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Generating realistic robotic manipulation videos is an important step toward unifying perception, planning, and action in embodied agents. While existing video diffusion models require large domain-specific datasets and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ye Pang

Perceptual studies demonstrate that conditional diffusion models excel at reconstructing video content aligned with human visual perception. Building on this insight, we propose a video compression framework that leverages conditional…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Fangqiu Yi , Jingyu Xu , Jiawei Shao , Chi Zhang , Xuelong Li

Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Hsin-Ping Huang , Yu-Chuan Su , Deqing Sun , Lu Jiang , Xuhui Jia , Yukun Zhu , Ming-Hsuan Yang

Physical principles are fundamental to realistic visual simulation, but remain a significant oversight in transformer-based video generation. This gap highlights a critical limitation in rendering rigid body motion, a core tenet of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Qiyuan Zhang , Biao Gong , Shuai Tan , Zheng Zhang , Yujun Shen , Xing Zhu , Yuyuan Li , Kelu Yao , Chunhua Shen , Changqing Zou

While image manipulation achieves tremendous breakthroughs (e.g., generating realistic faces) in recent years, video generation is much less explored and harder to control, which limits its applications in the real world. For instance,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-08 Tsun-Hsuan Wang , Yen-Chi Cheng , Chieh Hubert Lin , Hwann-Tzong Chen , Min Sun

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Text-to-video generation has been dominated by diffusion-based or autoregressive models. These novel models provide plausible versatility, but are criticized for improper physical motion, shading and illumination, camera motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Liu He , Yizhi Song , Hejun Huang , Pinxin Liu , Yunlong Tang , Daniel Aliaga , Xin Zhou

Video Diffusion Models (VDMs) offer a promising approach for simulating dynamic scenes and environments, with broad applications in robotics and media generation. However, existing models often generate temporally incoherent content that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhexiao Xiong , Yizhi Song , Liu He , Wei Xiong , Yu Yuan , Feng Qiao , Nathan Jacobs

Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jie Liu , Gongye Liu , Jiajun Liang , Ziyang Yuan , Xiaokun Liu , Mingwu Zheng , Xiele Wu , Qiulin Wang , Menghan Xia , Xintao Wang , Xiaohong Liu , Fei Yang , Pengfei Wan , Di Zhang , Kun Gai , Yujiu Yang , Wanli Ouyang

Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Qin Zhang , Peiyu Jing , Hong-Xing Yu , Fangqiang Ding , Fan Nie , Weimin Wang , Yilun Du , James Zou , Jiajun Wu , Bing Shuai

Visual grounding is the task of localising image regions from natural language queries and is critical for reasoning capable Graphical User Interface agents. Many existing methods rely on massive, noisy synthetic datasets. This work…

Artificial Intelligence · Computer Science 2025-11-17 Georgios Pantazopoulos , Eda B. Özyiğit

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

We present PhysGen, a novel image-to-video generation method that converts a single image and an input condition (e.g., force and torque applied to an object in the image) to produce a realistic, physically plausible, and temporally…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Shaowei Liu , Zhongzheng Ren , Saurabh Gupta , Shenlong Wang

State-of-the-art text-to-video (T2V) generators frequently violate physical laws despite high visual quality. We show this stems from insufficient physical constraints in prompts rather than model limitations: manually adding physics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Shang Wu , Chenwei Xu , Zhuofan Xia , Weijian Li , Lie Lu , Pranav Maneriker , Fan Du , Manling Li , Han Liu

Recent advances in video generation models have sparked interest in world models capable of simulating realistic environments. While navigation has been well-explored, physically meaningful interactions that mimic real-world forces remain…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Nate Gillman , Charles Herrmann , Michael Freeman , Daksh Aggarwal , Evan Luo , Deqing Sun , Chen Sun

Despite recent progress in video generation, producing videos that adhere to physical laws remains a significant challenge. Traditional diffusion-based methods struggle to extrapolate to unseen physical conditions (eg, velocity) due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Wang Lin , Liyu Jia , Wentao Hu , Kaihang Pan , Zhongqi Yue , Wei Zhao , Jingyuan Chen , Fei Wu , Hanwang Zhang

Most methods for conditional video synthesis use a single modality as the condition. This comes with major limitations. For example, it is problematic for a model conditioned on an image to generate a specific motion trajectory desired by…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Ligong Han , Jian Ren , Hsin-Ying Lee , Francesco Barbieri , Kyle Olszewski , Shervin Minaee , Dimitris Metaxas , Sergey Tulyakov

Modern video generative models produce visually impressive results, yet frequently violate basic physical principles. We propose Proprio, a training-free framework that enables a frozen video generator to assess and improve the physical…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Mariam Hassan , Kaouther Messaoud , Wuyang Li , Alexandre Alahi

Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Wei Liu , Ziyu Chen , Zizhang Li , Yue Wang , Hong-Xing Yu , Jiajun Wu