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3D object grounding aims to locate the most relevant target object in a raw point cloud scene based on a free-form language description. Understanding complex and diverse descriptions, and lifting them directly to a point cloud is a new and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Mingtao Feng , Zhen Li , Qi Li , Liang Zhang , XiangDong Zhang , Guangming Zhu , Hui Zhang , Yaonan Wang , Ajmal Mian

In this paper, we propose a novel object-level mapping system that can simultaneously segment, track, and reconstruct objects in dynamic scenes. It can further predict and complete their full geometries by conditioning on reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Binbin Xu , Andrew J. Davison , Stefan Leutenegger

This paper presents a simple yet very effective data-driven approach to fuse both low-level and high-level local geometric features for 3D rigid data matching. It is a common practice to generate distinctive geometric descriptors by fusing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Jiaqi Yang , Chen Zhao , Ke Xian , Angfan Zhu , Zhiguo Cao

Recent development of neural implicit function has shown tremendous success on high-quality 3D shape reconstruction. However, most works divide the space into inside and outside of the shape, which limits their representing power to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Jianglong Ye , Yuntao Chen , Naiyan Wang , Xiaolong Wang

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping…

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Garvita Tiwari , Nikolaos Sarafianos , Tony Tung , Gerard Pons-Moll

Multi-person motion prediction is a complex and emerging field with significant real-world applications. Current state-of-the-art methods typically adopt dual-path networks to separately modeling spatial features and temporal features.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Kehua Qu , Rui Ding , Jin Tang

One of the essential tasks in connectomics is the morphology analysis of neurons and organelles like mitochondria to shed light on their biological properties. However, these biological objects often have tangled parts or complex branching…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Abhimanyu Talwar , Zudi Lin , Donglai Wei , Yuesong Wu , Bowen Zheng , Jinglin Zhao , Won-Dong Jang , Xueying Wang , Jeff W. Lichtman , Hanspeter Pfister

Wearable HAR has improved steadily, but most progress still relies on closed-set classification, which limits real-world use. In practice, human activity is open-ended, unscripted, personalized, and often compositional, unfolding as…

Machine Learning · Computer Science 2026-04-02 Lala Shakti Swarup Ray , Mengxi Liu , Alcina Pinto , Deepika Gurung , Daniel Geissler , Paul Lukowoicz , Bo Zhou

Computer representations of three-dimensional (3D) geometries are crucial for simulating systems and processes in engineering and science. In medicine, and more specifically, biomechanics and orthopaedics, obtaining and using 3D geometries…

Quantitative Methods · Quantitative Biology 2024-04-05 Thor E. Andreassen , Donald R. Hume , Landon D. Hamilton , Sean E. Higinbotham , Kevin B. Shelburne

Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Christopher B. Choy , Danfei Xu , JunYoung Gwak , Kevin Chen , Silvio Savarese

Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human skeleton. In this paper, we propose a novel approach that…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Emre Aksan , Manuel Kaufmann , Otmar Hilliges

In this paper, we propose a novel learning-based framework for 3D shape registration, which overcomes the challenges of significant non-rigid deformation and partiality undergoing among input shapes, and, remarkably, requires no…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zhangquan Chen , Puhua Jiang , Mingze Sun , Ruqi Huang

Graph Neural Networks (GNNs) are gaining increasing attention on graph data learning tasks in recent years. However, in many applications, graph may be coming in an incomplete form where attributes of graph nodes are partially…

Machine Learning · Computer Science 2021-06-07 Bo Jiang , Ziyan Zhang

The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge…

Graphics · Computer Science 2019-08-05 Kaichun Mo , Paul Guerrero , Li Yi , Hao Su , Peter Wonka , Niloy Mitra , Leonidas J. Guibas

This work proposes DOFS, a pilot dataset of 3D deformable objects (DOs) (e.g., elasto-plastic objects) with full spatial information (i.e., top, side, and bottom information) using a novel and low-cost data collection platform with a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Zhen Zhang , Xiangyu Chu , Yunxi Tang , K. W. Samuel Au

Surface parameterization plays an essential role in numerous computer graphics and geometry processing applications. Traditional parameterization approaches are designed for high-quality meshes laboriously created by specialized 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Qijian Zhang , Junhui Hou , Wenping Wang , Ying He

Foundation models for interactive segmentation in 2D natural images and videos have sparked significant interest in building 3D foundation models for medical imaging. However, the domain gaps and clinical use cases for 3D medical imaging…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yufan He , Pengfei Guo , Yucheng Tang , Andriy Myronenko , Vishwesh Nath , Ziyue Xu , Dong Yang , Can Zhao , Benjamin Simon , Mason Belue , Stephanie Harmon , Baris Turkbey , Daguang Xu , Wenqi Li
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