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Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most previous methods compute an implicit representation from range data using a Truncated Signed Distance Function (T-SDF) computed on a 3D grid as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-05 Jean Pierre Richa , Jean-Emmanuel Deschaud , François Goulette , Nicolas Dalmasso

Simulations involving free surfaces and fluid interfaces are important in many areas of engineering. There is, however, still a need for improved simulation methods. Recently, a new efficient geometric VOF method called isoAdvector for…

Fluid Dynamics · Physics 2019-01-23 Henning Scheufler , Johan Roenby

We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The medial structure, consisting of interconnected sheets, seams, and…

Graphics · Computer Science 2025-10-14 Ningna Wang , Rui Xu , Yibo Yin , Zichun Zhong , Taku Komura , Wenping Wang , Xiaohu Guo

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Hieu Le , Jingyi Xu , Nicolas Talabot , Jiancheng Yang , Pascal Fua

Real-time 3D reconstruction from RGB-D sensor data plays an important role in many robotic applications, such as object modeling and mapping. The popular method of fusing depth information into a truncated signed distance function (TSDF)…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Malte Splietker , Sven Behnke

Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Michael Oechsle , Songyou Peng , Andreas Geiger

Generative AI has emerged as a transformative paradigm in engineering design, enabling automated synthesis and reconstruction of complex 3D geometries while preserving feasibility and performance relevance. This paper introduces a…

Machine Learning · Computer Science 2026-01-21 Ashish S. Nair , Sandipp Krishnan Ravi , Itzel Salgado , Changjie Sun , Sayan Ghosh , Liping Wang

Generating high-quality meshes with complex structures and realistic surfaces is the primary goal of 3D generative models. Existing methods typically employ sequence data or deformable tetrahedral grids for mesh generation. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Ruowei Wang , Jiaqi Li , Dan Zeng , Xueqi Ma , Zixiang Xu , Jianwei Zhang , Qijun Zhao

Extracting meshes that exactly match the zero-level set of neural signed distance functions (SDFs) remains challenging. Sampling-based methods introduce discretization error, while continuous piecewise affine (CPWA) analytic approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Seonghun Oh , Youngjung Uh , Jin-Hwa Kim

We propose a feed-forward method for dense Signed Distance Field (SDF) regression from unstructured image collections in less than three seconds, without camera calibration or post-hoc fusion. Our key insight is that the intermediate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Laura Fink , Linus Franke , George Kopanas , Marc Stamminger , Peter Hedman

Traditional 3D shape reconstruction techniques from multi-view images, such as structure from motion and multi-view stereo, face challenges in reconstructing transparent objects. Recent advances in neural radiance fields and its variants…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Haoran Zhang , Junkai Deng , Xuhui Chen , Fei Hou , Wencheng Wang , Hong Qin , Chen Qian , Ying He

We present a topology-informed inverse rendering approach for reconstructing high-genus surface meshes from multi-view images. Compared to 3D representations like voxels and point clouds, mesh-based representations are preferred as they…

Learning a dense 3D model with fine-scale details from a single facial image is highly challenging and ill-posed. To address this problem, many approaches fit smooth geometries through facial prior while learning details as additional…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Xingyu Ren , Alexandros Lattas , Baris Gecer , Jiankang Deng , Chao Ma , Xiaokang Yang , Stefanos Zafeiriou

Surface reconstruction from point clouds is a crucial task in the fields of computer vision and computer graphics. SDF-based methods excel at reconstructing smooth meshes with minimal error and artefacts but struggle with representing open…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Hui Tian , Kai Xu

In this paper, we present a generalizable method for 3D surface reconstruction from raw point clouds or pre-estimated 3D Gaussians by 3DGS from RGB images. Unlike existing coordinate-based methods which are often computationally intensive…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shenxing Wei , Jinxi Li , Yafei Yang , Siyuan Zhou , Bo Yang

Real-world 3D data may contain intricate details defined by salient surface gaps. Automated reconstruction of these open surfaces (e.g., non-watertight meshes) is a challenging problem for environment synthesis in mixed reality…

Computer Vision and Pattern Recognition · Computer Science 2023-01-20 Mohammad Samiul Arshad , William J. Beksi

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

Recent neural networks based surface reconstruction can be roughly divided into two categories, one warping templates explicitly and the other representing 3D surfaces implicitly. To enjoy the advantages of both, we propose a novel 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Xianghui Yang , Guosheng Lin , Zhenghao Chen , Luping Zhou

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Yihao Luo , Xianglong He , Chuanyu Pan , Yiwen Chen , Jiaqi Wu , Yangguang Li , Wanli Ouyang , Yuanming Hu , Guang Yang , ChoonHwai Yap