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Large multi-modal models (LMMs) show increasing performance in realistic visual tasks for images and, more recently, for videos. For example, given a video sequence, such models are able to describe in detail objects, the surroundings and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Daniel Harari , Michael Sidorov , Chen Shterental , Liel David , Abrham Kahsay Gebreselasie , Muhammad Haris Khan

Generating coherent long-form video sequences from discrete text prompts remains challenging due to difficulties in maintaining temporal coherence, semantic consistency, and scene-action continuity across segments. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Taewon Kang , Divya Kothandaraman , Ming C. Lin

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many generated environments require multi-agent interaction:…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Fangfu Liu , Kai He , Tianchang Shen , Tianshi Cao , Sanja Fidler , Yueqi Duan , Jun Gao , Igor Gilitschenski , Zian Wang , Xuanchi Ren

Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics…

A world model enables an intelligent agent to imagine, predict, and reason about how the world evolves in response to its actions, and accordingly to plan and strategize. While recent video generation models produce realistic visual…

Real-time talking avatar generation requires low latency and minute-level temporal stability. Autoregressive (AR) forcing enables streaming inference but suffers from exposure bias, which causes errors to accumulate and become irreversible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Liyuan Cui , Wentao Hu , Wenyuan Zhang , Zesong Yang , Fan Shi , Xiaoqiang Liu

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

Drag-based image editing has recently gained popularity for its interactivity and precision. However, despite the ability of text-to-image models to generate samples within a second, drag editing still lags behind due to the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Joonghyuk Shin , Daehyeon Choi , Jaesik Park

Recent advancements in large video-language models have revolutionized video understanding tasks. However, their efficiency is significantly constrained by processing high volumes of visual tokens. Existing token compression strategies…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Xiangchen Wang , Jinrui Zhang , Teng Wang , Haigang Zhang , Feng Zheng

Scaling robot policy learning is bottlenecked by the cost of collecting demonstrations, while language annotations for existing demonstrations are comparatively cheap. We study language density as a lever for extracting more signal from a…

Automatic Video Dubbing (AVD) generates speech aligned with lip motion and facial emotion from scripts. Recent research focuses on modeling multimodal context to enhance prosody expressiveness but overlooks two key issues: 1) Multiscale…

Multimedia · Computer Science 2025-01-03 Yuan Zhao , Rui Liu , Gaoxiang Cong

In this work, we present Conditional Adversarial Latent Models (CALM), an approach for generating diverse and directable behaviors for user-controlled interactive virtual characters. Using imitation learning, CALM learns a representation of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Chen Tessler , Yoni Kasten , Yunrong Guo , Shie Mannor , Gal Chechik , Xue Bin Peng

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

At present, executable visual workflows have emerged as a mainstream paradigm in real-world industrial deployments, offering strong reliability and controllability. However, in current practice, such workflows are almost entirely…

Computation and Language · Computer Science 2026-05-27 Yi Zhong , Buqiang Xu , Yijun Wang , Zifei Shan , Shuofei Qiao , Guozhou Zheng , Ningyu Zhang

Existing end-to-end sign-language animation systems suffer from low naturalness, limited facial/body expressivity, and no user control. We propose a human-centered, real-time speech-to-sign animation framework that integrates (1) a…

Human-Computer Interaction · Computer Science 2025-06-25 Yingchao Li

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Manuel Kansy , Jacek Naruniec , Christopher Schroers , Markus Gross , Romann M. Weber

Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Wei Liu , Ziyu Chen , Zizhang Li , Yue Wang , Hong-Xing Yu , Jiajun Wu