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This paper introduces a novel data-driven motion in-betweening system to reach target poses of characters by making use of phases variables learned by a Periodic Autoencoder. Our approach utilizes a mixture-of-experts neural network model,…

Graphics · Computer Science 2023-08-25 Paul Starke , Sebastian Starke , Taku Komura , Frank Steinicke

We propose a novel and flexible anchor mechanism named MetaAnchor for object detection frameworks. Unlike many previous detectors model anchors via a predefined manner, in MetaAnchor anchor functions could be dynamically generated from the…

Computer Vision and Pattern Recognition · Computer Science 2018-11-07 Tong Yang , Xiangyu Zhang , Zeming Li , Wenqiang Zhang , Jian Sun

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

While single-view 3D reconstruction has made significant progress benefiting from deep shape representations in recent years, garment reconstruction is still not solved well due to open surfaces, diverse topologies and complex geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Fang Zhao , Wenhao Wang , Shengcai Liao , Ling Shao

This paper proposes a shape anchor guided learning strategy (AncLearn) for robust holistic indoor scene understanding. We observe that the search space constructed by current methods for proposal feature grouping and instance point sampling…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Mingyue Dong , Linxi Huan , Hanjiang Xiong , Shuhan Shen , Xianwei Zheng

Interactive navigation is crucial in scenarios where proactively interacting with objects can yield shorter paths, thus significantly improving traversal efficiency. Existing methods primarily focus on using the robot body to relocate large…

Robotics · Computer Science 2025-07-22 Zhihai Bi , Kai Chen , Chunxin Zheng , Yulin Li , Haoang Li , Jun Ma

We propose a novel Transformer-based architecture for the task of generative modelling of 3D human motion. Previous work commonly relies on RNN-based models considering shorter forecast horizons reaching a stationary and often implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Emre Aksan , Manuel Kaufmann , Peng Cao , Otmar Hilliges

Given a source image and a driving video depicting the same object type, the motion transfer task aims to generate a video by learning the motion from the driving video while preserving the appearance from the source image. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Jiale Tao , Biao Wang , Borun Xu , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Although a significant progress has been witnessed in supervised person re-identification (re-id), it remains challenging to generalize re-id models to new domains due to the huge domain gaps. Recently, there has been a growing interest in…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Yang Zou , Xiaodong Yang , Zhiding Yu , B. V. K. Vijaya Kumar , Jan Kautz

Learning-based simulation of multi-object rigid-body dynamics remains difficult because contact is discontinuous and errors compound over long horizons. Most existing methods remain tied to mesh connectivity and vertex-level message…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zhiyang Dou , Minghao Guo , Haixu Wu , Doug Roble , Tuur Stuyck , Wojciech Matusik

Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andreas Doering , Juergen Gall

This paper studies how to introduce viewpoint-invariant feature representations that can help action recognition and detection. Although we have witnessed great progress of action recognition in the past decade, it remains challenging yet…

Computer Vision and Pattern Recognition · Computer Science 2020-12-07 Junwei Liang , Liangliang Cao , Xuehan Xiong , Ting Yu , Alexander Hauptmann

Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Siqi Liu , Maoyu Wang , Bo Dai , Cewu Lu

Wearable sensors in Internet of Things (IoT) ecosystems increasingly support applications such as remote health monitoring, elderly care, and smart home automation, all of which rely on robust human activity recognition (HAR). Continual…

Skeleton-based isolated sign language recognition (ISLR) demands fine-grained understanding of articulated motion across multiple spatial scales, from subtle finger movements to global body dynamics. Existing approaches typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Muxin Pu , Mei Kuan Lim , Chun Yong Chong , Chen Change Loy

Human gesture recognition has drawn much attention in the area of computer vision. However, the performance of gesture recognition is always influenced by some gesture-irrelevant factors like the background and the clothes of performers.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Benjia Zhou , Yunan Li , Jun Wan

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This…

Robotics · Computer Science 2026-04-27 Federico Biagi , Dario Onfiani , Simone Silenzi , Cristina Iani , Luigi Biagiotti

Person re-identification (reID) aims at retrieving a person from images captured by different cameras. For deep-learning-based reID methods, it has been proved that using local features together with global feature could help to give robust…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Zhijun He , Hongbo Zhao , Wenquan Feng

Image retargeting is the task of adjusting the aspect ratio of images to suit different display devices or presentation environments. However, existing retargeting methods often struggle to balance the preservation of key semantics and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Feihong Shen , Chao Li , Yifeng Geng , Yongjian Deng , Hao Chen