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In wireless communications, transforming network into graphs and processing them using deep learning models, such as Graph Neural Networks (GNNs), is one of the mainstream network optimization approaches. While effective, the generative AI…

Networking and Internet Architecture · Computer Science 2024-05-09 Jiacheng Wang , Yinqiu Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Haibo Zhou , Dong In Kim

As generative artificial intelligence (GAI) models continue to evolve, their generative capabilities are increasingly enhanced and being used extensively in content generation. Beyond this, GAI also excels in data modeling and analysis,…

Signal Processing · Electrical Eng. & Systems 2023-10-31 Jiacheng Wang , Hongyang Du , Dusit Niyato , Jiawen Kang , Shuguang Cui , Xuemin Shen , Ping Zhang

High-fidelity interactive digital assets are essential for embodied intelligence and robotic interaction, yet articulated objects remain challenging to reconstruct due to their complex structures and coupled geometry-motion relationships.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Jialin Li , Bin Fu , Ruiping Wang , Xilin Chen

3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Chi-Shiang Gau , Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Tara Javidi

3D Gaussian Splatting (3D-GS) has recently attracted great attention with real-time and photo-realistic renderings. This technique typically takes perspective images as input and optimizes a set of 3D elliptical Gaussians by splatting them…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Jiayang Bai , Letian Huang , Jie Guo , Wen Gong , Yuanqi Li , Yanwen Guo

Gaussian Splatting is a powerful tool for reconstructing diffuse scenes, but it struggles to simultaneously model specular reflections and the appearance of objects behind semi-transparent surfaces. These specular reflections and…

Graphics · Computer Science 2026-04-02 Kunnong Zeng , Chensheng Peng , Yichen Xie , Masayoshi Tomizuka , Cem Yuksel

Recently, 3D Gaussian Splatting (3DGS) has emerged as a prominent framework for novel view synthesis, providing high fidelity and rapid rendering speed. However, the substantial data volume of 3DGS and its attributes impede its practical…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Taorui Wang , Zitong Yu , Yong Xu

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

The emerging applications of next-generation wireless networks demand high-fidelity environmental intelligence. 3D radio maps bridge physical environments and electromagnetic propagation for spectrum planning and environment-aware sensing.…

Networking and Internet Architecture · Computer Science 2026-04-30 Chaozheng Wen , Jingwen Tong , Zehong Lin , Chenghong Bian , Jun Zhang

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xiaokai Bai , Chenxu Zhou , Lianqing Zheng , Si-Yuan Cao , Jianan Liu , Xiaohan Zhang , Yiming Li , Zhengzhuang Zhang , Hui-liang Shen

Geometric priors are often used to enhance 3D reconstruction. With many smartphones featuring low-resolution depth sensors and the prevalence of off-the-shelf monocular geometry estimators, incorporating geometric priors as regularization…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Xuqian Ren , Matias Turkulainen , Jiepeng Wang , Otto Seiskari , Iaroslav Melekhov , Juho Kannala , Esa Rahtu

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

While generalizable 3D Gaussian splatting enables efficient, high-quality rendering of unseen scenes, it heavily depends on precise camera poses for accurate geometry. In real-world scenarios, obtaining accurate poses is challenging,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Youngju Na , Taeyeon Kim , Jumin Lee , Kyu Beom Han , Woo Jae Kim , Sung-eui Yoon

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Jingi Kim , Wonjun Kim

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

3D Gaussian splatting (3DGS) offers the capability to achieve real-time high quality 3D scene rendering. However, 3DGS assumes that the scene is in a clear medium environment and struggles to generate satisfactory representations in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Haoran Wang , Nantheera Anantrasirichai , Fan Zhang , David Bull
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