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Soft object manipulation tasks in domestic scenes pose a significant challenge for existing robotic skill learning techniques due to their complex dynamics and variable shape characteristics. Since learning new manipulation skills from…

Robotics · Computer Science 2023-09-06 Junjia Liu , Zhihao Li , Wanyu Lin , Sylvain Calinon , Kay Chen Tan , Fei Chen

Short-term prediction (nowcasting) of low-visibility and precipitation events is critical for aviation safety and operational efficiency. Current operational approaches rely on computationally intensive numerical weather prediction guidance…

Machine Learning · Computer Science 2025-12-23 Marcelo Cerda Castillo

Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion. We propose…

Robotics · Computer Science 2026-03-05 Edgar Welte , Yitian Shi , Rosa Wolf , Maximillian Gilles , Rania Rayyes

Video Motion Magnification (VMM) reveals imperceptible dynamics but often suffers from structural inconsistencies under complex geometric transformations. Existing learning-based methods generally face a trade-off between the limited global…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Kecheng Han , Yuchen Zhang , Bingqing Liu , Boqiang Guo , Wenbin Zheng , Shiyuan Pei

Bimanual mobile manipulation requires a seamless integration between high-level semantic reasoning and safe, compliant physical interaction - a challenge that end-to-end models approach opaquely and classical controllers lack the context to…

Non-prehensile manipulation, encompassing ungraspable actions such as pushing, poking, pivoting, and wrapping, remains underexplored due to its contact-rich and analytically intractable nature. We revisit this problem from two perspectives.…

Robotics · Computer Science 2026-03-03 Huayi Zhou , Kui Jia

Achieving generalizable bimanual manipulation requires systems that can learn efficiently from minimal human input while adapting to real-world uncertainties and diverse embodiments. Existing approaches face a dilemma: imitation policy…

Robotics · Computer Science 2026-05-04 Huayi Zhou , Kui Jia

Although end-to-end robot learning has shown some success for robot manipulation, the learned policies are often not sufficiently robust to variations in object pose or geometry. To improve the policy generalization, we introduce…

Robotics · Computer Science 2024-07-12 Bowen Jiang , Yilin Wu , Wenxuan Zhou , Chris Paxton , David Held

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Zhe Li , Zerong Zheng , Hongwen Zhang , Chaonan Ji , Yebin Liu

Self-supervised grasp learning, i.e., learning to grasp by trial and error, has made great progress. However, it is still time-consuming to train such a model and also a challenge to apply it in practice. This work presents an accelerating…

Robotics · Computer Science 2022-05-16 Yanxu Hou , Jun Li

Robotic manipulation requires accurate perception of the environment, which poses a significant challenge due to its inherent complexity and constantly changing nature. In this context, RGB image and point-cloud observations are two…

Robotics · Computer Science 2024-09-10 Boshi An , Yiran Geng , Kai Chen , Xiaoqi Li , Qi Dou , Hao Dong

GBPP is a fast learning based scorer that selects a robot base pose for grasping from a single RGB-D snapshot. The method uses a two stage curriculum: (1) a simple distance-visibility rule auto-labels a large dataset at low cost; and (2) a…

Robotics · Computer Science 2025-09-17 Jizhuo Chen , Diwen Liu , Jiaming Wang , Harold Soh

To perform household tasks, assistive robots receive commands in the form of user language instructions for tool manipulation. The initial stage involves selecting the intended tool (i.e., object grounding) and grasping it in a…

Robotics · Computer Science 2023-03-01 Chao Tang , Dehao Huang , Lingxiao Meng , Weiyu Liu , Hong Zhang

Human trajectory forecasting requires capturing the multimodal nature of pedestrian behavior. However, existing approaches suffer from prior misalignment. Their learned or fixed priors often fail to capture the full distribution of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Chao Li , Rui Zhang , Siyuan Huang , Xian Zhong , Hongbo Jiang

Interactive grasping from clutter, akin to human dexterity, is one of the longest-standing problems in robot learning. Challenges stem from the intricacies of visual perception, the demand for precise motor skills, and the complex interplay…

Robotics · Computer Science 2024-03-18 Malte Mosbach , Sven Behnke

Within the imitation learning paradigm, training generalist robots requires large-scale datasets obtainable only through diverse curation. Due to the relative ease to collect, human demonstrations constitute a valuable addition when…

Robotics · Computer Science 2025-04-21 Yilong Song

Graph Continual Learning (GCL) aims to solve the challenges of streaming graph data. However, current methods often depend on replay-based strategies, which raise concerns like memory limits and privacy issues, while also struggling to…

Machine Learning · Computer Science 2026-02-10 Jingtao Liu , Xinming Zhang

High-quality benchmarks are the foundation for embodied AI research, enabling significant advancements in long-horizon navigation, manipulation and rearrangement tasks. However, as frontier tasks in robotics get more advanced, they require…

Robotics · Computer Science 2025-03-03 Arth Shukla , Stone Tao , Hao Su

The prevalent paradigm in robot learning attempts to generalize across environments, embodiments, and tasks with language prompts at runtime. A fundamental tension limits this approach: language is often too abstract to guide the concrete…

Existing RGB-based imitation learning approaches typically employ traditional vision encoders such as ResNet or ViT, which lack explicit 3D reasoning capabilities. Recent geometry-grounded vision models, such as VGGT~\cite{wang2025vggt},…

Robotics · Computer Science 2025-09-22 An Dinh Vuong , Minh Nhat Vu , Ian Reid
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