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Related papers: Code-as-Room: Generating 3D Rooms from Top-Down Vi…

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This paper tackles the challenging task of 3D visual grounding-locating a specific object in a 3D point cloud scene based on text descriptions. Existing methods fall into two categories: top-down and bottom-up methods. Top-down methods rely…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Yang Liu , Daizong Liu , Wei Hu

Indoor scene synthesis underpins embodied AI, robotic manipulation, and simulation-based policy evaluation, where a useful scene must specify not only what the environment looks like, but also how its objects are structured. Existing…

Artificial Intelligence · Computer Science 2026-05-20 Puyi Wang , Yuhao Wang , Linjie Li , Zhengyuan Yang , Kevin Qinghong Lin , Yangguang Li , Yu Cheng

Traditional augmented reality (AR) systems predominantly rely on fixed class detectors or fiducial markers, limiting their ability to interpret complex, open-vocabulary natural language queries. We present a modular AR agent system that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Lixing Guo , Tobias Höllerer

While CodeMem establishes executable code as the optimal representation for agentic procedural memory, the mechanism for autonomously synthesizing this memory from a blank slate remains underexplored. This paper operationalizes the…

Artificial Intelligence · Computer Science 2025-12-24 Nishant Gaurav , Adit Akarsh , Ankit Ranjan , Manoj Bajaj

We present Text2MBL, a text-to-code generation framework that generates executable Building Information Modeling (BIM) code directly from textual descriptions of modular building layout (MBL) design. Unlike conventional layout generation…

Computational Engineering, Finance, and Science · Computer Science 2025-09-30 Yinyi Wei , Xiao Li

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

The ability to understand and reason the 3D real world is a crucial milestone towards artificial general intelligence. The current common practice is to finetune Large Language Models (LLMs) with 3D data and texts to enable 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Sha Zhang , Di Huang , Jiajun Deng , Shixiang Tang , Wanli Ouyang , Tong He , Yanyong Zhang

Text-to-video generation has been dominated by diffusion-based or autoregressive models. These novel models provide plausible versatility, but are criticized for improper physical motion, shading and illumination, camera motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Liu He , Yizhi Song , Hejun Huang , Pinxin Liu , Yunlong Tang , Daniel Aliaga , Xin Zhou

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

While Large Language Models (LLMs) excel at algorithmic code generation, they struggle with front-end development, where correctness is judged on rendered pixels and interaction. We present ReLook, an agentic, vision-grounded reinforcement…

Machine Learning · Computer Science 2025-10-14 Yuhang Li , Chenchen Zhang , Ruilin Lv , Ao Liu , Ken Deng , Yuanxing Zhang , Jiaheng Liu , Wiggin Zhou , Bo Zhou

Vision-language models (VLMs) have achieved remarkable success in scene understanding and perception tasks, enabling robots to plan and execute actions adaptively in dynamic environments. However, most multimodal large language models lack…

Robotics · Computer Science 2025-02-14 Guoqin Tang , Qingxuan Jia , Zeyuan Huang , Gang Chen , Ning Ji , Zhipeng Yao

Evaluating code generation models for 3D spatial reasoning requires executing generated code in realistic environments and assessing outputs beyond surface-level correctness. We introduce a platform VoxelCode, for analyzing code generation…

Machine Learning · Computer Science 2026-04-06 Yan Zheng , Florian Bordes

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Wenbo Hu , Yining Hong , Yanjun Wang , Leison Gao , Zibu Wei , Xingcheng Yao , Nanyun Peng , Yonatan Bitton , Idan Szpektor , Kai-Wei Chang

SpatialLM is a large language model designed to process 3D point cloud data and generate structured 3D scene understanding outputs. These outputs include architectural elements like walls, doors, windows, and oriented object boxes with…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Yongsen Mao , Junhao Zhong , Chuan Fang , Jia Zheng , Rui Tang , Hao Zhu , Ping Tan , Zihan Zhou

Tool-augmented large language models (LLMs), hereafter LLM agents, leverage external tools to solve diverse tasks and interface with the real world. However, current training practices largely rely on supervised fine-tuning (SFT) over…

Machine Learning · Computer Science 2026-03-18 Weihua Du , Hailei Gong , Zhan Ling , Kang Liu , Lingfeng Shen , Xuesong Yao , Yufei Xu , Dingyuan Shi , Yiming Yang , Jiecao Chen

An AI system for professional floor plan design must precisely control room dimensions and areas while respecting the desired connectivity between rooms and maintaining functional and aesthetic quality. Existing generative approaches focus…

Computation and Language · Computer Science 2026-05-15 Luis Lara , Aristides Milios , Zhi Hao Luo , Aditya Sharma , Ge Ya Luo , Christopher Beckham , Florian Golemo , Christopher Pal

With the growing demands of AI-generated content (AIGC), the need for high-quality, diverse, and scalable data has become increasingly crucial. However, collecting large-scale real-world data remains costly and time-consuming, hindering the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Kunyu Feng , Yue Ma , Xinhua Zhang , Boshi Liu , Yikuang Yuluo , Yinhan Zhang , Runtao Liu , Hongyu Liu , Zhiyuan Qin , Shanhui Mo , Qifeng Chen , Zeyu Wang

LLM-powered code generation has the potential to revolutionize creative coding endeavors, such as live-coding, by enabling users to focus on structural motifs over syntactic details. In such domains, when prompting an LLM, users may benefit…

Multimedia · Computer Science 2025-09-25 Sam Kouteili , Hiren Madhu , George Typaldos , Mark Santolucito

Humans commonly identify 3D object affordance through observed interactions in images or videos, and once formed, such knowledge can be generically generalized to novel objects. Inspired by this principle, we advocate for a novel framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Lei Yao , Yong Chen , Yuejiao Su , Yi Wang , Moyun Liu , Lap-Pui Chau

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan
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