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3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently unstructured representation pose challenges for deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuqin Lu , Yang Zhou , Yihua Dai , Guiqing Li , Shengfeng He

While Implicit Neural Representations (INRs) have demonstrated significant success in image representation, they are often hindered by large training memory and slow decoding speed. Recently, Gaussian Splatting (GS) has emerged as a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Lingting Zhu , Guying Lin , Jinnan Chen , Xinjie Zhang , Zhenchao Jin , Zhao Wang , Lequan Yu

Most existing image compression approaches perform transform coding in the pixel space to reduce its spatial redundancy. However, they encounter difficulties in achieving both high-realism and high-fidelity at low bitrate, as the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Zhaoyang Jia , Jiahao Li , Bin Li , Houqiang Li , Yan Lu

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or…

Graphics · Computer Science 2026-01-21 Fadlullah Raji , Stefano Petrangeli , Matheus Gadelha , Yu Shen , Uttaran Bhattacharya , Gang Wu

Learning 3D head priors from large 2D image collections is an important step towards high-quality 3D-aware human modeling. A core requirement is an efficient architecture that scales well to large-scale datasets and large image resolutions.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Tobias Kirschstein , Simon Giebenhain , Jiapeng Tang , Markos Georgopoulos , Matthias Nießner

Color space transformations are frequently used in image processing, graphics, and visualization applications. In many cases, these transformations are complex nonlinear functions, which prohibits their use in time-critical applications. In…

Computer Vision and Pattern Recognition · Computer Science 2010-09-07 M. Emre Celebi , Hassan Kingravi , Fatih Celiker

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

Generating visual layouts is an essential ingredient of graphic design. The ability to condition layout generation on a partial subset of component attributes is critical to real-world applications that involve user interaction. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Elad Levi , Eli Brosh , Mykola Mykhailych , Meir Perez

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Beizhen Zhao , Yifan Zhou , Gaochao Song , Ziran Yin , Hao Wang

Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots in executing object manipulations based on human language…

In production rendering systems, caustics are typically rendered via photon mapping and gathering, a process often hindered by insufficient photon density. In this paper, we propose a novel photon guiding method to improve the photon…

Graphics · Computer Science 2024-08-07 Jiawei Huang , Hajime Tanaka , Taku Komura , Yoshifumi Kitamura

Practical large-scale quantum computation requires both efficient error correction and robust implementation of logical operations. Three-dimensional (3D) color codes are a promising candidate for fault-tolerant quantum computation due to…

Quantum Physics · Physics 2025-12-23 Friederike Butt , Lars Esser , Markus Müller

Searching for a unified scene representation remains a research challenge in computer graphics. Traditional mesh-based representations are unsuitable for dense, fuzzy elements, and introduce additional complexity for filtering and…

Graphics · Computer Science 2024-09-24 Yang Zhou , Songyin Wu , Ling-Qi Yan

We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Umangi Jain , Ashkan Mirzaei , Igor Gilitschenski

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haato Watanabe , Nobuyuki Umetani

Super-resolution (SR) has been a pivotal task in image processing, aimed at enhancing image resolution across various applications. Recently, look-up table (LUT)-based approaches have attracted interest due to their efficiency and…

Image and Video Processing · Electrical Eng. & Systems 2025-07-29 Sejin Park , Sangmin Lee , Kyong Hwan Jin , Seung-Won Jung

We introduce GVIT, a classification framework that abandons conventional pixel or patch grid input representations in favor of a compact set of learnable 2D Gaussians. Each image is encoded as a few hundred Gaussians whose positions,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Jefferson Hernandez , Ruozhen He , Guha Balakrishnan , Alexander C. Berg , Vicente Ordonez

Structured light (SL) 3D reconstruction captures the precise surface shape of objects, providing high-accuracy 3D data essential for industrial inspection and cultural heritage digitization. However, existing methods suffer from two key…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Tinglei Wan , Tonghua Su , Zhongjie Wang
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