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The rapid advancement of generative AI has revolutionized image creation, enabling high-quality synthesis from text prompts while raising critical challenges for media authenticity. We present Ai-GenBench, a novel benchmark designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Lorenzo Pellegrini , Davide Cozzolino , Serafino Pandolfini , Davide Maltoni , Matteo Ferrara , Luisa Verdoliva , Marco Prati , Marco Ramilli

Generating high-quality videos from complex temporal descriptions that contain multiple sequential actions is a key unsolved problem. Existing methods are constrained by an inherent trade-off: using multiple short prompts fed sequentially…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Hongyu Zhang , Yufan Deng , Zilin Pan , Peng-Tao Jiang , Bo Li , Qibin Hou , Zhiyang Dou , Zhen Dong , Daquan Zhou

Learning multimodal representations involves integrating information from multiple heterogeneous sources of data. It is a challenging yet crucial area with numerous real-world applications in multimedia, affective computing, robotics,…

Real-world design tasks - such as picture book creation, film storyboard development using character sets, photo retouching, visual effects, and font transfer - are highly diverse and complex, requiring deep interpretation and extraction of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Chen Liang , Lianghua Huang , Jingwu Fang , Huanzhang Dou , Wei Wang , Zhi-Fan Wu , Yupeng Shi , Junge Zhang , Xin Zhao , Yu Liu

While video foundation models excel at single-shot generation, real-world cinematic storytelling inherently relies on complex multi-shot sequencing. Further progress is constrained by the absence of datasets that address three core…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Haojie Zhang , Di Wu , Bingyan Liu , Linjie Zhong , Yuancheng Wei , Xingsong Ye , Nanqing Liu , Yaling Liang

Next-generation visual assistants, such as smart glasses, embodied agents, and always-on life-logging systems, must reason over an entire day or more of continuous visual experience. In ultra-long video settings, relevant information is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyang Wang , Yue Zhang , Shoubin Yu , Ce Zhang , Zengqi Zhao , Jaehong Yoon , Hyunji Lee , Gedas Bertasius , Mohit Bansal

Recent breakthroughs in large multimodal models (LMMs), such as the impressive GPT-4o-Native, have demonstrated remarkable proficiency in following general-purpose instructions for image generation. However, current benchmarks often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jiayu Wang , Yang Jiao , Yue Yu , Tianwen Qian , Shaoxiang Chen , Jingjing Chen , Yu-Gang Jiang

Most existing real-time deep models trained with each frame independently may produce inconsistent results across the temporal axis when tested on a video sequence. A few methods take the correlations in the video sequence into…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Yifan Liu , Chunhua Shen , Changqian Yu , Jingdong Wang

The rapid advancement of talking-head deepfake generation fueled by advanced generative models has elevated the realism of synthetic videos to a level that poses substantial risks in domains such as media, politics, and finance. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xinqi Xiong , Prakrut Patel , Qingyuan Fan , Amisha Wadhwa , Sarathy Selvam , Xiao Guo , Luchao Qi , Xiaoming Liu , Roni Sengupta

Multi-entity question answering (MEQA) represents significant challenges for large language models (LLM) and retrieval-augmented generation (RAG) systems, which frequently struggle to consolidate scattered information across diverse…

Computation and Language · Computer Science 2025-09-25 Teng Lin , Yuyu Luo , Honglin Zhang , Jicheng Zhang , Chunlin Liu , Kaishun Wu , Nan Tang

Cross-modal entity linking refers to the ability to align entities and their attributes across different modalities. While cross-modal entity linking is a fundamental skill needed for real-world applications such as multimodal code…

Computation and Language · Computer Science 2025-06-02 Iñigo Alonso , Gorka Azkune , Ander Salaberria , Jeremy Barnes , Oier Lopez de Lacalle

Evaluating the nuanced human-centric video understanding capabilities of Multimodal Large Language Models (MLLMs) remains a great challenge, as existing benchmarks often overlook the intricacies of emotion, behavior, and cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ting Zhou , Daoyuan Chen , Qirui Jiao , Bolin Ding , Yaliang Li , Ying Shen

In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Junyao Gao , Jiaxing Li , Wenran Liu , Yanhong Zeng , Fei Shen , Kai Chen , Yanan Sun , Cairong Zhao

Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pipeline built on Movie Render Queue for high-quality offline…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Joshua Kawaguchi , Saad Manzur , Emily Gao Wang , Maitreyi Sinha , Bryan Vela , Yunxi Wang , Brandon Vela , Wayne B. Hayes

The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework. This paper presents a detailed review of eight evaluation metrics for human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

While recent video world models can generate highly realistic videos, their ability to perform semantic reasoning and planning remains unclear and unquantified. We introduce Target-Bench, the first benchmark that enables comprehensive…

We propose MVGBench, a comprehensive benchmark for multi-view image generation models (MVGs) that evaluates 3D consistency in geometry and texture, image quality, and semantics (using vision language models). Recently, MVGs have been the…

Graphics · Computer Science 2025-07-02 Xianghui Xie , Chuhang Zou , Meher Gitika Karumuri , Jan Eric Lenssen , Gerard Pons-Moll

Controlling the length of text produced by large language models (LLMs) remains challenging: models frequently overshoot or undershoot explicit length instructions because they cannot reliably keep an internal token count. We present a…

Computation and Language · Computer Science 2025-08-20 Juncheng Xie , Hung-yi Lee

As Large Language Models (LLMs) evolve from static dialogue interfaces to autonomous general agents, effective memory is paramount to ensuring long-term consistency. However, existing benchmarks primarily focus on casual conversation or…

Computation and Language · Computer Science 2026-01-13 Haonan Bian , Zhiyuan Yao , Sen Hu , Zishan Xu , Shaolei Zhang , Yifu Guo , Ziliang Yang , Xueran Han , Huacan Wang , Ronghao Chen

Generating long-form audio-visual stories from a short user prompt remains challenging due to an intent-execution gap, where high-level narrative intent must be preserved across coherent, shot-level multimodal generation over long horizons.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wenzhang Sun , Zhenyu Wang , Zhangchi Hu , Chunfeng Wang , Hao Li , Wei Chen