Related papers: Quantitative Video World Model Evaluation for Geom…
Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these…
Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress…
The rapid evolution of video generation has enabled models to simulate complex physical dynamics and long-horizon causalities, positioning them as potential world simulators. However, a critical gap still remains between the theoretical…
Video generation models have developed rapidly in recent years, where generating natural human motion plays a pivotal role. However, accurately evaluating the quality of generated human motion video remains a significant challenge. Existing…
Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…
Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…
Geometric distortions and blurring caused by atmospheric turbulence degrade the quality of long-range dynamic scene videos. Existing methods struggle with restoring edge details and eliminating mixed distortions, especially under conditions…
To address the data scarcity associated with 3D assets, 2D-lifting techniques such as Score Distillation Sampling (SDS) have become a widely adopted practice in text-to-3D generation pipelines. However, the diffusion models used in these…
Predictive world models that simulate future observations under explicit camera control are fundamental to interactive AI. Despite rapid advances, current systems lack spatial persistence: they fail to maintain stable scene structures over…
Reconstructing complete 3D shapes from incomplete or noisy observations is a fundamentally ill-posed problem that requires balancing measurement consistency with shape plausibility. Existing methods for shape reconstruction can achieve…
Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal,…
Recent advances in deep generative models have lead to remarkable progress in synthesizing high quality images. Following their successful application in image processing and representation learning, an important next step is to consider…
Due to the statistical complexity of video, the high degree of inherent stochasticity, and the sheer amount of data, generating natural video remains a challenging task. State-of-the-art video generation models often attempt to address…
We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…
We propose a perceptual video quality assessment (PVQA) metric for distorted videos by analyzing the power spectral density (PSD) of a group of pictures. This is an estimation approach that relies on the changes in video dynamic calculated…
For bandwidth-constrained multimedia applications, simultaneously achieving ultra-low bitrate human video compression and accurate vertex prediction remains a critical challenge, as it demands the harmonization of dynamic motion modeling,…
As a crucial task of autonomous driving, 3D object detection has made great progress in recent years. However, monocular 3D object detection remains a challenging problem due to the unsatisfactory performance in depth estimation. Most…
Embodied AI training and evaluation require object-centric digital twin environments with accurate metric geometry and semantic grounding. Recent transformer-based feedforward reconstruction methods can efficiently predict global point…
Video generation has achieved remarkable progress, with generated videos increasingly resembling real ones. However, the rapid advance in generation has outpaced the development of adequate evaluation metrics. Currently, the assessment of…
Recent progress in video generation has led to impressive visual quality, yet current models still struggle to produce results that align with real-world physical principles. To this end, we propose an iterative self-refinement framework…