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The human brain represents objects in a way that is both invariant across instances and flexible enough to support different contexts and tasks. Yet it remains unknown how object representations are dynamically remapped as the same object…

Neurons and Cognition · Quantitative Biology 2026-05-27 Julien Dirani , Shankar Chawla , Leila Wehbe , Bradford Z. Mahon

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

We introduce X-Streamer, an end-to-end multimodal human world modeling framework for building digital human agents capable of infinite interactions across text, speech, and video within a single unified architecture. Starting from a single…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 You Xie , Tianpei Gu , Zenan Li , Chenxu Zhang , Guoxian Song , Xiaochen Zhao , Chao Liang , Jianwen Jiang , Hongyi Xu , Linjie Luo

Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way…

Articulated objects (e.g., doors and drawers) exist everywhere in our life. Different from rigid objects, articulated objects have higher degrees of freedom and are rich in geometries, semantics, and part functions. Modeling different kinds…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Yushi Du , Ruihai Wu , Yan Shen , Hao Dong

In this paper, we introduce ObjectZero, a novel reinforcement learning (RL) algorithm that leverages the power of object-level representations to model dynamic environments more effectively. Unlike traditional approaches that process the…

Artificial Intelligence · Computer Science 2026-01-13 Rodion Vakhitov , Leonid Ugadiarov , Aleksandr Panov

Human activity recognition is typically addressed by detecting key concepts like global and local motion, features related to object classes present in the scene, as well as features related to the global context. The next open challenges…

Computer Vision and Pattern Recognition · Computer Science 2018-09-21 Fabien Baradel , Natalia Neverova , Christian Wolf , Julien Mille , Greg Mori

We tackle the problem of learning complex, general behaviors directly in the real world. We propose an approach for robots to efficiently learn manipulation skills using only a handful of real-world interaction trajectories from many…

Robotics · Computer Science 2023-08-22 Russell Mendonca , Shikhar Bahl , Deepak Pathak

Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the…

Machine Learning · Computer Science 2025-11-05 Fan Feng , Phillip Lippe , Sara Magliacane

To interact with humans and act in the world, agents need to understand the range of language that people use and relate it to the visual world. While current agents can learn to execute simple language instructions, we aim to build agents…

Computation and Language · Computer Science 2024-06-03 Jessy Lin , Yuqing Du , Olivia Watkins , Danijar Hafner , Pieter Abbeel , Dan Klein , Anca Dragan

The next generation of autonomous agents must not only learn efficiently but also act reliably and adapt their behavior in open worlds. Standard approaches typically assume fixed tasks and environments with little or no novelty, which…

Machine Learning · Computer Science 2026-03-02 Florent Delgrange

World modeling has become a cornerstone in AI research, enabling agents to understand, represent, and predict the dynamic environments they inhabit. While prior work largely emphasizes generative methods for 2D image and video data, they…

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Hongbo Lu , Liang Yao , Chenghao He , Haoyu Wang , Xiang Gu , Xianfei Li , Wenlong Liao , Tao He , Pai Peng

Humans have an innate ability to decompose their perceptions of the world into objects and their attributes, such as colors, shapes, and movement patterns. This cognitive process enables us to imagine novel futures by recombining familiar…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Junyeob Baek , Yi-Fu Wu , Gautam Singh , Sungjin Ahn

Physical construction---the ability to compose objects, subject to physical dynamics, to serve some function---is fundamental to human intelligence. We introduce a suite of challenging physical construction tasks inspired by how children…

We are currently designing an object oriented model which describes static and dynamical knowledge in diff{\'e}rent domains. It provides a twin conceptual level. The internal level proposes: the object structure composed of sub-objects…

Artificial Intelligence · Computer Science 2020-05-18 Joël Colloc , Danielle Boulanger

This paper introduces an innovative approach to open world recognition (OWR), where we leverage knowledge acquired from known objects to address the recognition of previously unseen objects. The traditional method of object modeling relies…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Paridhi Singh , Arun Kumar
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