English
Related papers

Related papers: QuadLink: Autoregressive Quad-Dominant Mesh Genera…

200 papers

3D point cloud generation by the deep neural network from a single image has been attracting more and more researchers' attention. However, recently-proposed methods require the objects be captured with relatively clean backgrounds, fixed…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Yan Xia , Yang Zhang , Dingfu Zhou , Xinyu Huang , Cheng Wang , Ruigang Yang

Parametric point clouds are sampled from CAD shapes and are becoming increasingly common in industrial manufacturing. Most CAD-specific deep learning methods focus on geometric features, while overlooking constraints inherent in CAD shapes.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xi Cheng , Ruiqi Lei , Di Huang , Zhichao Liao , Fengyuan Piao , Yan Chen , Pingfa Feng , Long Zeng

Motivated by discrete diffusion's success in language-vision modeling, we explore its potential for multi-view generation, a task dominated by continuous approaches. We introduce ViewMask-1-to-3, formulating multi-view synthesis as a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Ruishu Zhu , Zhihao Huang , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

This paper tackles the problem of parts-aware point cloud generation. Unlike existing works which require the point cloud to be segmented into parts a priori, our parts-aware editing and generation are performed in an unsupervised manner.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shidi Li , Miaomiao Liu , Christian Walder

A Computer-Aided Design (CAD) model encodes an object in two coupled forms: a parametric construction sequence and its resulting visible geometric shape. During iterative design, adjustments to the geometric shape inevitably require…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Weijian Ma , Shizhao Sun , Ruiyu Wang , Jiang Bian

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computational costs, hindering the efficient synthesis of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Hanxiao Wang , Yuan-Chen Guo , Ying-Tian Liu , Zi-Xin Zou , Biao Zhang , Weize Quan , Ding Liang , Yan-Pei Cao , Dong-Ming Yan

3D point cloud completion is very challenging because it heavily relies on the accurate understanding of the complex 3D shapes (e.g., high-curvature, concave/convex, and hollowed-out 3D shapes) and the unknown & diverse patterns of the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Qing Guo , Zhijie Wang , Felix Juefei-Xu , Di Lin , Lei Ma , Wei Feng , Yang Liu

Deep neural networks are known to be vulnerable to adversarial examples which are carefully crafted instances to cause the models to make wrong predictions. While adversarial examples for 2D images and CNNs have been extensively studied,…

Cryptography and Security · Computer Science 2019-07-15 Chong Xiang , Charles R. Qi , Bo Li

Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Heyuan Li , Bo Wang , Yu Cheng , Mohan Kankanhalli , Robby T. Tan

Streamline-based quad meshing algorithms use smooth cross fields to partition surfaces into quadrilateral regions by tracing cross field separatrices. In practice, re-entrant corners and misalignment of singularities lead to small regions…

Computational Geometry · Computer Science 2019-08-06 Ryan Viertel , Braxton Osting , Matthew Staten

3D Point cloud registration is still a very challenging topic due to the difficulty in finding the rigid transformation between two point clouds with partial correspondences, and it's even harder in the absence of any initial estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Zhijian Qiao , Huanshu Wei , Zhe Liu , Chuanzhe Suo , Hesheng Wang

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

Autoregressive (AR) models have shown great promise in image generation, yet they face a fundamental inefficiency stemming from their core component: a vast, unstructured vocabulary of visual tokens. This conventional approach treats tokens…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Lixuan He , Shikang Zheng , Linfeng Zhang

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Sylvain Arguillere , Stefano Berretti , Mohamed Daoudi

We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Marie-Julie Rakotosaona , Paul Guerrero , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov

The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Kang You , Pan Gao

A point cloud serves as a representation of the surface of a three-dimensional (3D) shape. Deep generative models have been adapted to model their variations typically using a map from a ball-like set of latent variables. However, previous…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Takumi Kimura , Takashi Matsubara , Kuniaki Uehara

4D mesh generation has recently emerged as a powerful paradigm for recovering dynamic 3D structure from videos, but existing methods remain slow, computationally expensive, and difficult to scale to longer sequences. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Dvir Samuel , Yuval Atzmon , Gal Chechik , Yoni Kasten

With the rapid progress of multimodal foundation models and predictive pre-training, an important open question is how to equip 3D point clouds with a pre-training paradigm that is better aligned with next-token and next-embedding learning.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yumeng Yao , Jingzhi Dong , Haowen Gu , Tao Chen , Zonghan Wu , Xiaoshui Huang , Yazhou Yao

Mesh generation plays a crucial role in 3D content creation, as mesh is widely used in various industrial applications. Recent works have achieved impressive results but still face several issues, such as unrealistic patterns or pits on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Jiaqi Li , Ruowei Wang , Yu Liu , Qijun Zhao