Related papers: Faster random walks via infrequent steering
It is shown that the path of a simple random walk on any graph, consisting of all vertices visited and edges crossed by the walk, is almost surely a recurrent subgraph.
We give a deterministic, nearly logarithmic-space algorithm that given an undirected graph $G$, a positive integer $r$, and a set $S$ of vertices, approximates the conductance of $S$ in the $r$-step random walk on $G$ to within a factor of…
A necessary and sufficient condition for a random walk in a finite directed graph subject to a road coloring to be measurable with respect to the driving random road colors is proved to be that the road coloring is synchronizing. For this,…
We investigate the computational complexity of finding temporally disjoint paths or walks in temporal graphs. There, the edge set changes over discrete time steps and a temporal path (resp. walk) uses edges that appear at monotonically…
We focus on the problem of performing random walks efficiently in a distributed network. Given bandwidth constraints, the goal is to minimize the number of rounds required to obtain a random walk sample. We first present a fast sublinear…
Graph-limit theory focuses on the convergence of sequences of graphs when the number of nodes becomes arbitrarily large. This framework defines a continuous version of graphs allowing for the study of dynamical systems on very large graphs,…
We consider a simple symmetric random walk on a spider, that is a collection of half lines (we call them legs) joined at the origin. Our main question is the following: if the walker makes $n$ steps how high can he go up on all legs. This…
We present a theoretical analysis of a recent whole body motion planning method, the Randomized Possibility Graph, which uses a high-level decomposition of the feasibility constraint manifold in order to rapidly find routes that may lead to…
Consider a simple graph in which a random walk begins at a given vertex. It moves at each step with equal probability to any neighbor of its current vertex, and ends when it has visited every vertex. We call such a random walk a random…
We consider two or more simple symmetric walks on some graphs, e.g. the real line, the plane or the two dimensional comb lattice, and investigate the properties of the distance among the walkers.
Expected urban population doubling calls for a compelling theory of the city. Random walks and diffusions defined on spatial city graphs spot hidden areas of geographical isolation in the urban landscape going downhill. First--passage time…
This paper considers non-backtracking random walks on random graphs generated according to the configuration model. The quantity of interest is the scaling of the mixing time of the random walk as the number of vertices of the random graph…
Suppose that the vertices of the Euclidean lattice Z^d are endowed with a random scenery, obtained by tossing a fair coin at each vertex. A random walker, starting from the origin, replaces the coins along its path by i.i.d. biased coins.…
We prove for an arbitrary one-dimensional random walk with independent increments that the probability of crossing a level at a given time n has the order of square root of n. Moment or symmetry assumptions are not necessary. In removing…
We consider a model for random walks on random environments (RWRE) with random subset of the d-dimensional Euclidean lattice as the vertices, and uniform transition probabilities on 2d points (two "coordinate nearest points" in each of the…
In this paper, we introduce a novel, general purpose, technique for faster sampling of nodes over an online social network. Specifically, unlike traditional random walk which wait for the convergence of sampling distribution to a…
We consider a random walk on integers where at the first visits to a site the walker gets a positive drift, but where after a certain number of visits the walker gets a negative drift. We prove that the walker is almost surely transient to…
We introduce a cover time problem for random walks on dynamic graphs in which the graph expands in time and the walker moves at random times. Time to cover all nodes and number of returns to original states are analyzed in resulting model.
We consider the problem of locating the source (starting vertex) of a simple random walk, given a snapshot of the set of edges (or vertices) visited in the first $n$ steps. Considering lattices $\mathbb{Z}^d$, in dimensions $d \geq 5$, we…
Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…