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Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

It is well known that several classical geometry problems (e.g., angle trisection) are unsolvable by compass and straightedge constructions. But what kind of object is proven to be non-existing by usual arguments? These arguments refer to…

History and Overview · Mathematics 2018-06-01 Vladimir Uspenskiy , Alexander Shen

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, generation, editing,…

Graphics · Computer Science 2025-07-17 Tielong Wang , Yuxuan Xiong , Jinfan Liu , Zhifan Zhang , Ye Chen , Yue Shi , Bingbing Ni

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…

Computational Geometry · Computer Science 2017-06-16 Robert Graham , Adam M. Oberman

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Bangbang Yang , Chong Bao , Junyi Zeng , Hujun Bao , Yinda Zhang , Zhaopeng Cui , Guofeng Zhang

Neural representations for 3D meshes are emerging as an effective solution for compact storage and efficient processing. Existing methods often rely on neural overfitting, where a coarse mesh is stored and progressively refined through…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Xiang Gao , Yuanpeng Liu , Xinmu Wang , Jiazhi Li , Minghao Guo , Yu Guo , Xiyun Song , Heather Yu , Zhiqiang Lao , Xianfeng David Gu

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

Mathematical objects are generally abstract and not very approachable. Illustrations and interactive visualizations help both students and professionals to comprehend mathematical material and to work with it. This approach lends itself…

History and Overview · Mathematics 2022-05-16 Martin Skrodzki

When representing a solid object there are alternatives to the use of traditional explicit (surface meshes) or implicit (zero crossing of implicit functions) methods. Skeletal representations encode shape information in a mixed fashion:…

Graphics · Computer Science 2014-06-26 Andrea Tagliasacchi

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Qianli Ma , Jinlong Yang , Siyu Tang , Michael J. Black

We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Changhao Li , Yu Xin , Xiaowei Zhou , Ariel Shamir , Hao Zhang , Ligang Liu , Ruizhen Hu

Estimating a mesh from an unordered set of sparse, noisy 3D points is a challenging problem that requires carefully selected priors. Existing hand-crafted priors, such as smoothness regularizers, impose an undesirable trade-off between…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Abhishek Badki , Orazio Gallo , Jan Kautz , Pradeep Sen

This paper proposes a fully-automatic, text-guided generative method for producing perfectly-repeating, periodic, tile-able 2D imagery, such as the one seen on floors, mosaics, ceramics, and the work of M.C. Escher. In contrast to square…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Noam Aigerman , Thibault Groueix

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

This work is concerned with a representation of shapes that disentangles fine, local and possibly repeating geometry, from global, coarse structures. Achieving such disentanglement leads to two unrelated advantages: i) a significant…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Luca Morreale , Noam Aigerman , Paul Guerrero , Vladimir G. Kim , Niloy J. Mitra

Neural implicit surfaces are a promising tool for geometry processing that represent a solid object as the zero level set of a neural network. Usually trained to approximate a signed distance function of the considered object, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guillaume Coiffier , Louis Bethune