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Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Vasco Xu , Brian Chen , Eric J. Gonzalez , Andrea Colaço , Henry Hoffmann , Mar Gonzalez-Franco , Karan Ahuja

Vectorized high-definition (HD) maps are essential for an autonomous driving system. Recently, state-of-the-art map vectorization methods are mainly based on DETR-like framework to generate HD maps in an end-to-end manner. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Kuang Wu , Chuan Yang , Zhanbin Li

User interfaces provide an interactive window between physical and virtual environments. A new concept in the field of human-computer interaction is a soft user interface; a compliant surface that facilitates touch interaction through…

Human-Computer Interaction · Computer Science 2018-03-28 Chris Larson , Josef Spjut , Ross Knepper , Robert Shepherd

To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Jeonghwan Kim , Jisoo Kim , Jeonghyeon Na , Hanbyul Joo

High-resolution (HR) contact surface information is essential for robotic grasping and precise manipulation tasks. However, it remains a challenge for current taxel-based sensors to obtain HR tactile information. In this paper, we focus on…

Robotics · Computer Science 2024-10-14 Bing Wu , Qian Liu

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Jean-Sébastien Franco , Grégory Rogez

Reconstructing real-world objects and estimating their movable joint structures are pivotal technologies within the field of robotics. Previous research has predominantly focused on supervised approaches, relying on extensively annotated…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Haowen Wang , Zhen Zhao , Zhao Jin , Zhengping Che , Liang Qiao , Yakun Huang , Zhipeng Fan , Xiuquan Qiao , Jian Tang

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Pengfei Ren , Chao Wen , Xiaozheng Zheng , Zhou Xue , Haifeng Sun , Qi Qi , Jingyu Wang , Jianxin Liao

Extended reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is emerging as a transformative platform for medical education. Traditional methods such as textbooks, physical models, and cadaveric…

Human-Computer Interaction · Computer Science 2025-09-03 Yuqing Wei , Yupeng Wang , Jiayi Zhao , Yanjun Liu , Huxin Gao , Jiewen Lai

Analysis of human interaction is one important research topic of human motion analysis. It has been studied either using first person vision (FPV) or third person vision (TPV). However, the joint learning of both types of vision has so far…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Zihui Guo , Yonghong Hou , Pichao Wang , Zhimin Gao , Mingliang Xu , Wanqing Li

Leveraging wearable devices for motion reconstruction has emerged as an economical and viable technique. Certain methodologies employ sparse Inertial Measurement Units (IMUs) on the human body and harness data-driven strategies to model…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Xueyuan Yang , Chao Yao , Xiaojuan Ban

Despite their potential, markerless hand tracking technologies are not yet applied in practice to the diagnosis or monitoring of the activity in inflammatory musculoskeletal diseases. One reason is that the focus of most methods lies in the…

Acquiring contact patterns between hands and nonrigid objects is a common concern in the vision and robotics community. However, existing learning-based methods focus more on contact with rigid ones from monocular images. When adopting them…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Wei Xie , Zimeng Zhao , Shiying Li , Binghui Zuo , Yangang Wang

Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation…

Continuous mid-air hand gesture recognition based on captured hand pose streams is fundamental for human-computer interaction, particularly in AR / VR. However, many of the methods proposed to recognize heterogeneous hand gestures are…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Federico Cunico , Federico Girella , Andrea Avogaro , Marco Emporio , Andrea Giachetti , Marco Cristani

Capturing accurate 3D human pose in the wild would provide valuable data for training pose estimation and motion generation methods. While video-based estimation approaches have become increasingly accurate, they often fail in common…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Maria-Paola Forte , Nikos Athanasiou , Giulia Ballardini , Jan Ulrich Bartels , Katherine J. Kuchenbecker , Michael J. Black

Remote sighted assistance (RSA) has emerged as a conversational assistive technology, where remote sighted workers, i.e., agents, provide real-time assistance to users with vision impairments via video-chat-like communication. Researchers…

Human-Computer Interaction · Computer Science 2022-02-04 Jingyi Xie , Rui Yu , Sooyeon Lee , Yao Lyu , Syed Masum Billah , John M. Carroll

Operating rooms (ORs) are cluttered, dynamic, highly occluded environments, where reliable spatial understanding is essential for situational awareness during complex surgical workflows. Achieving spatial understanding for panoptic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Tuna Gürbüz , Ege Özsoy , Tony Danjun Wang , Nassir Navab

The prevalence of smartphone and consumer camera has led to more evidence in the form of digital images, which are mostly taken in uncontrolled and uncooperative environments. In these images, criminals likely hide or cover their faces…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Wojciech Michal Matkowski , Xiaojie Li , Adams Wai Kin Kong