English
Related papers

Related papers: Patchwork: A compact representation for 3D polygon…

200 papers

We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Changhao Li , Yu Xin , Xiaowei Zhou , Ariel Shamir , Hao Zhang , Ligang Liu , Ruizhen Hu

In this work we present a novel approach for computing correspondences between non-rigid objects, by exploiting a reduced representation of deformation fields. Different from existing works that represent deformation fields by training a…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Ramana Sundararaman , Riccardo Marin , Emanuele Rodola , Maks Ovsjanikov

Learning powerful deep generative models for 3D shape synthesis is largely hindered by the difficulty in ensuring plausibility encompassing correct topology and reasonable geometry. Indeed, learning the distribution of plausible 3D shapes…

Computer Vision and Pattern Recognition · Computer Science 2020-01-28 Jun Li , Chengjie Niu , Kai Xu

We propose the Medial Skeletal Diagram, a novel skeletal representation that tackles the prevailing issues around skeleton sparsity and reconstruction accuracy in existing skeletal representations. Our approach augments the continuous…

Graphics · Computer Science 2024-10-04 Minghao Guo , Bohan Wang , Wojciech Matusik

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wieland Morgenstern , Florian Barthel , Anna Hilsmann , Peter Eisert

Reasoning 3D shapes from 2D images is an essential yet challenging task, especially when only single-view images are at our disposal. While an object can have a complicated shape, individual parts are usually close to geometric primitives…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Chun-Han Yao , Wei-Chih Hung , Varun Jampani , Ming-Hsuan Yang

Deep networks often exhibit a preference for "simple" solutions, and such a simplicity bias is widely believed to play a key role in generalization. Yet a broadly applicable, quantitative measure of simplicity remains elusive. We introduce…

Artificial Intelligence · Computer Science 2026-05-29 Tianren Zhang , Xiangxin Li , Minghao Xiao , Guanyu Chen , Feng Chen

We present a fast algorithm for global rigid symmetry detection with approximation guarantees. The algorithm is guaranteed to find the best approximate symmetry of a given shape, to within a user-specified threshold, with very high…

Computational Geometry · Computer Science 2016-09-20 Simon Korman , Roee Litman , Shai Avidan , Alex Bronstein

While neural representations for static 3D shapes are widely studied, representations for deformable surfaces are limited to be template-dependent or lack efficiency. We introduce Canonical Deformation Coordinate Space (CaDeX), a unified…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Jiahui Lei , Kostas Daniilidis

In this paper, we develop novel, efficient 2D encodings for 3D geometry, which enable reconstructing full 3D shapes from a single image at high resolution. The key idea is to pose 3D shape reconstruction as a 2D prediction problem. To that…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Stephan R. Richter , Stefan Roth

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

Recent advancements in Radiance Fields have significantly improved novel-view synthesis. However, in many real-world applications, the more advanced challenge lies in inverse rendering, which seeks to derive the physical properties of a…

Graphics · Computer Science 2024-10-17 Jiajie Yang

This paper presents a simple yet very effective data-driven approach to fuse both low-level and high-level local geometric features for 3D rigid data matching. It is a common practice to generate distinctive geometric descriptors by fusing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Jiaqi Yang , Chen Zhao , Ke Xian , Angfan Zhu , Zhiguo Cao

2D irregular shape packing is a necessary step to arrange UV patches of a 3D model within a texture atlas for memory-efficient appearance rendering in computer graphics. Being a joint, combinatorial decision-making problem involving all…

Graphics · Computer Science 2023-09-20 Zeshi Yang , Zherong Pan , Manyi Li , Kui Wu , Xifeng Gao

The interest in matching non-rigidly deformed shapes represented as raw point clouds is rising due to the proliferation of low-cost 3D sensors. Yet, the task is challenging since point clouds are irregular and there is a lack of intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huajian Zeng , Maolin Gao , Daniel Cremers

Shape priors have long been known to be effective when reconstructing 3D shapes from noisy or incomplete data. When using a deep-learning based shape representation, this often involves learning a latent representation, which can be either…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Patrick M. Jensen , Udaranga Wickramasinghe , Anders B. Dahl , Pascal Fua , Vedrana A. Dahl

We present SuperDec, an approach for creating compact 3D scene representations via decomposition into superquadric primitives. While most recent works leverage geometric primitives to obtain photorealistic 3D scene representations, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Elisabetta Fedele , Boyang Sun , Leonidas Guibas , Marc Pollefeys , Francis Engelmann

The matching of 3D shapes has been extensively studied for shapes represented as surface meshes, as well as for shapes represented as point clouds. While point clouds are a common representation of raw real-world 3D data (e.g. from laser…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Dongliang Cao , Florian Bernard

Most 3D shape analysis methods use triangular meshes to discretize both the shape and functions on it as piecewise linear functions. With this representation, shape analysis requires fine meshes to represent smooth shapes and geometric…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 V. Estellers , F. R. Schmidt , D. Cremers

We introduce CN-DHF (Compact Neural Double-Height-Field), a novel hybrid neural implicit 3D shape representation that is dramatically more compact than the current state of the art. Our representation leverages Double-Height-Field (DHF)…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Eric Hedlin , Jinfan Yang , Nicholas Vining , Kwang Moo Yi , Alla Sheffer