang , Hao Wang

Dense 4D reconstruction from unposed images remains a critical challenge, with current methods relying on slow test-time optimization or fragmented, task-specific feedforward models. We introduce UFO-4D, a unified feedforward framework to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Junhwa Hur , Charles Herrmann , Songyou Peng , Philipp Henzler , Zeyu Ma , Todd Zickler , Deqing Sun
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