English
Related papers

Related papers: STABLE: Simulation-Ready Tabletop Layout Generatio…

200 papers

Utilizing functional elements in an industrial environment, such as displays and interactive valves, provide effective possibilities for robot training. When preparing simulations for robots or applications that involve high-level scene…

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

Existing 3D scene generation methods often struggle to model the complex logical dependencies and physical constraints between objects, limiting their ability to adapt to dynamic and realistic environments. We propose CausalStruct, a novel…

Graphics · Computer Science 2025-09-22 Shen Chen , Ruiyu Zhao , Jiale Zhou , Zongkai Wu , Jenq-Neng Hwang , Lei Li

Recent advances in metric, semantic, and topological mapping have equipped autonomous robots with semantic concept grounding capabilities to interpret natural language tasks. This work aims to leverage these new capabilities with an…

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation systems often rely on rule-based or task-specific pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hongchi Xia , Xuan Li , Zhaoshuo Li , Qianli Ma , Jiashu Xu , Ming-Yu Liu , Yin Cui , Tsung-Yi Lin , Wei-Chiu Ma , Shenlong Wang , Shuran Song , Fangyin Wei

Large language models (LLMs) have achieved remarkable success in text-based tasks but often struggle to provide actionable guidance in real-world physical environments. This is because of their inability to recognize their limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Muhammad Saif Ullah Khan , Muhammad Zeshan Afzal , Didier Stricker

Data center (DC) infrastructure serves as the backbone to support the escalating demand for computing capacity. Traditional design methodologies that blend human expertise with specialized simulation tools scale poorly with the increasing…

Artificial Intelligence · Computer Science 2025-12-16 Minghao LI , Ruihang Wang , Rui Tan , Yonggang Wen

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

Simulation-based testing has become a standard approach to validating autonomous driving agents prior to real-world deployment. A high-quality validation campaign will exercise an agent in diverse contexts comprised of varying static…

Software Engineering · Computer Science 2026-03-12 Joy Saha , Trey Woodlief , Sebastian Elbaum , Matthew B. Dwyer

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

Recent advances in vision language models (VLMs) have shown strong potential for spatial reasoning and 3D scene layout generation from open-ended language instructions. However, generating layouts that are not only semantically coherent but…

Artificial Intelligence · Computer Science 2026-03-10 Ali Shamsaddinlou

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Rao Fu , Jingyu Liu , Xilun Chen , Yixin Nie , Wenhan Xiong

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

Transforming unstructured text into structured data is a complex task, requiring semantic understanding, reasoning, and structural comprehension. While Large Language Models (LLMs) offer potential, they often struggle with handling…

Computation and Language · Computer Science 2025-08-13 Rajmohan C , Sarthak Harne , Arvind Agarwal

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

Video Large Language Models (Video-LLMs) have recently shown strong performance in basic video understanding tasks, such as captioning and coarse-grained question answering, but struggle with compositional reasoning that requires multi-step…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Haiyi Qiu , Minghe Gao , Long Qian , Kaihang Pan , Qifan Yu , Juncheng Li , Wenjie Wang , Siliang Tang , Yueting Zhuang , Tat-Seng Chua

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by strict geometric axioms and hard kinematic constraints, where…

Graphics · Computer Science 2026-04-06 Yanjia Huang , Yunuo Chen , Ying Jiang , Jinru Han , Zhengzhong Tu , Yin Yang , Chenfanfu Jiang

We present SemLayoutDiff, a unified model for synthesizing diverse 3D indoor scenes across multiple room types. The model introduces a scene layout representation combining a top-down semantic map and attributes for each object. Unlike…

Graphics · Computer Science 2025-09-09 Xiaohao Sun , Divyam Goel , Angel X. Chang

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong