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Inspired by previous work on emergent communication in referential games, we propose a novel multi-modal, multi-step referential game, where the sender and receiver have access to distinct modalities of an object, and their information…

Machine Learning · Computer Science 2018-04-18 Katrina Evtimova , Andrew Drozdov , Douwe Kiela , Kyunghyun Cho

What if the patterns hidden within dialogue reveal more about communication than the words themselves? We introduce Conversational DNA, a novel visual language that treats any dialogue -- whether between humans, between human and AI, or…

Human-Computer Interaction · Computer Science 2025-08-12 Baihan Lin

We examine a naming game on an adaptive weighted network. A weight of connection for a given pair of agents depends on their communication success rate and determines the probability with which the agents communicate. In some cases,…

Statistical Mechanics · Physics 2012-08-10 Dorota Lipowska , Adam Lipowski

Generative AI systems have entered everyday academic, professional, and personal life with remarkable speed, yet most users encounter them as mysterious artifacts rather than intelligible systems. This chapter discusses large language…

Computers and Society · Computer Science 2026-04-21 John T. Behrens

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

Artificial Intelligence · Computer Science 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

To interact with humans and act in the world, agents need to understand the range of language that people use and relate it to the visual world. While current agents can learn to execute simple language instructions, we aim to build agents…

Computation and Language · Computer Science 2024-06-03 Jessy Lin , Yuqing Du , Olivia Watkins , Danijar Hafner , Pieter Abbeel , Dan Klein , Anca Dragan

As dialogue agents become increasingly human-like in their performance, it is imperative that we develop effective ways to describe their behaviour in high-level terms without falling into the trap of anthropomorphism. In this paper, we…

Computation and Language · Computer Science 2023-05-29 Murray Shanahan , Kyle McDonell , Laria Reynolds

Many complex generative systems use languages to create structured objects. We consider a model of random languages, defined by weighted context-free grammars. As the distribution of grammar weights broadens, a transition is found from a…

Disordered Systems and Neural Networks · Physics 2019-04-03 E. DeGiuli

While we do not always use words, communicating what we want to an AI is a conversation -- with ourselves as well as with it, a recurring loop with optional steps depending on the complexity of the situation and our request. Any given…

Human-Computer Interaction · Computer Science 2023-09-06 Elena L. Glassman

A description of the environment cognition process by intelligent systems with a fixed set of system goals is suggested. Such a system is represented by the set of its goals only without any models of the system elements or the environment.…

Artificial Intelligence · Computer Science 2019-01-03 Dmitry Maximov

Building systems that can communicate with humans is a core problem in Artificial Intelligence. This work proposes a novel neural network architecture for response selection in an end-to-end multi-turn conversational dialogue setting. The…

Artificial Intelligence · Computer Science 2018-11-06 Debanjan Chaudhuri , Agustinus Kristiadi , Jens Lehmann , Asja Fischer

Communication games, which we refer to as incomplete information games that heavily depend on natural language communication, hold significant research value in fields such as economics, social science, and artificial intelligence. In this…

Computation and Language · Computer Science 2024-05-14 Yuzhuang Xu , Shuo Wang , Peng Li , Fuwen Luo , Xiaolong Wang , Weidong Liu , Yang Liu

Artificial Intelligence has historically relied on planning, heuristics, and handcrafted approaches designed by experts. All the while claiming to pursue the creation of Intelligence. This approach fails to acknowledge that intelligence…

Neural and Evolutionary Computing · Computer Science 2020-03-27 Jordan Ott

Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how…

Interactions with large language models have led to the suggestion that these models may soon be conscious. From the perspective of neuroscience, this position is difficult to defend. For one, the inputs to large language models lack the…

Neurons and Cognition · Quantitative Biology 2023-08-29 Jaan Aru , Matthew Larkum , James M. Shine

Representation is a core issue in artificial intelligence. Humans use discrete language to communicate and learn from each other, while machines use continuous features (like vector, matrix, or tensor in deep neural networks) to represent…

Computer Vision and Pattern Recognition · Computer Science 2022-01-17 Yuqi Wang , Xu-Yao Zhang , Cheng-Lin Liu , Zhaoxiang Zhang

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

Rapid progress in machine learning for natural language processing has the potential to transform debates about how humans learn language. However, the learning environments and biases of current artificial learners and humans diverge in…

Computation and Language · Computer Science 2024-02-13 Alex Warstadt , Samuel R. Bowman

Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…

Artificial Intelligence · Computer Science 2025-10-24 Glenn Matlin , Parv Mahajan , Isaac Song , Yixiong Hao , Ryan Bard , Stu Topp , Evan Montoya , M. Rehan Parwani , Soham Shetty , Mark Riedl

While neural networks have been employed to handle several different text-to-speech tasks, ours is the first system to use neural networks throughout, for both linguistic and acoustic processing. We divide the text-to-speech task into three…

Neural and Evolutionary Computing · Computer Science 2016-11-17 Orhan Karaali , Gerald Corrigan , Noel Massey , Corey Miller , Otto Schnurr , Andrew Mackie