Related papers: When Vision Speaks for Sound
Audio is essential for multimodal video understanding. On the one hand, video inherently contains audio, which supplies complementary information to vision. Besides, video large language models (Video-LLMs) can encounter many audio-centric…
While multi-audio understanding is critical for large audio-language models (LALMs), it remains underexplored. We introduce MUGEN, a comprehensive benchmark evaluating this capability across speech, general audio, and music. Our experiments…
While recent Vision-Language-Action (VLA) models have begun to incorporate audio, they typically treat sound as static pre-execution prompts or focus exclusively on human speech. This leaves a significant gap in real-time, sound-centric…
Recent advances in multimodal LLMs, have led to several video-text models being proposed for critical video-related tasks. However, most of the previous works support visual input only, essentially muting the audio signal in the video. Few…
Humans can intuitively infer sounds from silent videos, but whether multimodal large language models can perform modal-mismatch reasoning without accessing target modalities remains relatively unexplored. Current…
Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement.…
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…
Humans naturally understand moments in a video by integrating visual and auditory cues. For example, localizing a scene in the video like "A scientist passionately speaks on wildlife conservation as dramatic orchestral music plays, with the…
Can Multimodal Large Language Models (MLLMs) discern confused objects that are visually present but audio-absent? To study this, we introduce a new benchmark, AV-ConfuseBench, which simulates an ``Audio-Visual Confusion'' scene by modifying…
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
When watching videos, the occurrence of a visual event is often accompanied by an audio event, e.g., the voice of lip motion, the music of playing instruments. There is an underlying correlation between audio and visual events, which can be…
Multimodal Large Language Models (MLLMs) have demonstrated remarkable performance in mainstream visual understanding tasks, but their ability to process action scenes that contradict everyday common sense remains undertested. To address…
Audio-Visual Large Language Models (AVLLMs) are emerging as unified interfaces to multimodal perception. We present the first mechanistic interpretability study of AVLLMs, analyzing how audio and visual features evolve and fuse through…
Automatic speech recognition can potentially benefit from the lip motion patterns, complementing acoustic speech to improve the overall recognition performance, particularly in noise. In this paper we propose an audio-visual fusion strategy…
Imagine hearing a dog bark and turning toward the sound only to see a parked car, while the real, silent dog sits elsewhere. Such sensory conflicts test perception, yet humans reliably resolve them by prioritizing sound over misleading…
Balancing dialogue, music, and sound effects with accompanying video is crucial for immersive storytelling, yet current audio mixing workflows remain largely manual and labor-intensive. While recent advancements have introduced the visually…
Concurrent Speaker Detection (CSD), the task of identifying active speakers and their overlaps in an audio signal, is essential for various audio applications, including meeting transcription, speaker diarization, and speech separation.…
Understanding social interaction in video requires reasoning over a dynamic interplay of verbal and non-verbal cues: who is speaking, to whom, and with what gaze or gestures. While Multimodal Large Language Models (MLLMs) are natural…
The thud of a bouncing ball, the onset of speech as lips open -- when visual and audio events occur together, it suggests that there might be a common, underlying event that produced both signals. In this paper, we argue that the visual and…