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We analyze the problem of learning a single user's preferences in an active learning setting, sequentially and adaptively querying the user over a finite time horizon. Learning is conducted via choice-based queries, where the user selects…

Machine Learning · Statistics 2017-02-27 Stephen N. Pallone , Peter I. Frazier , Shane G. Henderson

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

Machine Learning · Computer Science 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

We introduce a new algorithm for multi-objective reinforcement learning (MORL) with linear preferences, with the goal of enabling few-shot adaptation to new tasks. In MORL, the aim is to learn policies over multiple competing objectives…

Machine Learning · Computer Science 2019-11-07 Runzhe Yang , Xingyuan Sun , Karthik Narasimhan

Robotic systems must be able to quickly and robustly make decisions when operating in uncertain and dynamic environments. While Reinforcement Learning (RL) can be used to compute optimal policies with little prior knowledge about the…

Robotics · Computer Science 2016-09-13 Yunpeng Pan , Xinyan Yan , Evangelos Theodorou , Byron Boots

Parameter tuning for robotic systems is a time-consuming and challenging task that often relies on domain expertise of the human operator. Moreover, existing learning methods are not well suited for parameter tuning for many reasons…

Robotics · Computer Science 2022-08-10 Maegan Tucker , Kejun Li , Yisong Yue , Aaron D. Ames

In this paper, we consider combinatorial reinforcement learning with preference feedback, where a learning agent sequentially offers an action--an assortment of multiple items to--a user, whose preference feedback follows a multinomial…

Machine Learning · Statistics 2025-06-06 Joongkyu Lee , Min-hwan Oh

Reward engineering is one of the key challenges in Reinforcement Learning (RL). Preference-based RL effectively addresses this issue by learning from human feedback. However, it is both time-consuming and expensive to collect human…

Machine Learning · Computer Science 2025-02-18 Runze Liu , Chenjia Bai , Jiafei Lyu , Shengjie Sun , Yali Du , Xiu Li

Pool-based Active Learning (AL) has achieved great success in minimizing labeling cost by sequentially selecting informative unlabeled samples from a large unlabeled data pool and querying their labels from oracle/annotators. However,…

Machine Learning · Computer Science 2022-07-05 Xueying Zhan , Zeyu Dai , Qingzhong Wang , Qing Li , Haoyi Xiong , Dejing Dou , Antoni B. Chan

Model-Based Reinforcement Learning (MBRL) offers a promising direction for sample efficient learning, often achieving state of the art results for continuous control tasks. However, many existing MBRL methods rely on combining greedy…

Machine Learning · Computer Science 2020-02-10 Philip Ball , Jack Parker-Holder , Aldo Pacchiano , Krzysztof Choromanski , Stephen Roberts

Socially aware robot navigation, where a robot is required to optimize its trajectory to maintain comfortable and compliant spatial interactions with humans in addition to reaching its goal without collisions, is a fundamental yet…

Robotics · Computer Science 2022-08-02 Ruiqi Wang , Weizheng Wang , Byung-Cheol Min

Home robots performing personalized tasks must adeptly balance user preferences with environmental affordances. We focus on organization tasks within constrained spaces, such as arranging items into a refrigerator, where preferences for…

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

Machine Learning · Computer Science 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

This paper proposes an Adaptive Learning Model Predictive Control strategy for uncertain constrained linear systems performing iterative tasks. The additive uncertainty is modeled as the sum of a bounded process noise and an unknown…

Systems and Control · Computer Science 2018-04-27 Monimoy Bujarbaruah , Xiaojing Zhang , Ugo Rosolia , Francesco Borrelli

In this paper, we study offline preference-based reinforcement learning (PbRL), where learning is based on pre-collected preference feedback over pairs of trajectories. While offline PbRL has demonstrated remarkable empirical success,…

Machine Learning · Computer Science 2025-06-04 Hyungkyu Kang , Min-hwan Oh

Active learning aims to achieve greater accuracy with less training data by selecting the most useful data samples from which it learns. Single-criterion based methods (i.e., informativeness and representativeness based methods) are simple…

Machine Learning · Computer Science 2021-07-06 Xueying Zhan , Qing Li , Antoni B. Chan

Large language models (LLMs) generally utilize a consistent data distribution throughout the pretraining process. However, as the model's capability improves, it is intuitive that its data preferences dynamically change, indicating the need…

Computation and Language · Computer Science 2025-02-18 Xuemiao Zhang , Liangyu Xu , Feiyu Duan , Yongwei Zhou , Sirui Wang , Rongxiang Weng , Jingang Wang , Xunliang Cai

In recent years, significant progress has been made in multi-objective reinforcement learning (RL) research, which aims to balance multiple objectives by incorporating preferences for each objective. In most existing studies, specific…

Machine Learning · Computer Science 2024-09-17 Qian Lin , Zongkai Liu , Danying Mo , Chao Yu

Autonomously learning diverse behaviors without an extrinsic reward signal has been a problem of interest in reinforcement learning. However, the nature of learning in such mechanisms is unconstrained, often resulting in the accumulation of…

Machine Learning · Computer Science 2023-03-09 Maxence Hussonnois , Thommen George Karimpanal , Santu Rana

We propose a general-purpose approach to discovering active learning (AL) strategies from data. These strategies are transferable from one domain to another and can be used in conjunction with many machine learning models. To this end, we…

Machine Learning · Computer Science 2019-04-03 Ksenia Konyushkova , Raphael Sznitman , Pascal Fua

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

Machine Learning · Computer Science 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han